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225 lines
11 KiB
ReStructuredText
225 lines
11 KiB
ReStructuredText
:github_url: hide
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.. _class_AimModifier3D:
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AimModifier3D
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=============
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**繼承:** :ref:`BoneConstraint3D<class_BoneConstraint3D>` **<** :ref:`SkeletonModifier3D<class_SkeletonModifier3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**AimModifier3D** 會旋轉骨骼,使其朝向參考骨骼。
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.. rst-class:: classref-introduction-group
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說明
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----
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這是 :ref:`LookAtModifier3D<class_LookAtModifier3D>` 的簡化版本,只支援將骨骼對準參考骨骼,不含角度限制或以時間為基礎的內插等進階選項。
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雖然功能精簡,但以平滑追蹤方式實作,且不使用歐拉角,請參閱 :ref:`set_use_euler()<class_AimModifier3D_method_set_use_euler>`\ 。
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.. rst-class:: classref-reftable-group
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屬性
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----
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.. table::
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:widths: auto
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+-----------------------+------------------------------------------------------------------+-------+
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| :ref:`int<class_int>` | :ref:`setting_count<class_AimModifier3D_property_setting_count>` | ``0`` |
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+-----------------------+------------------------------------------------------------------+-------+
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.. rst-class:: classref-reftable-group
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方法
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----
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.. table::
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:widths: auto
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`BoneAxis<enum_SkeletonModifier3D_BoneAxis>` | :ref:`get_forward_axis<class_AimModifier3D_method_get_forward_axis>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Axis<enum_Vector3_Axis>` | :ref:`get_primary_rotation_axis<class_AimModifier3D_method_get_primary_rotation_axis>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_relative<class_AimModifier3D_method_is_relative>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_using_euler<class_AimModifier3D_method_is_using_euler>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_using_secondary_rotation<class_AimModifier3D_method_is_using_secondary_rotation>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_forward_axis<class_AimModifier3D_method_set_forward_axis>`\ (\ index\: :ref:`int<class_int>`, axis\: :ref:`BoneAxis<enum_SkeletonModifier3D_BoneAxis>`\ ) |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_primary_rotation_axis<class_AimModifier3D_method_set_primary_rotation_axis>`\ (\ index\: :ref:`int<class_int>`, axis\: :ref:`Axis<enum_Vector3_Axis>`\ ) |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_relative<class_AimModifier3D_method_set_relative>`\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_use_euler<class_AimModifier3D_method_set_use_euler>`\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_use_secondary_rotation<class_AimModifier3D_method_set_use_secondary_rotation>`\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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屬性說明
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--------
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.. _class_AimModifier3D_property_setting_count:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **setting_count** = ``0`` :ref:`🔗<class_AimModifier3D_property_setting_count>`
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.. rst-class:: classref-property-setget
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- |void| **set_setting_count**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_setting_count**\ (\ )
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此修改器中的設定項數量。
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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方法說明
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--------
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.. _class_AimModifier3D_method_get_forward_axis:
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.. rst-class:: classref-method
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:ref:`BoneAxis<enum_SkeletonModifier3D_BoneAxis>` **get_forward_axis**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_get_forward_axis>`
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傳回骨骼的前向軸。
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_get_primary_rotation_axis:
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.. rst-class:: classref-method
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:ref:`Axis<enum_Vector3_Axis>` **get_primary_rotation_axis**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_get_primary_rotation_axis>`
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傳回第一旋轉的軸向;僅當 :ref:`is_using_euler()<class_AimModifier3D_method_is_using_euler>` 為 ``true`` 時有效。
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_is_relative:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_relative**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_is_relative>`
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Returns ``true`` if the relative option is enabled in the setting at ``index``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_is_using_euler:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_using_euler**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_is_using_euler>`
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若使用歐拉角進行旋轉,則傳回 ``true``\ 。
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_is_using_secondary_rotation:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_using_secondary_rotation**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_is_using_secondary_rotation>`
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若使用雙軸進行旋轉,則傳回 ``true``\ ;僅當 :ref:`is_using_euler()<class_AimModifier3D_method_is_using_euler>` 為 ``true`` 時有效。
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_set_forward_axis:
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.. rst-class:: classref-method
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|void| **set_forward_axis**\ (\ index\: :ref:`int<class_int>`, axis\: :ref:`BoneAxis<enum_SkeletonModifier3D_BoneAxis>`\ ) :ref:`🔗<class_AimModifier3D_method_set_forward_axis>`
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設定骨骼的前向軸。
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_set_primary_rotation_axis:
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.. rst-class:: classref-method
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|void| **set_primary_rotation_axis**\ (\ index\: :ref:`int<class_int>`, axis\: :ref:`Axis<enum_Vector3_Axis>`\ ) :ref:`🔗<class_AimModifier3D_method_set_primary_rotation_axis>`
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設定第一旋轉的軸向;僅當 :ref:`is_using_euler()<class_AimModifier3D_method_is_using_euler>` 為 ``true`` 時有效。
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_set_relative:
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.. rst-class:: classref-method
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|void| **set_relative**\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_AimModifier3D_method_set_relative>`
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Sets relative option in the setting at ``index`` to ``enabled``.
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If sets ``enabled`` to ``true``, the rotation is applied relative to the pose.
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If sets ``enabled`` to ``false``, the rotation is applied relative to the rest. It means to replace the current pose with the **AimModifier3D**'s result.
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_set_use_euler:
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.. rst-class:: classref-method
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|void| **set_use_euler**\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_AimModifier3D_method_set_use_euler>`
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若將 ``enabled`` 設為 ``true``\ ,即使用歐拉角來計算旋轉。
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若將 ``enabled`` 設為 ``false``\ ,則改以由前向軸向量與指向參考的向量所形成的弧度來計算旋轉。
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_set_use_secondary_rotation:
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.. rst-class:: classref-method
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|void| **set_use_secondary_rotation**\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_AimModifier3D_method_set_use_secondary_rotation>`
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若將 ``enabled`` 設為 ``true``\ ,將使用雙軸旋轉;僅當 :ref:`is_using_euler()<class_AimModifier3D_method_is_using_euler>` 為 ``true`` 時有效。
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.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
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.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
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.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
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.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
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.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
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.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
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.. |void| replace:: :abbr:`void (無回傳值。)`
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