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godot-docs-l10n/classes/zh_Hant/class_visualshadernodeintparameter.rst

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.. _class_VisualShaderNodeIntParameter:
VisualShaderNodeIntParameter
============================
**繼承:** :ref:`VisualShaderNodeParameter<class_VisualShaderNodeParameter>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
:ref:`int<class_int>` 型別著色器參數uniform的視覺化著色器節點。
.. rst-class:: classref-introduction-group
說明
----
:ref:`int<class_int>` 型別的 :ref:`VisualShaderNodeParameter<class_VisualShaderNodeParameter>`\ 。可以自訂能夠接受的值的範圍。
.. rst-class:: classref-reftable-group
屬性
----
.. table::
:widths: auto
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`int<class_int>` | :ref:`default_value<class_VisualShaderNodeIntParameter_property_default_value>` | ``0`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`bool<class_bool>` | :ref:`default_value_enabled<class_VisualShaderNodeIntParameter_property_default_value_enabled>` | ``false`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`enum_names<class_VisualShaderNodeIntParameter_property_enum_names>` | ``PackedStringArray()`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` | :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` | ``0`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`int<class_int>` | :ref:`max<class_VisualShaderNodeIntParameter_property_max>` | ``100`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`int<class_int>` | :ref:`min<class_VisualShaderNodeIntParameter_property_min>` | ``0`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`int<class_int>` | :ref:`step<class_VisualShaderNodeIntParameter_property_step>` | ``1`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
列舉
----
.. _enum_VisualShaderNodeIntParameter_Hint:
.. rst-class:: classref-enumeration
enum **Hint**: :ref:`🔗<enum_VisualShaderNodeIntParameter_Hint>`
.. _class_VisualShaderNodeIntParameter_constant_HINT_NONE:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_NONE** = ``0``
參數的取值沒有約束。
.. _class_VisualShaderNodeIntParameter_constant_HINT_RANGE:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_RANGE** = ``1``
參數的取值必須在指定的 :ref:`min<class_VisualShaderNodeIntParameter_property_min>`/:ref:`max<class_VisualShaderNodeIntParameter_property_max>` 範圍內。
.. _class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_RANGE_STEP** = ``2``
參數的取值必須在指定的範圍內,值與值之間的步長為給定的 :ref:`step<class_VisualShaderNodeIntParameter_property_step>`\ 。
.. _class_VisualShaderNodeIntParameter_constant_HINT_ENUM:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_ENUM** = ``3``
The parameter uses an enum to associate preset values to names in the editor.
.. _class_VisualShaderNodeIntParameter_constant_HINT_MAX:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_MAX** = ``4``
代表 :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` 列舉的大小。
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
屬性說明
--------
.. _class_VisualShaderNodeIntParameter_property_default_value:
.. rst-class:: classref-property
:ref:`int<class_int>` **default_value** = ``0`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_default_value>`
.. rst-class:: classref-property-setget
- |void| **set_default_value**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_default_value**\ (\ )
這個參數的預設值,外部沒有設值時使用。必須啟用 :ref:`default_value_enabled<class_VisualShaderNodeIntParameter_property_default_value_enabled>`\ ;否則預設為 ``0``\ 。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeIntParameter_property_default_value_enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **default_value_enabled** = ``false`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_default_value_enabled>`
.. rst-class:: classref-property-setget
- |void| **set_default_value_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_default_value_enabled**\ (\ )
如果為 ``true``\ ,則該節點有自訂預設值。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeIntParameter_property_enum_names:
.. rst-class:: classref-property
:ref:`PackedStringArray<class_PackedStringArray>` **enum_names** = ``PackedStringArray()`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_enum_names>`
.. rst-class:: classref-property-setget
- |void| **set_enum_names**\ (\ value\: :ref:`PackedStringArray<class_PackedStringArray>`\ )
- :ref:`PackedStringArray<class_PackedStringArray>` **get_enum_names**\ (\ )
The names used for the enum select in the editor. :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` must be :ref:`HINT_ENUM<class_VisualShaderNodeIntParameter_constant_HINT_ENUM>` for this to take effect.
**Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedStringArray<class_PackedStringArray>` for more details.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeIntParameter_property_hint:
.. rst-class:: classref-property
:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **hint** = ``0`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_hint>`
.. rst-class:: classref-property-setget
- |void| **set_hint**\ (\ value\: :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>`\ )
- :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **get_hint**\ (\ )
該節點的範圍提示。請用它來自訂有效的參數範圍。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeIntParameter_property_max:
.. rst-class:: classref-property
:ref:`int<class_int>` **max** = ``100`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_max>`
.. rst-class:: classref-property-setget
- |void| **set_max**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_max**\ (\ )
這個參數所能接受的最大值。\ :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` 必須為 :ref:`HINT_RANGE<class_VisualShaderNodeIntParameter_constant_HINT_RANGE>`:ref:`HINT_RANGE_STEP<class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP>` 才會生效。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeIntParameter_property_min:
.. rst-class:: classref-property
:ref:`int<class_int>` **min** = ``0`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_min>`
.. rst-class:: classref-property-setget
- |void| **set_min**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_min**\ (\ )
這個參數所能接受的最小值。\ :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` 必須為 :ref:`HINT_RANGE<class_VisualShaderNodeIntParameter_constant_HINT_RANGE>`:ref:`HINT_RANGE_STEP<class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP>` 才會生效。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeIntParameter_property_step:
.. rst-class:: classref-property
:ref:`int<class_int>` **step** = ``1`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_step>`
.. rst-class:: classref-property-setget
- |void| **set_step**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_step**\ (\ )
參數值之間的步長。迫使參數成為給定值的倍數。\ :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` 必須為 :ref:`HINT_RANGE_STEP<class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP>` 才能生效。
.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
.. |void| replace:: :abbr:`void (無回傳值。)`