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51 lines
2.4 KiB
Plaintext
51 lines
2.4 KiB
Plaintext
# SOME DESCRIPTIVE TITLE.
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# Copyright (C) 2014-2020, Juan Linietsky, Ariel Manzur and the Godot community (CC-BY 3.0)
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# This file is distributed under the same license as the Godot Engine package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine latest\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2020-05-20 16:21+0200\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: ../../docs/development/cpp/configuring_an_ide/clion.rst:4
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msgid "CLion"
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msgstr ""
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#: ../../docs/development/cpp/configuring_an_ide/clion.rst:6
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msgid "`CLion <https://www.jetbrains.com/clion/>`_ is a commercial IDE for C++. It requires a ``CMakeLists.txt`` file as a project file, which is problematic for Godot which uses the SCons buildsystem instead of CMake. However, there is a ``CMakeLists.txt`` configuration for :ref:`Android Studio <doc_configuring_an_ide_android_studio>` which can also be used by CLion."
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msgstr ""
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#: ../../docs/development/cpp/configuring_an_ide/clion.rst:13
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msgid "If you've already opened another project, choose **File > Open** at the top of the CLion window. Otherwise, choose the option to import an existing project in the Welcome window."
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msgstr ""
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#: ../../docs/development/cpp/configuring_an_ide/clion.rst:16
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msgid "Navigate to your Godot Git clone then select the folder ``platform/android/java/lib`` - the ``CMakeLists.txt`` file is located there. Select the folder (*not* the ``CMakeLists.txt file``), then click **OK**."
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msgstr ""
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#: ../../docs/development/cpp/configuring_an_ide/clion.rst:22
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msgid "If this popup window appears, select **This Window** to open the project:"
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msgstr ""
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#: ../../docs/development/cpp/configuring_an_ide/clion.rst:26
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msgid "Choose **Tools > CMake >Change Project Root** and select the root Godot folder."
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msgstr ""
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#: ../../docs/development/cpp/configuring_an_ide/clion.rst:30
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msgid "You should be now be able to see all the project files. Autocomplete should work once the project has finished indexing."
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msgstr ""
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#: ../../docs/development/cpp/configuring_an_ide/clion.rst:33
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msgid "If you run into any issues, ask for help in one of `Godot's community channels <https://godotengine.org/community>`__."
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msgstr ""
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