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godot-docs-l10n/classes/zh_Hant/class_gdextension.rst

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.. _class_GDExtension:
GDExtension
===========
**繼承:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
A native library for GDExtension.
.. rst-class:: classref-introduction-group
說明
----
The **GDExtension** resource type represents a `shared library <https://en.wikipedia.org/wiki/Shared_library>`__ which can expand the functionality of the engine. The :ref:`GDExtensionManager<class_GDExtensionManager>` singleton is responsible for loading, reloading, and unloading **GDExtension** resources.
\ **Note:** GDExtension itself is not a scripting language and has no relation to :ref:`GDScript<class_GDScript>` resources.
.. rst-class:: classref-introduction-group
教學
----
- :doc:`GDExtension overview <../tutorials/scripting/gdextension/what_is_gdextension>`
- :doc:`GDExtension example in C++ <../tutorials/scripting/cpp/gdextension_cpp_example>`
.. rst-class:: classref-reftable-group
方法
----
.. table::
:widths: auto
+------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
| :ref:`InitializationLevel<enum_GDExtension_InitializationLevel>` | :ref:`get_minimum_library_initialization_level<class_GDExtension_method_get_minimum_library_initialization_level>`\ (\ ) |const| |
+------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_library_open<class_GDExtension_method_is_library_open>`\ (\ ) |const| |
+------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
列舉
----
.. _enum_GDExtension_InitializationLevel:
.. rst-class:: classref-enumeration
enum **InitializationLevel**: :ref:`🔗<enum_GDExtension_InitializationLevel>`
.. _class_GDExtension_constant_INITIALIZATION_LEVEL_CORE:
.. rst-class:: classref-enumeration-constant
:ref:`InitializationLevel<enum_GDExtension_InitializationLevel>` **INITIALIZATION_LEVEL_CORE** = ``0``
The library is initialized at the same time as the core features of the engine.
.. _class_GDExtension_constant_INITIALIZATION_LEVEL_SERVERS:
.. rst-class:: classref-enumeration-constant
:ref:`InitializationLevel<enum_GDExtension_InitializationLevel>` **INITIALIZATION_LEVEL_SERVERS** = ``1``
The library is initialized at the same time as the engine's servers (such as :ref:`RenderingServer<class_RenderingServer>` or :ref:`PhysicsServer3D<class_PhysicsServer3D>`).
.. _class_GDExtension_constant_INITIALIZATION_LEVEL_SCENE:
.. rst-class:: classref-enumeration-constant
:ref:`InitializationLevel<enum_GDExtension_InitializationLevel>` **INITIALIZATION_LEVEL_SCENE** = ``2``
The library is initialized at the same time as the engine's scene-related classes.
.. _class_GDExtension_constant_INITIALIZATION_LEVEL_EDITOR:
.. rst-class:: classref-enumeration-constant
:ref:`InitializationLevel<enum_GDExtension_InitializationLevel>` **INITIALIZATION_LEVEL_EDITOR** = ``3``
The library is initialized at the same time as the engine's editor classes. Only happens when loading the GDExtension in the editor.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
方法說明
--------
.. _class_GDExtension_method_get_minimum_library_initialization_level:
.. rst-class:: classref-method
:ref:`InitializationLevel<enum_GDExtension_InitializationLevel>` **get_minimum_library_initialization_level**\ (\ ) |const| :ref:`🔗<class_GDExtension_method_get_minimum_library_initialization_level>`
Returns the lowest level required for this extension to be properly initialized (see the :ref:`InitializationLevel<enum_GDExtension_InitializationLevel>` enum).
.. rst-class:: classref-item-separator
----
.. _class_GDExtension_method_is_library_open:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **is_library_open**\ (\ ) |const| :ref:`🔗<class_GDExtension_method_is_library_open>`
Returns ``true`` if this extension's library has been opened.
.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
.. |void| replace:: :abbr:`void (無回傳值。)`