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.. _class_VisualShaderNodeGroupBase:
VisualShaderNodeGroupBase
=========================
**继承:** :ref:`VisualShaderNodeResizableBase<class_VisualShaderNodeResizableBase>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
**派生:** :ref:`VisualShaderNodeExpression<class_VisualShaderNodeExpression>`
可视化着色器图中,具有可变数量的输入和输出端口的系列节点的基类。
.. rst-class:: classref-introduction-group
描述
----
目前,没有直接使用,而用派生类代替。
.. rst-class:: classref-reftable-group
方法
----
.. table::
:widths: auto
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`add_input_port<class_VisualShaderNodeGroupBase_method_add_input_port>`\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`add_output_port<class_VisualShaderNodeGroupBase_method_add_output_port>`\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`clear_input_ports<class_VisualShaderNodeGroupBase_method_clear_input_ports>`\ (\ ) |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`clear_output_ports<class_VisualShaderNodeGroupBase_method_clear_output_ports>`\ (\ ) |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_free_input_port_id<class_VisualShaderNodeGroupBase_method_get_free_input_port_id>`\ (\ ) |const| |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_free_output_port_id<class_VisualShaderNodeGroupBase_method_get_free_output_port_id>`\ (\ ) |const| |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_input_port_count<class_VisualShaderNodeGroupBase_method_get_input_port_count>`\ (\ ) |const| |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_inputs<class_VisualShaderNodeGroupBase_method_get_inputs>`\ (\ ) |const| |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_output_port_count<class_VisualShaderNodeGroupBase_method_get_output_port_count>`\ (\ ) |const| |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_outputs<class_VisualShaderNodeGroupBase_method_get_outputs>`\ (\ ) |const| |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_input_port<class_VisualShaderNodeGroupBase_method_has_input_port>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_output_port<class_VisualShaderNodeGroupBase_method_has_output_port>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_valid_port_name<class_VisualShaderNodeGroupBase_method_is_valid_port_name>`\ (\ name\: :ref:`String<class_String>`\ ) |const| |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`remove_input_port<class_VisualShaderNodeGroupBase_method_remove_input_port>`\ (\ id\: :ref:`int<class_int>`\ ) |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`remove_output_port<class_VisualShaderNodeGroupBase_method_remove_output_port>`\ (\ id\: :ref:`int<class_int>`\ ) |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_input_port_name<class_VisualShaderNodeGroupBase_method_set_input_port_name>`\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_input_port_type<class_VisualShaderNodeGroupBase_method_set_input_port_type>`\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`\ ) |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_inputs<class_VisualShaderNodeGroupBase_method_set_inputs>`\ (\ inputs\: :ref:`String<class_String>`\ ) |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_output_port_name<class_VisualShaderNodeGroupBase_method_set_output_port_name>`\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_output_port_type<class_VisualShaderNodeGroupBase_method_set_output_port_type>`\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`\ ) |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_outputs<class_VisualShaderNodeGroupBase_method_set_outputs>`\ (\ outputs\: :ref:`String<class_String>`\ ) |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
方法说明
--------
.. _class_VisualShaderNodeGroupBase_method_add_input_port:
.. rst-class:: classref-method
|void| **add_input_port**\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_add_input_port>`
添加具有指定类型 ``type`` 和名称 ``name`` 的输入端口(见 :ref:`PortType<enum_VisualShaderNode_PortType>`\ )。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_add_output_port:
.. rst-class:: classref-method
|void| **add_output_port**\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_add_output_port>`
添加具有指定类型 ``type`` 和名称 ``name`` 的输出端口(见 :ref:`PortType<enum_VisualShaderNode_PortType>`\ )。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_clear_input_ports:
.. rst-class:: classref-method
|void| **clear_input_ports**\ (\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_clear_input_ports>`
移除所有先前指定的输入端口。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_clear_output_ports:
.. rst-class:: classref-method
|void| **clear_output_ports**\ (\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_clear_output_ports>`
移除所有先前指定的输出端口。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_get_free_input_port_id:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_free_input_port_id**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_free_input_port_id>`
