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108 lines
5.3 KiB
ReStructuredText
108 lines
5.3 KiB
ReStructuredText
:github_url: hide
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.. _class_ResourceImporter:
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ResourceImporter
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================
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**繼承:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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**被繼承:** :ref:`EditorImportPlugin<class_EditorImportPlugin>`, :ref:`ResourceImporterBitMap<class_ResourceImporterBitMap>`, :ref:`ResourceImporterBMFont<class_ResourceImporterBMFont>`, :ref:`ResourceImporterCSVTranslation<class_ResourceImporterCSVTranslation>`, :ref:`ResourceImporterDynamicFont<class_ResourceImporterDynamicFont>`, :ref:`ResourceImporterImage<class_ResourceImporterImage>`, :ref:`ResourceImporterImageFont<class_ResourceImporterImageFont>`, :ref:`ResourceImporterLayeredTexture<class_ResourceImporterLayeredTexture>`, :ref:`ResourceImporterMP3<class_ResourceImporterMP3>`, :ref:`ResourceImporterOBJ<class_ResourceImporterOBJ>`, :ref:`ResourceImporterOggVorbis<class_ResourceImporterOggVorbis>`, :ref:`ResourceImporterScene<class_ResourceImporterScene>`, :ref:`ResourceImporterShaderFile<class_ResourceImporterShaderFile>`, :ref:`ResourceImporterSVG<class_ResourceImporterSVG>`, :ref:`ResourceImporterTexture<class_ResourceImporterTexture>`, :ref:`ResourceImporterTextureAtlas<class_ResourceImporterTextureAtlas>`, :ref:`ResourceImporterWAV<class_ResourceImporterWAV>`
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資源匯入器的基底類別。
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.. rst-class:: classref-introduction-group
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說明
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----
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這是 Godot 資源匯入器的基底類別。要使用編輯器外掛程式實作你自己的資源匯入器,請參考 :ref:`EditorImportPlugin<class_EditorImportPlugin>`\ 。
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.. rst-class:: classref-introduction-group
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教學
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----
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- :doc:`匯入外掛程式 <../tutorials/plugins/editor/import_plugins>`
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.. rst-class:: classref-reftable-group
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方法
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----
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.. table::
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:widths: auto
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+---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`_get_build_dependencies<class_ResourceImporter_private_method__get_build_dependencies>`\ (\ path\: :ref:`String<class_String>`\ ) |virtual| |const| |
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+---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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列舉
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----
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.. _enum_ResourceImporter_ImportOrder:
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.. rst-class:: classref-enumeration
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enum **ImportOrder**: :ref:`🔗<enum_ResourceImporter_ImportOrder>`
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.. _class_ResourceImporter_constant_IMPORT_ORDER_DEFAULT:
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.. rst-class:: classref-enumeration-constant
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:ref:`ImportOrder<enum_ResourceImporter_ImportOrder>` **IMPORT_ORDER_DEFAULT** = ``0``
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預設匯入順序。
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.. _class_ResourceImporter_constant_IMPORT_ORDER_SCENE:
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.. rst-class:: classref-enumeration-constant
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:ref:`ImportOrder<enum_ResourceImporter_ImportOrder>` **IMPORT_ORDER_SCENE** = ``100``
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場景的匯入順序,確保場景被匯入在所有其他核心資源(如紋理)\ *之後*\ 。自訂匯入器的匯入順序一般應低於\ ``100``\ ,以避免匯入依賴自訂資源的場景時出現問題。
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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方法說明
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--------
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.. _class_ResourceImporter_private_method__get_build_dependencies:
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.. rst-class:: classref-method
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:ref:`PackedStringArray<class_PackedStringArray>` **_get_build_dependencies**\ (\ path\: :ref:`String<class_String>`\ ) |virtual| |const| :ref:`🔗<class_ResourceImporter_private_method__get_build_dependencies>`
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Called when the engine compilation profile editor wants to check what build options an imported resource needs. For example, :ref:`ResourceImporterDynamicFont<class_ResourceImporterDynamicFont>` has a property called :ref:`ResourceImporterDynamicFont.multichannel_signed_distance_field<class_ResourceImporterDynamicFont_property_multichannel_signed_distance_field>`, that depends on the engine to be build with the "msdfgen" module. If that resource happened to be a custom one, it would be handled like this:
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::
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func _get_build_dependencies(path):
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var resource = load(path)
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var dependencies = PackedStringArray()
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if resource.multichannel_signed_distance_field:
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dependencies.push_back("module_msdfgen_enabled")
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return dependencies
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.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
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.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
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.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
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.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
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.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
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.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
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.. |void| replace:: :abbr:`void (無回傳值。)`
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