Files
godot-docs-l10n/classes/zh_Hant/class_renderscenedata.rst

137 lines
6.1 KiB
ReStructuredText

:github_url: hide
.. _class_RenderSceneData:
RenderSceneData
===============
**繼承:** :ref:`Object<class_Object>`
**被繼承:** :ref:`RenderSceneDataExtension<class_RenderSceneDataExtension>`, :ref:`RenderSceneDataRD<class_RenderSceneDataRD>`
Abstract render data object, holds scene data related to rendering a single frame of a viewport.
.. rst-class:: classref-introduction-group
說明
----
Abstract scene data object, exists for the duration of rendering a single viewport.
\ **Note:** This is an internal rendering server object, do not instantiate this from script.
.. rst-class:: classref-reftable-group
方法
----
.. table::
:widths: auto
+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
| :ref:`Projection<class_Projection>` | :ref:`get_cam_projection<class_RenderSceneData_method_get_cam_projection>`\ (\ ) |const| |
+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
| :ref:`Transform3D<class_Transform3D>` | :ref:`get_cam_transform<class_RenderSceneData_method_get_cam_transform>`\ (\ ) |const| |
+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
| :ref:`RID<class_RID>` | :ref:`get_uniform_buffer<class_RenderSceneData_method_get_uniform_buffer>`\ (\ ) |const| |
+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_view_count<class_RenderSceneData_method_get_view_count>`\ (\ ) |const| |
+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`get_view_eye_offset<class_RenderSceneData_method_get_view_eye_offset>`\ (\ view\: :ref:`int<class_int>`\ ) |const| |
+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
| :ref:`Projection<class_Projection>` | :ref:`get_view_projection<class_RenderSceneData_method_get_view_projection>`\ (\ view\: :ref:`int<class_int>`\ ) |const| |
+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
方法說明
--------
.. _class_RenderSceneData_method_get_cam_projection:
.. rst-class:: classref-method
:ref:`Projection<class_Projection>` **get_cam_projection**\ (\ ) |const| :ref:`🔗<class_RenderSceneData_method_get_cam_projection>`
Returns the camera projection used to render this frame.
\ **Note:** If more than one view is rendered, this will return a combined projection.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneData_method_get_cam_transform:
.. rst-class:: classref-method
:ref:`Transform3D<class_Transform3D>` **get_cam_transform**\ (\ ) |const| :ref:`🔗<class_RenderSceneData_method_get_cam_transform>`
Returns the camera transform used to render this frame.
\ **Note:** If more than one view is rendered, this will return a centered transform.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneData_method_get_uniform_buffer:
.. rst-class:: classref-method
:ref:`RID<class_RID>` **get_uniform_buffer**\ (\ ) |const| :ref:`🔗<class_RenderSceneData_method_get_uniform_buffer>`
Return the :ref:`RID<class_RID>` of the uniform buffer containing the scene data as a UBO.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneData_method_get_view_count:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_view_count**\ (\ ) |const| :ref:`🔗<class_RenderSceneData_method_get_view_count>`
Returns the number of views being rendered.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneData_method_get_view_eye_offset:
.. rst-class:: classref-method
:ref:`Vector3<class_Vector3>` **get_view_eye_offset**\ (\ view\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_RenderSceneData_method_get_view_eye_offset>`
Returns the eye offset per view used to render this frame. This is the offset between our camera transform and the eye transform.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneData_method_get_view_projection:
.. rst-class:: classref-method
:ref:`Projection<class_Projection>` **get_view_projection**\ (\ view\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_RenderSceneData_method_get_view_projection>`
Returns the view projection per view used to render this frame.
\ **Note:** If a single view is rendered, this returns the camera projection. If more than one view is rendered, this will return a projection for the given view including the eye offset.
.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
.. |void| replace:: :abbr:`void (無回傳值。)`