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66 lines
3.0 KiB
ReStructuredText
66 lines
3.0 KiB
ReStructuredText
:github_url: hide
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.. _class_GPUParticlesCollisionSphere3D:
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GPUParticlesCollisionSphere3D
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=============================
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**繼承:** :ref:`GPUParticlesCollision3D<class_GPUParticlesCollision3D>` **<** :ref:`VisualInstance3D<class_VisualInstance3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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球狀的 3D 粒子碰撞形狀,影響 :ref:`GPUParticles3D<class_GPUParticles3D>` 節點。
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.. rst-class:: classref-introduction-group
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說明
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----
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球狀的 3D 粒子碰撞形狀,影響 :ref:`GPUParticles3D<class_GPUParticles3D>` 節點。
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\ **注意:**\ 在 :ref:`GPUParticles3D<class_GPUParticles3D>` 的處理材質上,\ :ref:`ParticleProcessMaterial.collision_mode<class_ParticleProcessMaterial_property_collision_mode>` 必須是 :ref:`ParticleProcessMaterial.COLLISION_RIGID<class_ParticleProcessMaterial_constant_COLLISION_RIGID>` 或 :ref:`ParticleProcessMaterial.COLLISION_HIDE_ON_CONTACT<class_ParticleProcessMaterial_constant_COLLISION_HIDE_ON_CONTACT>` ,才能使碰撞生效。
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\ **注意:**\ 粒子碰撞只影響 :ref:`GPUParticles3D<class_GPUParticles3D>`\ ,不影響 :ref:`CPUParticles3D<class_CPUParticles3D>`\ 。
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.. rst-class:: classref-reftable-group
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屬性
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----
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.. table::
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:widths: auto
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+---------------------------+--------------------------------------------------------------------+---------+
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| :ref:`float<class_float>` | :ref:`radius<class_GPUParticlesCollisionSphere3D_property_radius>` | ``1.0`` |
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+---------------------------+--------------------------------------------------------------------+---------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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屬性說明
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--------
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.. _class_GPUParticlesCollisionSphere3D_property_radius:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **radius** = ``1.0`` :ref:`🔗<class_GPUParticlesCollisionSphere3D_property_radius>`
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.. rst-class:: classref-property-setget
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- |void| **set_radius**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_radius**\ (\ )
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碰撞球的半徑,以 3D 單位表示。
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.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
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.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
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.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
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.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
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.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
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.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
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.. |void| replace:: :abbr:`void (無回傳值。)`
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