Files
godot-docs-l10n/classes/zh_Hans/class_boneconstraint3d.rst
Rémi Verschelde c3f2364c10 Sync classref with 4.6 branch
Lots of translations invalidated (fuzzied) as we just synced Weblate.
2025-12-19 16:39:51 +01:00

328 lines
18 KiB
ReStructuredText

:github_url: hide
.. _class_BoneConstraint3D:
BoneConstraint3D
================
**继承:** :ref:`SkeletonModifier3D<class_SkeletonModifier3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**派生:** :ref:`AimModifier3D<class_AimModifier3D>`, :ref:`ConvertTransformModifier3D<class_ConvertTransformModifier3D>`, :ref:`CopyTransformModifier3D<class_CopyTransformModifier3D>`
能够修改 Skeleton3D 中骨骼对两根骨骼进行关联的节点。
.. rst-class:: classref-introduction-group
描述
----
:ref:`SkeletonModifier3D<class_SkeletonModifier3D>` 的基类,能够根据 :ref:`get_reference_bone()<class_BoneConstraint3D_method_get_reference_bone>` 所获得骨骼的变换修改 :ref:`set_apply_bone()<class_BoneConstraint3D_method_set_apply_bone>` 中设置的骨骼。
.. rst-class:: classref-reftable-group
方法
----
.. table::
:widths: auto
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`clear_setting<class_BoneConstraint3D_method_clear_setting>`\ (\ ) |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_amount<class_BoneConstraint3D_method_get_amount>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_apply_bone<class_BoneConstraint3D_method_get_apply_bone>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_apply_bone_name<class_BoneConstraint3D_method_get_apply_bone_name>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_reference_bone<class_BoneConstraint3D_method_get_reference_bone>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_reference_bone_name<class_BoneConstraint3D_method_get_reference_bone_name>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`NodePath<class_NodePath>` | :ref:`get_reference_node<class_BoneConstraint3D_method_get_reference_node>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`ReferenceType<enum_BoneConstraint3D_ReferenceType>` | :ref:`get_reference_type<class_BoneConstraint3D_method_get_reference_type>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_setting_count<class_BoneConstraint3D_method_get_setting_count>`\ (\ ) |const| |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_amount<class_BoneConstraint3D_method_set_amount>`\ (\ index\: :ref:`int<class_int>`, amount\: :ref:`float<class_float>`\ ) |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_apply_bone<class_BoneConstraint3D_method_set_apply_bone>`\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_apply_bone_name<class_BoneConstraint3D_method_set_apply_bone_name>`\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_reference_bone<class_BoneConstraint3D_method_set_reference_bone>`\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_reference_bone_name<class_BoneConstraint3D_method_set_reference_bone_name>`\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_reference_node<class_BoneConstraint3D_method_set_reference_node>`\ (\ index\: :ref:`int<class_int>`, node\: :ref:`NodePath<class_NodePath>`\ ) |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_reference_type<class_BoneConstraint3D_method_set_reference_type>`\ (\ index\: :ref:`int<class_int>`, type\: :ref:`ReferenceType<enum_BoneConstraint3D_ReferenceType>`\ ) |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_setting_count<class_BoneConstraint3D_method_set_setting_count>`\ (\ count\: :ref:`int<class_int>`\ ) |
+-----------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
枚举
----
.. _enum_BoneConstraint3D_ReferenceType:
.. rst-class:: classref-enumeration
enum **ReferenceType**: :ref:`🔗<enum_BoneConstraint3D_ReferenceType>`
.. _class_BoneConstraint3D_constant_REFERENCE_TYPE_BONE:
.. rst-class:: classref-enumeration-constant
:ref:`ReferenceType<enum_BoneConstraint3D_ReferenceType>` **REFERENCE_TYPE_BONE** = ``0``
The reference target is a bone. In this case, the reference target spaces is local space.
.. _class_BoneConstraint3D_constant_REFERENCE_TYPE_NODE:
.. rst-class:: classref-enumeration-constant
:ref:`ReferenceType<enum_BoneConstraint3D_ReferenceType>` **REFERENCE_TYPE_NODE** = ``1``
The reference target is a :ref:`Node3D<class_Node3D>`. In this case, the reference target spaces is model space.
