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godot-docs-l10n/classes/zh_CN/class_renderdata.rst

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/RenderData.xml.
.. _class_RenderData:
RenderData
==========
**继承:** :ref:`Object<class_Object>`
**派生:** :ref:`RenderDataExtension<class_RenderDataExtension>`, :ref:`RenderDataRD<class_RenderDataRD>`
抽象渲染数据对象,存放的是与渲染视口中某一帧相关的帧数据。
.. rst-class:: classref-introduction-group
描述
----
抽象渲染数据对象,渲染某一视口期间可用。
\ **注意:**\ 这是内部渲染服务器对象,请勿在脚本中实例化。
.. rst-class:: classref-reftable-group
方法
----
.. table::
:widths: auto
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+
| :ref:`RID<class_RID>` | :ref:`get_camera_attributes<class_RenderData_method_get_camera_attributes>`\ (\ ) |const| |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+
| :ref:`RID<class_RID>` | :ref:`get_environment<class_RenderData_method_get_environment>`\ (\ ) |const| |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+
| :ref:`RenderSceneBuffers<class_RenderSceneBuffers>` | :ref:`get_render_scene_buffers<class_RenderData_method_get_render_scene_buffers>`\ (\ ) |const| |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+
| :ref:`RenderSceneData<class_RenderSceneData>` | :ref:`get_render_scene_data<class_RenderData_method_get_render_scene_data>`\ (\ ) |const| |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
方法说明
--------
.. _class_RenderData_method_get_camera_attributes:
.. rst-class:: classref-method
:ref:`RID<class_RID>` **get_camera_attributes**\ (\ ) |const| :ref:`🔗<class_RenderData_method_get_camera_attributes>`
返回 :ref:`RenderingServer<class_RenderingServer>` 中用来渲染这个视口的相机属性对象的 :ref:`RID<class_RID>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_RenderData_method_get_environment:
.. rst-class:: classref-method
:ref:`RID<class_RID>` **get_environment**\ (\ ) |const| :ref:`🔗<class_RenderData_method_get_environment>`
返回用于渲染该视口的 :ref:`RenderingServer<class_RenderingServer>` 中环境对象的 :ref:`RID<class_RID>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_RenderData_method_get_render_scene_buffers:
.. rst-class:: classref-method
:ref:`RenderSceneBuffers<class_RenderSceneBuffers>` **get_render_scene_buffers**\ (\ ) |const| :ref:`🔗<class_RenderData_method_get_render_scene_buffers>`
返回管理这个视口渲染的 :ref:`RenderSceneBuffers<class_RenderSceneBuffers>` 对象。
.. rst-class:: classref-item-separator
----
.. _class_RenderData_method_get_render_scene_data:
.. rst-class:: classref-method
:ref:`RenderSceneData<class_RenderSceneData>` **get_render_scene_data**\ (\ ) |const| :ref:`🔗<class_RenderData_method_get_render_scene_data>`
返回管理这个帧场景数据的 :ref:`RenderSceneData<class_RenderSceneData>` 对象。
.. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (本方法无副作用,不会修改该实例的任何成员变量。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。)`
.. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)`
.. |static| replace:: :abbr:`static (调用本方法无需实例,可直接使用类名进行调用。)`
.. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效运算符。)`
.. |bitfield| replace:: :abbr:`BitField (这个值是由下列位标志构成位掩码的整数。)`
.. |void| replace:: :abbr:`void (无返回值。)`