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137 lines
6.0 KiB
ReStructuredText
137 lines
6.0 KiB
ReStructuredText
:github_url: hide
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.. _class_RenderSceneData:
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RenderSceneData
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===============
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**继承:** :ref:`Object<class_Object>`
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**派生:** :ref:`RenderSceneDataExtension<class_RenderSceneDataExtension>`, :ref:`RenderSceneDataRD<class_RenderSceneDataRD>`
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抽象渲染数据对象,保存与渲染视口的单个帧相关的场景数据。
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.. rst-class:: classref-introduction-group
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描述
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----
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抽象场景数据对象,在渲染单个视口期间存在。
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\ **注意:**\ 这是一个内部渲染服务器对象,不要从脚本中实例化它。
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.. rst-class:: classref-reftable-group
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方法
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----
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.. table::
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:widths: auto
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+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Projection<class_Projection>` | :ref:`get_cam_projection<class_RenderSceneData_method_get_cam_projection>`\ (\ ) |const| |
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+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Transform3D<class_Transform3D>` | :ref:`get_cam_transform<class_RenderSceneData_method_get_cam_transform>`\ (\ ) |const| |
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+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`RID<class_RID>` | :ref:`get_uniform_buffer<class_RenderSceneData_method_get_uniform_buffer>`\ (\ ) |const| |
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+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_view_count<class_RenderSceneData_method_get_view_count>`\ (\ ) |const| |
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+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector3<class_Vector3>` | :ref:`get_view_eye_offset<class_RenderSceneData_method_get_view_eye_offset>`\ (\ view\: :ref:`int<class_int>`\ ) |const| |
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+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Projection<class_Projection>` | :ref:`get_view_projection<class_RenderSceneData_method_get_view_projection>`\ (\ view\: :ref:`int<class_int>`\ ) |const| |
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+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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方法说明
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--------
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.. _class_RenderSceneData_method_get_cam_projection:
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.. rst-class:: classref-method
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:ref:`Projection<class_Projection>` **get_cam_projection**\ (\ ) |const| :ref:`🔗<class_RenderSceneData_method_get_cam_projection>`
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返回用于渲染该帧的相机投影。
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\ **注意:**\ 如果渲染多个视图,则这将返回一个组合的投影。
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.. rst-class:: classref-item-separator
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----
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.. _class_RenderSceneData_method_get_cam_transform:
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.. rst-class:: classref-method
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:ref:`Transform3D<class_Transform3D>` **get_cam_transform**\ (\ ) |const| :ref:`🔗<class_RenderSceneData_method_get_cam_transform>`
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返回用于渲染该帧的相机变换。
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\ **注意:**\ 如果渲染多个视图,则这将返回一个居中的变换。
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.. rst-class:: classref-item-separator
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----
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.. _class_RenderSceneData_method_get_uniform_buffer:
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.. rst-class:: classref-method
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:ref:`RID<class_RID>` **get_uniform_buffer**\ (\ ) |const| :ref:`🔗<class_RenderSceneData_method_get_uniform_buffer>`
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返回包含场景数据作为 UBO 的 uniform 缓冲区的 :ref:`RID<class_RID>`\ 。
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.. rst-class:: classref-item-separator
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----
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.. _class_RenderSceneData_method_get_view_count:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_view_count**\ (\ ) |const| :ref:`🔗<class_RenderSceneData_method_get_view_count>`
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返回渲染的视图数。
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.. rst-class:: classref-item-separator
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----
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.. _class_RenderSceneData_method_get_view_eye_offset:
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.. rst-class:: classref-method
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:ref:`Vector3<class_Vector3>` **get_view_eye_offset**\ (\ view\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_RenderSceneData_method_get_view_eye_offset>`
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返回用于渲染该帧的每个视图的眼睛偏移量。这是我们的相机变换和眼睛变换之间的偏移。
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.. rst-class:: classref-item-separator
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----
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.. _class_RenderSceneData_method_get_view_projection:
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.. rst-class:: classref-method
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:ref:`Projection<class_Projection>` **get_view_projection**\ (\ view\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_RenderSceneData_method_get_view_projection>`
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返回用于渲染该帧的每个视图的视图投影。
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\ **注意:**\ 如果渲染单个视图,则返回相机投影。如果渲染多个视图,则这将返回给定视图的投影,包括眼睛偏移。
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.. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (本方法无副作用,不会修改该实例的任何成员变量。)`
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.. |vararg| replace:: :abbr:`vararg (本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。)`
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.. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)`
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.. |static| replace:: :abbr:`static (调用本方法无需实例,可直接使用类名进行调用。)`
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.. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效运算符。)`
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.. |bitfield| replace:: :abbr:`BitField (这个值是由下列位标志构成位掩码的整数。)`
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.. |void| replace:: :abbr:`void (无返回值。)`
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