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This reverts commit 57781dc0bc.
The rename, although in line with what we did in the engine, caused problems with RTD we need to fix (or push for a fix) first.
109 lines
4.2 KiB
ReStructuredText
109 lines
4.2 KiB
ReStructuredText
:github_url: hide
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.. _class_AudioEffectHardLimiter:
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AudioEffectHardLimiter
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======================
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**继承:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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为音频总线添加一个硬限制器音频效果。
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.. rst-class:: classref-introduction-group
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描述
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----
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限制器是一种旨在阻止声音超过给定dB阈值的效果。硬限幅器预测音量峰值,并将在峰值超过上限阈值时平滑地应用增益降低,以防止削波和失真。它保留了波形并防止其越过上限阈值。建议在主总线中添加一个作为安全措施,以防止出现突然的音量峰值,并防止由削波引起的失真。
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.. rst-class:: classref-introduction-group
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教程
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----
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- :doc:`音频总线 <../tutorials/audio/audio_buses>`
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.. rst-class:: classref-reftable-group
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属性
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----
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.. table::
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:widths: auto
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+---------------------------+-----------------------------------------------------------------------+----------+
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| :ref:`float<class_float>` | :ref:`ceiling_db<class_AudioEffectHardLimiter_property_ceiling_db>` | ``-0.3`` |
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+---------------------------+-----------------------------------------------------------------------+----------+
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| :ref:`float<class_float>` | :ref:`pre_gain_db<class_AudioEffectHardLimiter_property_pre_gain_db>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------+----------+
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| :ref:`float<class_float>` | :ref:`release<class_AudioEffectHardLimiter_property_release>` | ``0.1`` |
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+---------------------------+-----------------------------------------------------------------------+----------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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属性说明
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--------
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.. _class_AudioEffectHardLimiter_property_ceiling_db:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **ceiling_db** = ``-0.3`` :ref:`🔗<class_AudioEffectHardLimiter_property_ceiling_db>`
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.. rst-class:: classref-property-setget
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- |void| **set_ceiling_db**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_ceiling_db**\ (\ )
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波形的最大允许值,单位为分贝。此值的范围可以是 ``-24.0`` 到 ``0.0``\ 。
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默认值为 ``-0.3``\ ,可防止潜在的采样间峰值(ISP)跨越 0 dB,这种情况可能会在一些较旧的硬件上造成轻微失真。
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectHardLimiter_property_pre_gain_db:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **pre_gain_db** = ``0.0`` :ref:`🔗<class_AudioEffectHardLimiter_property_pre_gain_db>`
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.. rst-class:: classref-property-setget
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- |void| **set_pre_gain_db**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_pre_gain_db**\ (\ )
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限制前应用的增益,单位为分贝。
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectHardLimiter_property_release:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **release** = ``0.1`` :ref:`🔗<class_AudioEffectHardLimiter_property_release>`
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.. rst-class:: classref-property-setget
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- |void| **set_release**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_release**\ (\ )
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增益降低完全释放所需的时间(以秒为单位)。
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.. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (本方法无副作用,不会修改该实例的任何成员变量。)`
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.. |vararg| replace:: :abbr:`vararg (本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。)`
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.. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)`
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.. |static| replace:: :abbr:`static (调用本方法无需实例,可直接使用类名进行调用。)`
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.. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效运算符。)`
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.. |bitfield| replace:: :abbr:`BitField (这个值是由下列位标志构成位掩码的整数。)`
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.. |void| replace:: :abbr:`void (无返回值。)`
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