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28 lines
1.5 KiB
ReStructuredText
28 lines
1.5 KiB
ReStructuredText
:github_url: hide
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.. _class_SpringBoneCollisionPlane3D:
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SpringBoneCollisionPlane3D
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==========================
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**继承:** :ref:`SpringBoneCollision3D<class_SpringBoneCollision3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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与 :ref:`SpringBoneSimulator3D<class_SpringBoneSimulator3D>` 交互的无限延伸的平面碰撞。
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.. rst-class:: classref-introduction-group
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描述
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----
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与 :ref:`SpringBoneSimulator3D<class_SpringBoneSimulator3D>` 交互的无限延伸的平面碰撞,是无穷大的 XZ 平面,+Y 方向为法线。
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.. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (本方法无副作用,不会修改该实例的任何成员变量。)`
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.. |vararg| replace:: :abbr:`vararg (本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。)`
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.. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)`
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.. |static| replace:: :abbr:`static (调用本方法无需实例,可直接使用类名进行调用。)`
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.. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效运算符。)`
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.. |bitfield| replace:: :abbr:`BitField (这个值是由下列位标志构成位掩码的整数。)`
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.. |void| replace:: :abbr:`void (无返回值。)`
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