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godot-docs-l10n/classes/zh_Hant/class_script.rst
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.. _class_Script:
Script
======
**繼承:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
**被繼承:** :ref:`CSharpScript<class_CSharpScript>`, :ref:`GDScript<class_GDScript>`, :ref:`ScriptExtension<class_ScriptExtension>`
作為資源儲存的類。
.. rst-class:: classref-introduction-group
說明
----
作為資源儲存的類。腳本可以擴充所有以它為實例的物件的功能。
這是所有腳本的基底類別,不應直接使用。嘗試使用此類建立新腳本將導致錯誤。
腳本子類別的 ``new`` 方法會建立新的實例。如果一個現有的物件的類與腳本的基底類別之一相配對,\ :ref:`Object.set_script()<class_Object_method_set_script>` 會擴充該物件。
.. rst-class:: classref-introduction-group
教學
----
- :doc:`腳本文件索引 <../tutorials/scripting/index>`
.. rst-class:: classref-reftable-group
屬性
----
.. table::
:widths: auto
+-----------------------------+-------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`source_code<class_Script_property_source_code>` |
+-----------------------------+-------------------------------------------------------+
.. rst-class:: classref-reftable-group
方法
----
.. table::
:widths: auto
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`can_instantiate<class_Script_method_can_instantiate>`\ (\ ) |const| |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Script<class_Script>` | :ref:`get_base_script<class_Script_method_get_base_script>`\ (\ ) |const| |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`StringName<class_StringName>` | :ref:`get_global_name<class_Script_method_get_global_name>`\ (\ ) |const| |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`StringName<class_StringName>` | :ref:`get_instance_base_type<class_Script_method_get_instance_base_type>`\ (\ ) |const| |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_property_default_value<class_Script_method_get_property_default_value>`\ (\ property\: :ref:`StringName<class_StringName>`\ ) |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_rpc_config<class_Script_method_get_rpc_config>`\ (\ ) |const| |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Dictionary<class_Dictionary>` | :ref:`get_script_constant_map<class_Script_method_get_script_constant_map>`\ (\ ) |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\] | :ref:`get_script_method_list<class_Script_method_get_script_method_list>`\ (\ ) |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\] | :ref:`get_script_property_list<class_Script_method_get_script_property_list>`\ (\ ) |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\] | :ref:`get_script_signal_list<class_Script_method_get_script_signal_list>`\ (\ ) |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_script_signal<class_Script_method_has_script_signal>`\ (\ signal_name\: :ref:`StringName<class_StringName>`\ ) |const| |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_source_code<class_Script_method_has_source_code>`\ (\ ) |const| |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`instance_has<class_Script_method_instance_has>`\ (\ base_object\: :ref:`Object<class_Object>`\ ) |const| |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_abstract<class_Script_method_is_abstract>`\ (\ ) |const| |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_tool<class_Script_method_is_tool>`\ (\ ) |const| |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`reload<class_Script_method_reload>`\ (\ keep_state\: :ref:`bool<class_bool>` = false\ ) |
+------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
屬性說明
--------
.. _class_Script_property_source_code:
.. rst-class:: classref-property
:ref:`String<class_String>` **source_code** :ref:`🔗<class_Script_property_source_code>`
.. rst-class:: classref-property-setget
- |void| **set_source_code**\ (\ value\: :ref:`String<class_String>`\ )
- :ref:`String<class_String>` **get_source_code**\ (\ )
腳本的原始程式碼,如果原始程式碼不可用,則為空字串。當設定時,不會自動重新載入類的實作。
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
方法說明
--------
.. _class_Script_method_can_instantiate:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **can_instantiate**\ (\ ) |const| :ref:`🔗<class_Script_method_can_instantiate>`
如果該腳本可以被產生實體,則返回 ``true``\ 。
.. rst-class:: classref-item-separator
----
.. _class_Script_method_get_base_script:
.. rst-class:: classref-method
:ref:`Script<class_Script>` **get_base_script**\ (\ ) |const| :ref:`🔗<class_Script_method_get_base_script>`
返回由該腳本直接繼承的腳本。
.. rst-class:: classref-item-separator
----
.. _class_Script_method_get_global_name:
.. rst-class:: classref-method
:ref:`StringName<class_StringName>` **get_global_name**\ (\ ) |const| :ref:`🔗<class_Script_method_get_global_name>`
Returns the class name associated with the script, if there is one. Returns an empty string otherwise.
To give the script a global name, you can use the ``class_name`` keyword in GDScript and the ``[GlobalClass]`` attribute in C#.
