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godot-docs-l10n/classes/zh_Hant/class_cylindermesh.rst

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.. _class_CylinderMesh:
CylinderMesh
============
**繼承:** :ref:`PrimitiveMesh<class_PrimitiveMesh>` **<** :ref:`Mesh<class_Mesh>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
表示圓柱形 :ref:`PrimitiveMesh<class_PrimitiveMesh>` 的類。
.. rst-class:: classref-introduction-group
說明
----
表示圓柱形 :ref:`PrimitiveMesh<class_PrimitiveMesh>` 的類。通過將 :ref:`top_radius<class_CylinderMesh_property_top_radius>`:ref:`bottom_radius<class_CylinderMesh_property_bottom_radius>` 屬性設定為 ``0.0``\ ,這個類可以用來建立圓錐體。
.. rst-class:: classref-reftable-group
屬性
----
.. table::
:widths: auto
+---------------------------+---------------------------------------------------------------------+----------+
| :ref:`float<class_float>` | :ref:`bottom_radius<class_CylinderMesh_property_bottom_radius>` | ``0.5`` |
+---------------------------+---------------------------------------------------------------------+----------+
| :ref:`bool<class_bool>` | :ref:`cap_bottom<class_CylinderMesh_property_cap_bottom>` | ``true`` |
+---------------------------+---------------------------------------------------------------------+----------+
| :ref:`bool<class_bool>` | :ref:`cap_top<class_CylinderMesh_property_cap_top>` | ``true`` |
+---------------------------+---------------------------------------------------------------------+----------+
| :ref:`float<class_float>` | :ref:`height<class_CylinderMesh_property_height>` | ``2.0`` |
+---------------------------+---------------------------------------------------------------------+----------+
| :ref:`int<class_int>` | :ref:`radial_segments<class_CylinderMesh_property_radial_segments>` | ``64`` |
+---------------------------+---------------------------------------------------------------------+----------+
| :ref:`int<class_int>` | :ref:`rings<class_CylinderMesh_property_rings>` | ``4`` |
+---------------------------+---------------------------------------------------------------------+----------+
| :ref:`float<class_float>` | :ref:`top_radius<class_CylinderMesh_property_top_radius>` | ``0.5`` |
+---------------------------+---------------------------------------------------------------------+----------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
屬性說明
--------
.. _class_CylinderMesh_property_bottom_radius:
.. rst-class:: classref-property
:ref:`float<class_float>` **bottom_radius** = ``0.5`` :ref:`🔗<class_CylinderMesh_property_bottom_radius>`
.. rst-class:: classref-property-setget
- |void| **set_bottom_radius**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_bottom_radius**\ (\ )
圓柱體的底部半徑。如果設定為 ``0.0``\ ,則不會生成底面,呈圓錐狀。另見 :ref:`cap_bottom<class_CylinderMesh_property_cap_bottom>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_CylinderMesh_property_cap_bottom:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **cap_bottom** = ``true`` :ref:`🔗<class_CylinderMesh_property_cap_bottom>`
.. rst-class:: classref-property-setget
- |void| **set_cap_bottom**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_cap_bottom**\ (\ )
如果為 ``true``\ ,則在圓柱體底部生成一個蓋子。這可以設定為 ``false`` 以在相機從未看到蓋子時加速生成和算繪。另見 :ref:`bottom_radius<class_CylinderMesh_property_bottom_radius>`\ 。
\ **注意:**\ 如果 :ref:`bottom_radius<class_CylinderMesh_property_bottom_radius>```0.0``\ ,即使 :ref:`cap_bottom<class_CylinderMesh_property_cap_bottom>```true``\ ,蓋子生成也會始終被跳過。
.. rst-class:: classref-item-separator
----
.. _class_CylinderMesh_property_cap_top:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **cap_top** = ``true`` :ref:`🔗<class_CylinderMesh_property_cap_top>`
.. rst-class:: classref-property-setget
- |void| **set_cap_top**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_cap_top**\ (\ )
如果為 ``true``\ ,則在圓柱體頂部生成一個蓋子。這可以設定為 ``false`` 以在相機從未看到蓋子時加速生成和算繪。另見 :ref:`top_radius<class_CylinderMesh_property_top_radius>`\ 。
\ **注意:**\ 如果 :ref:`top_radius<class_CylinderMesh_property_top_radius>```0.0``\ ,即使 :ref:`cap_top<class_CylinderMesh_property_cap_top>```true``\ ,蓋子生成也會始終被跳過。
.. rst-class:: classref-item-separator
----
.. _class_CylinderMesh_property_height:
.. rst-class:: classref-property
:ref:`float<class_float>` **height** = ``2.0`` :ref:`🔗<class_CylinderMesh_property_height>`
.. rst-class:: classref-property-setget
- |void| **set_height**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_height**\ (\ )
圓柱體的全高。
.. rst-class:: classref-item-separator
----
.. _class_CylinderMesh_property_radial_segments:
.. rst-class:: classref-property
:ref:`int<class_int>` **radial_segments** = ``64`` :ref:`🔗<class_CylinderMesh_property_radial_segments>`
.. rst-class:: classref-property-setget
- |void| **set_radial_segments**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_radial_segments**\ (\ )
圓柱體上的徑向段數。更高的值會生成更細緻的圓柱體或圓錐體,但以性能為代價。
.. rst-class:: classref-item-separator
----
.. _class_CylinderMesh_property_rings:
.. rst-class:: classref-property
:ref:`int<class_int>` **rings** = ``4`` :ref:`🔗<class_CylinderMesh_property_rings>`
.. rst-class:: classref-property-setget
- |void| **set_rings**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_rings**\ (\ )
沿圓柱體的高度的邊緣環的數量。除非使用著色器或程式網格工具來更改頂點資料,否則更改 :ref:`rings<class_CylinderMesh_property_rings>` 不會影響顯示,\ :ref:`rings<class_CylinderMesh_property_rings>` 應保持其預設值。較高的值會產生更多的細分,這可用於使用著色器或程式式網格工具建立更平滑的顯示效果,但以性能為代價。
.. rst-class:: classref-item-separator
----
.. _class_CylinderMesh_property_top_radius:
.. rst-class:: classref-property
:ref:`float<class_float>` **top_radius** = ``0.5`` :ref:`🔗<class_CylinderMesh_property_top_radius>`
.. rst-class:: classref-property-setget
- |void| **set_top_radius**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_top_radius**\ (\ )
圓柱體的頂部半徑。如果設定為 ``0.0``\ ,則不會生成頂面,呈圓錐狀。另見 :ref:`cap_top<class_CylinderMesh_property_cap_top>`\ 。
.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
.. |void| replace:: :abbr:`void (無回傳值。)`