返回一个空闲的输入端口 ID可以在 :ref:`add_input_port()<class_VisualShaderNodeGroupBase_method_add_input_port>` 中使用。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_get_free_output_port_id:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_free_output_port_id**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_free_output_port_id>`
返回一个空闲的输出端口 ID可以在 :ref:`add_output_port()<class_VisualShaderNodeGroupBase_method_add_output_port>` 中使用。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_get_input_port_count:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_input_port_count**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_input_port_count>`
返回正在使用的输入端口的数量。替代\ :ref:`get_free_input_port_id()<class_VisualShaderNodeGroupBase_method_get_free_input_port_id>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_get_inputs:
.. rst-class:: classref-method
:ref:`String<class_String>` **get_inputs**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_inputs>`
返回输入端口的\ :ref:`String<class_String>`\ 描述,是一个用冒号分隔的列表,格式为\ ``id,type,name;``\ ,参阅\ :ref:`add_input_port()<class_VisualShaderNodeGroupBase_method_add_input_port>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_get_output_port_count:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_output_port_count**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_output_port_count>`
返回正在使用的输出端口的数量。替代\ :ref:`get_free_output_port_id()<class_VisualShaderNodeGroupBase_method_get_free_output_port_id>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_get_outputs:
.. rst-class:: classref-method
:ref:`String<class_String>` **get_outputs**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_outputs>`
返回输出端口的\ :ref:`String<class_String>`\ 描述,作为一个用冒号分隔的列表,格式为\ ``id,type,name;``\ ,参阅\ :ref:`add_output_port()<class_VisualShaderNodeGroupBase_method_add_output_port>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_has_input_port:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **has_input_port**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_has_input_port>`
如果指定的输入端口存在,返回 ``true``\ 。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_has_output_port:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **has_output_port**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_has_output_port>`
如果指定的输出端口存在,返回 ``true``\ 。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_is_valid_port_name:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **is_valid_port_name**\ (\ name\: :ref:`String<class_String>`\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_is_valid_port_name>`
如果指定的端口名称没有覆盖现有的端口名称,并且在着色器中有效,则返回 ``true``\ 。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_remove_input_port:
.. rst-class:: classref-method
|void| **remove_input_port**\ (\ id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_remove_input_port>`
移除指定的输入端口。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_remove_output_port:
.. rst-class:: classref-method
|void| **remove_output_port**\ (\ id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_remove_output_port>`
移除指定的输出端口。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_set_input_port_name:
.. rst-class:: classref-method
|void| **set_input_port_name**\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_input_port_name>`
重命名指定的输入端口。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_set_input_port_type:
.. rst-class:: classref-method
|void| **set_input_port_type**\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_input_port_type>`
设置指定的输入端口的类型,参阅\ :ref:`PortType<enum_VisualShaderNode_PortType>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_set_inputs:
.. rst-class:: classref-method
|void| **set_inputs**\ (\ inputs\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_inputs>`
使用一个\ :ref:`String<class_String>`\ 格式的以冒号分隔的列表来定义所有输入端口:``id,type,name;``\ ,参阅\ :ref:`add_input_port()<class_VisualShaderNodeGroupBase_method_add_input_port>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_set_output_port_name:
.. rst-class:: classref-method
|void| **set_output_port_name**\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_output_port_name>`
重命名指定的输出端口。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_set_output_port_type:
.. rst-class:: classref-method
|void| **set_output_port_type**\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_output_port_type>`
设置指定输出端口的类型,参阅\ :ref:`PortType<enum_VisualShaderNode_PortType>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeGroupBase_method_set_outputs:
.. rst-class:: classref-method
|void| **set_outputs**\ (\ outputs\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_outputs>`
使用一个\ :ref:`String<class_String>`\ 格式的以冒号分隔的列表来定义所有输出端口: ``id,type,name;`` ,参阅\ :ref:`add_output_port()<class_VisualShaderNodeGroupBase_method_add_output_port>`\ 。
.. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (本方法无副作用,不会修改该实例的任何成员变量。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。)`
.. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)`
.. |static| replace:: :abbr:`static (调用本方法无需实例,可直接使用类名进行调用。)`
.. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效运算符。)`
.. |bitfield| replace:: :abbr:`BitField (这个值是由下列位标志构成位掩码的整数。)`
.. |void| replace:: :abbr:`void (无返回值。)`