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181 lines
7.0 KiB
ReStructuredText
181 lines
7.0 KiB
ReStructuredText
:github_url: hide
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.. _class_VisualShaderNodeCubemap:
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VisualShaderNodeCubemap
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=======================
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**繼承:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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在視覺化著色器圖中使用的一種 :ref:`Cubemap<class_Cubemap>` 取樣節點。
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.. rst-class:: classref-introduction-group
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說明
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----
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在著色器語言中被轉換成 ``texture(cubemap, vec3)``\ 。返回一個顏色向量和 Alpha 通道的標量。
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.. rst-class:: classref-reftable-group
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屬性
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----
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.. table::
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:widths: auto
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+--------------------------------------------------------------+--------------------------------------------------------------------------+-------+
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| :ref:`TextureLayered<class_TextureLayered>` | :ref:`cube_map<class_VisualShaderNodeCubemap_property_cube_map>` | |
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+--------------------------------------------------------------+--------------------------------------------------------------------------+-------+
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| :ref:`Source<enum_VisualShaderNodeCubemap_Source>` | :ref:`source<class_VisualShaderNodeCubemap_property_source>` | ``0`` |
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+--------------------------------------------------------------+--------------------------------------------------------------------------+-------+
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| :ref:`TextureType<enum_VisualShaderNodeCubemap_TextureType>` | :ref:`texture_type<class_VisualShaderNodeCubemap_property_texture_type>` | ``0`` |
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+--------------------------------------------------------------+--------------------------------------------------------------------------+-------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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列舉
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----
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.. _enum_VisualShaderNodeCubemap_Source:
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.. rst-class:: classref-enumeration
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enum **Source**: :ref:`🔗<enum_VisualShaderNodeCubemap_Source>`
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.. _class_VisualShaderNodeCubemap_constant_SOURCE_TEXTURE:
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.. rst-class:: classref-enumeration-constant
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:ref:`Source<enum_VisualShaderNodeCubemap_Source>` **SOURCE_TEXTURE** = ``0``
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使用 :ref:`cube_map<class_VisualShaderNodeCubemap_property_cube_map>` 設定的 :ref:`Cubemap<class_Cubemap>`\ 。如果設定為 :ref:`source<class_VisualShaderNodeCubemap_property_source>`\ ,則會忽略 ``samplerCube`` 埠。
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.. _class_VisualShaderNodeCubemap_constant_SOURCE_PORT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Source<enum_VisualShaderNodeCubemap_Source>` **SOURCE_PORT** = ``1``
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使用通過 ``samplerCube`` 埠傳遞的 :ref:`Cubemap<class_Cubemap>` 取樣器引用。如果設定為 :ref:`source<class_VisualShaderNodeCubemap_property_source>`\ ,則會忽略 :ref:`cube_map<class_VisualShaderNodeCubemap_property_cube_map>` 紋理。
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.. _class_VisualShaderNodeCubemap_constant_SOURCE_MAX:
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.. rst-class:: classref-enumeration-constant
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:ref:`Source<enum_VisualShaderNodeCubemap_Source>` **SOURCE_MAX** = ``2``
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代表 :ref:`Source<enum_VisualShaderNodeCubemap_Source>` 列舉的大小。
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.. rst-class:: classref-item-separator
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----
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.. _enum_VisualShaderNodeCubemap_TextureType:
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.. rst-class:: classref-enumeration
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enum **TextureType**: :ref:`🔗<enum_VisualShaderNodeCubemap_TextureType>`
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.. _class_VisualShaderNodeCubemap_constant_TYPE_DATA:
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.. rst-class:: classref-enumeration-constant
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:ref:`TextureType<enum_VisualShaderNodeCubemap_TextureType>` **TYPE_DATA** = ``0``
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在uniform宣告中未新增提示。
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.. _class_VisualShaderNodeCubemap_constant_TYPE_COLOR:
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.. rst-class:: classref-enumeration-constant
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:ref:`TextureType<enum_VisualShaderNodeCubemap_TextureType>` **TYPE_COLOR** = ``1``
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Adds ``source_color`` as hint to the uniform declaration for proper conversion from nonlinear sRGB encoding to linear encoding.
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.. _class_VisualShaderNodeCubemap_constant_TYPE_NORMAL_MAP:
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.. rst-class:: classref-enumeration-constant
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:ref:`TextureType<enum_VisualShaderNodeCubemap_TextureType>` **TYPE_NORMAL_MAP** = ``2``
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將 ``hint_normal`` 作為提示新增到 uniform 宣告中,該宣告在內部將紋理轉換為法線貼圖。
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.. _class_VisualShaderNodeCubemap_constant_TYPE_MAX:
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.. rst-class:: classref-enumeration-constant
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:ref:`TextureType<enum_VisualShaderNodeCubemap_TextureType>` **TYPE_MAX** = ``3``
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代表 :ref:`TextureType<enum_VisualShaderNodeCubemap_TextureType>` 列舉的大小。
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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屬性說明
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--------
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.. _class_VisualShaderNodeCubemap_property_cube_map:
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.. rst-class:: classref-property
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:ref:`TextureLayered<class_TextureLayered>` **cube_map** :ref:`🔗<class_VisualShaderNodeCubemap_property_cube_map>`
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.. rst-class:: classref-property-setget
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- |void| **set_cube_map**\ (\ value\: :ref:`TextureLayered<class_TextureLayered>`\ )
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- :ref:`TextureLayered<class_TextureLayered>` **get_cube_map**\ (\ )
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當使用 :ref:`SOURCE_TEXTURE<class_VisualShaderNodeCubemap_constant_SOURCE_TEXTURE>` 作為 :ref:`source<class_VisualShaderNodeCubemap_property_source>` 時,要取樣的 :ref:`Cubemap<class_Cubemap>` 紋理。
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeCubemap_property_source:
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.. rst-class:: classref-property
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:ref:`Source<enum_VisualShaderNodeCubemap_Source>` **source** = ``0`` :ref:`🔗<class_VisualShaderNodeCubemap_property_source>`
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.. rst-class:: classref-property-setget
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- |void| **set_source**\ (\ value\: :ref:`Source<enum_VisualShaderNodeCubemap_Source>`\ )
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- :ref:`Source<enum_VisualShaderNodeCubemap_Source>` **get_source**\ (\ )
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Defines which source should be used for the sampling.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeCubemap_property_texture_type:
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.. rst-class:: classref-property
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:ref:`TextureType<enum_VisualShaderNodeCubemap_TextureType>` **texture_type** = ``0`` :ref:`🔗<class_VisualShaderNodeCubemap_property_texture_type>`
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.. rst-class:: classref-property-setget
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- |void| **set_texture_type**\ (\ value\: :ref:`TextureType<enum_VisualShaderNodeCubemap_TextureType>`\ )
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- :ref:`TextureType<enum_VisualShaderNodeCubemap_TextureType>` **get_texture_type**\ (\ )
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Defines the type of data provided by the source texture.
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.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
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.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
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.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
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.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
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.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
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.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
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.. |void| replace:: :abbr:`void (無回傳值。)`
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