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204 lines
9.0 KiB
ReStructuredText
204 lines
9.0 KiB
ReStructuredText
:github_url: hide
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.. _class_VisualShaderNodeFloatParameter:
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VisualShaderNodeFloatParameter
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==============================
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**繼承:** :ref:`VisualShaderNodeParameter<class_VisualShaderNodeParameter>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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標量浮點數參數,在視覺化著色器圖中使用。
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.. rst-class:: classref-introduction-group
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說明
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----
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翻譯為著色器語言中的 ``uniform float``\ 。
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.. rst-class:: classref-reftable-group
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屬性
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----
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.. table::
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:widths: auto
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+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`default_value<class_VisualShaderNodeFloatParameter_property_default_value>` | ``0.0`` |
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+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`default_value_enabled<class_VisualShaderNodeFloatParameter_property_default_value_enabled>` | ``false`` |
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+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
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| :ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` | :ref:`hint<class_VisualShaderNodeFloatParameter_property_hint>` | ``0`` |
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+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`max<class_VisualShaderNodeFloatParameter_property_max>` | ``1.0`` |
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+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`min<class_VisualShaderNodeFloatParameter_property_min>` | ``0.0`` |
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+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`step<class_VisualShaderNodeFloatParameter_property_step>` | ``0.1`` |
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+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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列舉
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----
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.. _enum_VisualShaderNodeFloatParameter_Hint:
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.. rst-class:: classref-enumeration
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enum **Hint**: :ref:`🔗<enum_VisualShaderNodeFloatParameter_Hint>`
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.. _class_VisualShaderNodeFloatParameter_constant_HINT_NONE:
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.. rst-class:: classref-enumeration-constant
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:ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` **HINT_NONE** = ``0``
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不使用提示。
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.. _class_VisualShaderNodeFloatParameter_constant_HINT_RANGE:
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.. rst-class:: classref-enumeration-constant
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:ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` **HINT_RANGE** = ``1``
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標量值的範圍提示,會將可能的輸入限制在 :ref:`min<class_VisualShaderNodeFloatParameter_property_min>` 和 :ref:`max<class_VisualShaderNodeFloatParameter_property_max>` 之間。會被翻譯為著色器程式碼中的 ``hint_range(min, max)``\ 。
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.. _class_VisualShaderNodeFloatParameter_constant_HINT_RANGE_STEP:
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.. rst-class:: classref-enumeration-constant
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:ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` **HINT_RANGE_STEP** = ``2``
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標量值的範圍提示,帶步長,會將可能的輸入限制在 :ref:`min<class_VisualShaderNodeFloatParameter_property_min>` 和 :ref:`max<class_VisualShaderNodeFloatParameter_property_max>` 之間,步長(差異量)為 :ref:`step<class_VisualShaderNodeFloatParameter_property_step>`\ 。會被翻譯為著色器程式碼中的 ``hint_range(min, max, step)``\ 。
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.. _class_VisualShaderNodeFloatParameter_constant_HINT_MAX:
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.. rst-class:: classref-enumeration-constant
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:ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` **HINT_MAX** = ``3``
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代表 :ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` 列舉的大小。
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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屬性說明
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--------
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.. _class_VisualShaderNodeFloatParameter_property_default_value:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **default_value** = ``0.0`` :ref:`🔗<class_VisualShaderNodeFloatParameter_property_default_value>`
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.. rst-class:: classref-property-setget
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- |void| **set_default_value**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_default_value**\ (\ )
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該著色器內部分配的預設值。
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeFloatParameter_property_default_value_enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **default_value_enabled** = ``false`` :ref:`🔗<class_VisualShaderNodeFloatParameter_property_default_value_enabled>`
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.. rst-class:: classref-property-setget
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- |void| **set_default_value_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_default_value_enabled**\ (\ )
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啟用 :ref:`default_value<class_VisualShaderNodeFloatParameter_property_default_value>`\ 。
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeFloatParameter_property_hint:
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.. rst-class:: classref-property
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:ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` **hint** = ``0`` :ref:`🔗<class_VisualShaderNodeFloatParameter_property_hint>`
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.. rst-class:: classref-property-setget
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- |void| **set_hint**\ (\ value\: :ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>`\ )
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- :ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` **get_hint**\ (\ )
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對 uniform 套用的提示,控制通過屬性檢視器所能設定的值。
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeFloatParameter_property_max:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **max** = ``1.0`` :ref:`🔗<class_VisualShaderNodeFloatParameter_property_max>`
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.. rst-class:: classref-property-setget
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- |void| **set_max**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_max**\ (\ )
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範圍提示的最小值。會在 :ref:`hint<class_VisualShaderNodeFloatParameter_property_hint>` 為 :ref:`HINT_RANGE<class_VisualShaderNodeFloatParameter_constant_HINT_RANGE>` 或 :ref:`HINT_RANGE_STEP<class_VisualShaderNodeFloatParameter_constant_HINT_RANGE_STEP>` 時使用。
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeFloatParameter_property_min:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **min** = ``0.0`` :ref:`🔗<class_VisualShaderNodeFloatParameter_property_min>`
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.. rst-class:: classref-property-setget
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- |void| **set_min**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_min**\ (\ )
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範圍提示的最大值。會在 :ref:`hint<class_VisualShaderNodeFloatParameter_property_hint>` 為 :ref:`HINT_RANGE<class_VisualShaderNodeFloatParameter_constant_HINT_RANGE>` 或 :ref:`HINT_RANGE_STEP<class_VisualShaderNodeFloatParameter_constant_HINT_RANGE_STEP>` 時使用。
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeFloatParameter_property_step:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **step** = ``0.1`` :ref:`🔗<class_VisualShaderNodeFloatParameter_property_step>`
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.. rst-class:: classref-property-setget
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- |void| **set_step**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_step**\ (\ )
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帶步長(差異量)的範圍提示的步長值。會在 :ref:`hint<class_VisualShaderNodeFloatParameter_property_hint>` 為 :ref:`HINT_RANGE_STEP<class_VisualShaderNodeFloatParameter_constant_HINT_RANGE_STEP>` 時使用。
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.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
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.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
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.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
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.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
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.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
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.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
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.. |void| replace:: :abbr:`void (無回傳值。)`
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