.. tabs::
.. code-tab:: gdscript
class_name MyNode
extends Node
.. code-tab:: csharp
using Godot;
[GlobalClass]
public partial class MyNode : Node
{
}
.. rst-class:: classref-item-separator
----
.. _class_Script_method_get_instance_base_type:
.. rst-class:: classref-method
:ref:`StringName<class_StringName>` **get_instance_base_type**\ (\ ) |const| :ref:`🔗<class_Script_method_get_instance_base_type>`
返回腳本的基底類別型別。
.. rst-class:: classref-item-separator
----
.. _class_Script_method_get_property_default_value:
.. rst-class:: classref-method
:ref:`Variant<class_Variant>` **get_property_default_value**\ (\ property\: :ref:`StringName<class_StringName>`\ ) :ref:`🔗<class_Script_method_get_property_default_value>`
返回指定屬性的預設值。
.. rst-class:: classref-item-separator
----
.. _class_Script_method_get_rpc_config:
.. rst-class:: classref-method
:ref:`Variant<class_Variant>` **get_rpc_config**\ (\ ) |const| :ref:`🔗<class_Script_method_get_rpc_config>`
Returns a :ref:`Dictionary<class_Dictionary>` mapping method names to their RPC configuration defined by this script.
.. rst-class:: classref-item-separator
----
.. _class_Script_method_get_script_constant_map:
.. rst-class:: classref-method
:ref:`Dictionary<class_Dictionary>` **get_script_constant_map**\ (\ ) :ref:`🔗<class_Script_method_get_script_constant_map>`
返回一個包含常數名稱及其值的字典。
.. rst-class:: classref-item-separator
----
.. _class_Script_method_get_script_method_list:
.. rst-class:: classref-method
:ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\] **get_script_method_list**\ (\ ) :ref:`🔗<class_Script_method_get_script_method_list>`
Returns the list of methods in this **Script**.
\ **Note:** The dictionaries returned by this method are formatted identically to those returned by :ref:`Object.get_method_list()<class_Object_method_get_method_list>`.
.. rst-class:: classref-item-separator
----
.. _class_Script_method_get_script_property_list:
.. rst-class:: classref-method
:ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\] **get_script_property_list**\ (\ ) :ref:`🔗<class_Script_method_get_script_property_list>`
Returns the list of properties in this **Script**.
\ **Note:** The dictionaries returned by this method are formatted identically to those returned by :ref:`Object.get_property_list()<class_Object_method_get_property_list>`.
.. rst-class:: classref-item-separator
----
.. _class_Script_method_get_script_signal_list:
.. rst-class:: classref-method
:ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\] **get_script_signal_list**\ (\ ) :ref:`🔗<class_Script_method_get_script_signal_list>`
Returns the list of signals defined in this **Script**.
\ **Note:** The dictionaries returned by this method are formatted identically to those returned by :ref:`Object.get_signal_list()<class_Object_method_get_signal_list>`.
.. rst-class:: classref-item-separator
----
.. _class_Script_method_has_script_signal:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **has_script_signal**\ (\ signal_name\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`🔗<class_Script_method_has_script_signal>`
如果腳本或基底類別定義了具有給定名稱的訊號,則返回 ``true``\ 。
.. rst-class:: classref-item-separator
----
.. _class_Script_method_has_source_code:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **has_source_code**\ (\ ) |const| :ref:`🔗<class_Script_method_has_source_code>`
Returns ``true`` if the script contains non-empty source code.
\ **Note:** If a script does not have source code, this does not mean that it is invalid or unusable. For example, a :ref:`GDScript<class_GDScript>` that was exported with binary tokenization has no source code, but still behaves as expected and could be instantiated. This can be checked with :ref:`can_instantiate()<class_Script_method_can_instantiate>`.
.. rst-class:: classref-item-separator
----
.. _class_Script_method_instance_has:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **instance_has**\ (\ base_object\: :ref:`Object<class_Object>`\ ) |const| :ref:`🔗<class_Script_method_instance_has>`
如果 ``base_object`` 是該腳本的實例,則返回 ``true``\ 。
.. rst-class:: classref-item-separator
----
.. _class_Script_method_is_abstract:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **is_abstract**\ (\ ) |const| :ref:`🔗<class_Script_method_is_abstract>`
如果腳本是工具腳本,則返回 ``true``\ 。工具腳本可以在編輯器中運作。
.. rst-class:: classref-item-separator
----
.. _class_Script_method_is_tool:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **is_tool**\ (\ ) |const| :ref:`🔗<class_Script_method_is_tool>`
如果腳本是工具腳本,則返回 ``true``\ 。工具腳本可以在編輯器中運作。
.. rst-class:: classref-item-separator
----
.. _class_Script_method_reload:
.. rst-class:: classref-method
:ref:`Error<enum_@GlobalScope_Error>` **reload**\ (\ keep_state\: :ref:`bool<class_bool>` = false\ ) :ref:`🔗<class_Script_method_reload>`
重新載入腳本的類的實作。返回一個錯誤程式碼。
.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
.. |void| replace:: :abbr:`void (無回傳值。)`