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godot-docs-l10n/classes/zh_Hant/class_pinjoint2d.rst

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.. _class_PinJoint2D:
PinJoint2D
==========
**繼承:** :ref:`Joint2D<class_Joint2D>` **<** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
將兩個 2D 物理體通過單點進行連接的物理關節,能夠讓它們自由旋轉。
.. rst-class:: classref-introduction-group
說明
----
將兩個 2D 物理體通過單點進行連接的物理關節,能夠讓它們自由旋轉。例如可以將 :ref:`RigidBody2D<class_RigidBody2D>` 連接到 :ref:`StaticBody2D<class_StaticBody2D>` 上,從而建立鐘擺或蹺蹺板。
.. rst-class:: classref-reftable-group
屬性
----
.. table::
:widths: auto
+---------------------------+-------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`angular_limit_enabled<class_PinJoint2D_property_angular_limit_enabled>` | ``false`` |
+---------------------------+-------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_lower<class_PinJoint2D_property_angular_limit_lower>` | ``0.0`` |
+---------------------------+-------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_upper<class_PinJoint2D_property_angular_limit_upper>` | ``0.0`` |
+---------------------------+-------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`motor_enabled<class_PinJoint2D_property_motor_enabled>` | ``false`` |
+---------------------------+-------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`motor_target_velocity<class_PinJoint2D_property_motor_target_velocity>` | ``0.0`` |
+---------------------------+-------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`softness<class_PinJoint2D_property_softness>` | ``0.0`` |
+---------------------------+-------------------------------------------------------------------------------+-----------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
屬性說明
--------
.. _class_PinJoint2D_property_angular_limit_enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **angular_limit_enabled** = ``false`` :ref:`🔗<class_PinJoint2D_property_angular_limit_enabled>`
.. rst-class:: classref-property-setget
- |void| **set_angular_limit_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_angular_limit_enabled**\ (\ )
If ``true``, the pin maximum and minimum rotation, defined by :ref:`angular_limit_lower<class_PinJoint2D_property_angular_limit_lower>` and :ref:`angular_limit_upper<class_PinJoint2D_property_angular_limit_upper>` are applied.
.. rst-class:: classref-item-separator
----
.. _class_PinJoint2D_property_angular_limit_lower:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_lower** = ``0.0`` :ref:`🔗<class_PinJoint2D_property_angular_limit_lower>`
.. rst-class:: classref-property-setget
- |void| **set_angular_limit_lower**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_angular_limit_lower**\ (\ )
最小的旋轉量。只有在\ :ref:`angular_limit_enabled<class_PinJoint2D_property_angular_limit_enabled>`\ 為 ``true`` 時才有效。
.. rst-class:: classref-item-separator
----
.. _class_PinJoint2D_property_angular_limit_upper:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_upper** = ``0.0`` :ref:`🔗<class_PinJoint2D_property_angular_limit_upper>`
.. rst-class:: classref-property-setget
- |void| **set_angular_limit_upper**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_angular_limit_upper**\ (\ )
最大的旋轉量。只有在\ :ref:`angular_limit_enabled<class_PinJoint2D_property_angular_limit_enabled>`\ 為 ``true`` 時才有效。
.. rst-class:: classref-item-separator
----
.. _class_PinJoint2D_property_motor_enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **motor_enabled** = ``false`` :ref:`🔗<class_PinJoint2D_property_motor_enabled>`
.. rst-class:: classref-property-setget
- |void| **set_motor_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_motor_enabled**\ (\ )
啟動後,馬達會使鉸鏈轉動。
.. rst-class:: classref-item-separator
----
.. _class_PinJoint2D_property_motor_target_velocity:
.. rst-class:: classref-property
:ref:`float<class_float>` **motor_target_velocity** = ``0.0`` :ref:`🔗<class_PinJoint2D_property_motor_target_velocity>`
.. rst-class:: classref-property-setget
- |void| **set_motor_target_velocity**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_motor_target_velocity**\ (\ )
軸上馬達的目標速度。
.. rst-class:: classref-item-separator
----
.. _class_PinJoint2D_property_softness:
.. rst-class:: classref-property
:ref:`float<class_float>` **softness** = ``0.0`` :ref:`🔗<class_PinJoint2D_property_softness>`
.. rst-class:: classref-property-setget
- |void| **set_softness**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_softness**\ (\ )
這個值越高,與被牽制的兩個物體之間的的聯繫就越靈活。
.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
.. |void| replace:: :abbr:`void (無回傳值。)`