In other words, the reference target's coordinates are treated as if it were placed directly under :ref:`Skeleton3D<class_Skeleton3D>` which parent of the **BoneConstraint3D**.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
方法说明
--------
.. _class_BoneConstraint3D_method_clear_setting:
.. rst-class:: classref-method
|void| **clear_setting**\ (\ ) :ref:`🔗<class_BoneConstraint3D_method_clear_setting>`
清空所有设置。
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_get_amount:
.. rst-class:: classref-method
:ref:`float<class_float>` **get_amount**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_BoneConstraint3D_method_get_amount>`
返回索引为 ``index`` 的设置的应用量。
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_get_apply_bone:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_apply_bone**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_BoneConstraint3D_method_get_apply_bone>`
返回索引为 ``index`` 的设置的应用骨骼。骨骼会发生修改。
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_get_apply_bone_name:
.. rst-class:: classref-method
:ref:`String<class_String>` **get_apply_bone_name**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_BoneConstraint3D_method_get_apply_bone_name>`
返回索引为 ``index`` 的设置的应用骨骼名称。骨骼会发生修改。
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_get_reference_bone:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_reference_bone**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_BoneConstraint3D_method_get_reference_bone>`
返回索引为 ``index`` 的设置的参考骨骼。
修改器只会参考该骨骼,不会对其进行修改。
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_get_reference_bone_name:
.. rst-class:: classref-method
:ref:`String<class_String>` **get_reference_bone_name**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_BoneConstraint3D_method_get_reference_bone_name>`
返回索引为 ``index`` 的设置的参考骨骼名称。
修改器只会参考该骨骼,不会对其进行修改。
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_get_reference_node:
.. rst-class:: classref-method
:ref:`NodePath<class_NodePath>` **get_reference_node**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_BoneConstraint3D_method_get_reference_node>`
Returns the reference node path of the setting at ``index``.
This node will be only referenced and not modified by this modifier.
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_get_reference_type:
.. rst-class:: classref-method
:ref:`ReferenceType<enum_BoneConstraint3D_ReferenceType>` **get_reference_type**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_BoneConstraint3D_method_get_reference_type>`
Returns the reference target type of the setting at ``index``. See also :ref:`ReferenceType<enum_BoneConstraint3D_ReferenceType>`.
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_get_setting_count:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_setting_count**\ (\ ) |const| :ref:`🔗<class_BoneConstraint3D_method_get_setting_count>`
返回修改器中的设置数。
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_set_amount:
.. rst-class:: classref-method
|void| **set_amount**\ (\ index\: :ref:`int<class_int>`, amount\: :ref:`float<class_float>`\ ) :ref:`🔗<class_BoneConstraint3D_method_set_amount>`
将索引为 ``index`` 的设置的应用量设置为 ``amount``\ 。
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_set_apply_bone:
.. rst-class:: classref-method
|void| **set_apply_bone**\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) :ref:`🔗<class_BoneConstraint3D_method_set_apply_bone>`
将索引为 ``index`` 的设置的应用骨骼设置为 ``bone``\ 。骨骼会发生修改。
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_set_apply_bone_name:
.. rst-class:: classref-method
|void| **set_apply_bone_name**\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_BoneConstraint3D_method_set_apply_bone_name>`
将索引为 ``index`` 的设置的应用骨骼名称设置为 ``bone_name``\ 。骨骼会发生修改。
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_set_reference_bone:
.. rst-class:: classref-method
|void| **set_reference_bone**\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) :ref:`🔗<class_BoneConstraint3D_method_set_reference_bone>`
将索引为 ``index`` 的设置的参考骨骼设置为 ``bone``\ 。
修改器只会参考该骨骼,不会对其进行修改。
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_set_reference_bone_name:
.. rst-class:: classref-method
|void| **set_reference_bone_name**\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_BoneConstraint3D_method_set_reference_bone_name>`
将索引为 ``index`` 的设置的参考骨骼名称设置为 ``bone_name``\ 。
修改器只会参考该骨骼,不会对其进行修改。
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_set_reference_node:
.. rst-class:: classref-method
|void| **set_reference_node**\ (\ index\: :ref:`int<class_int>`, node\: :ref:`NodePath<class_NodePath>`\ ) :ref:`🔗<class_BoneConstraint3D_method_set_reference_node>`
Sets the reference node path of the setting at ``index`` to ``node``.
This node will be only referenced and not modified by this modifier.
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_set_reference_type:
.. rst-class:: classref-method
|void| **set_reference_type**\ (\ index\: :ref:`int<class_int>`, type\: :ref:`ReferenceType<enum_BoneConstraint3D_ReferenceType>`\ ) :ref:`🔗<class_BoneConstraint3D_method_set_reference_type>`
Sets the reference target type of the setting at ``index`` to ``type``. See also :ref:`ReferenceType<enum_BoneConstraint3D_ReferenceType>`.
.. rst-class:: classref-item-separator
----
.. _class_BoneConstraint3D_method_set_setting_count:
.. rst-class:: classref-method
|void| **set_setting_count**\ (\ count\: :ref:`int<class_int>`\ ) :ref:`🔗<class_BoneConstraint3D_method_set_setting_count>`
设置修改器中的设置数。
.. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (本方法无副作用,不会修改该实例的任何成员变量。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。)`
.. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)`
.. |static| replace:: :abbr:`static (调用本方法无需实例,可直接使用类名进行调用。)`
.. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效运算符。)`
.. |bitfield| replace:: :abbr:`BitField (这个值是由下列位标志构成位掩码的整数。)`
.. |void| replace:: :abbr:`void (无返回值。)`