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godot-docs-l10n/classes/zh_Hant/class_vboxcontainer.rst
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.. _class_VBoxContainer:
VBoxContainer
=============
**繼承:** :ref:`BoxContainer<class_BoxContainer>` **<** :ref:`Container<class_Container>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**被繼承:** :ref:`ColorPicker<class_ColorPicker>`, :ref:`ScriptEditorBase<class_ScriptEditorBase>`
將子控制項縱向排列的容器。
.. rst-class:: classref-introduction-group
說明
----
:ref:`BoxContainer<class_BoxContainer>` 的變體,只會將子控制項縱向排列。子控制項的最小尺寸發生變化時會自動進行重新排列。
.. rst-class:: classref-introduction-group
教學
----
- :doc:`使用容器 <../tutorials/ui/gui_containers>`
- `3D 體素示範 <https://godotengine.org/asset-library/asset/2755>`__
.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
.. |void| replace:: :abbr:`void (無回傳值。)`