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godot-docs-l10n/classes/uk/class_limitangularvelocitymodifier3d.rst
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.. _class_LimitAngularVelocityModifier3D:
LimitAngularVelocityModifier3D
==============================
**Успадковує:** :ref:`SkeletonModifier3D<class_SkeletonModifier3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
Limit bone rotation angular velocity.
.. rst-class:: classref-introduction-group
Опис
--------
This modifier limits bone rotation angular velocity by comparing poses between previous and current frame.
You can add bone chains by specifying their root and end bones, then add the bones between them to a list. Modifier processes either that list or the bones excluding those in the list depending on the option :ref:`exclude<class_LimitAngularVelocityModifier3D_property_exclude>`.
.. rst-class:: classref-reftable-group
Властивості
----------------------
.. table::
:widths: auto
+---------------------------+-------------------------------------------------------------------------------------------------+---------------+
| :ref:`int<class_int>` | :ref:`chain_count<class_LimitAngularVelocityModifier3D_property_chain_count>` | ``0`` |
+---------------------------+-------------------------------------------------------------------------------------------------+---------------+
| :ref:`bool<class_bool>` | :ref:`exclude<class_LimitAngularVelocityModifier3D_property_exclude>` | ``false`` |
+---------------------------+-------------------------------------------------------------------------------------------------+---------------+
| :ref:`int<class_int>` | :ref:`joint_count<class_LimitAngularVelocityModifier3D_property_joint_count>` | ``0`` |
+---------------------------+-------------------------------------------------------------------------------------------------+---------------+
| :ref:`float<class_float>` | :ref:`max_angular_velocity<class_LimitAngularVelocityModifier3D_property_max_angular_velocity>` | ``6.2831855`` |
+---------------------------+-------------------------------------------------------------------------------------------------+---------------+
.. rst-class:: classref-reftable-group
Методи
------------
.. table::
:widths: auto
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`clear_chains<class_LimitAngularVelocityModifier3D_method_clear_chains>`\ (\ ) |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_end_bone<class_LimitAngularVelocityModifier3D_method_get_end_bone>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_end_bone_name<class_LimitAngularVelocityModifier3D_method_get_end_bone_name>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_root_bone<class_LimitAngularVelocityModifier3D_method_get_root_bone>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_root_bone_name<class_LimitAngularVelocityModifier3D_method_get_root_bone_name>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`reset<class_LimitAngularVelocityModifier3D_method_reset>`\ (\ ) |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_end_bone<class_LimitAngularVelocityModifier3D_method_set_end_bone>`\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_end_bone_name<class_LimitAngularVelocityModifier3D_method_set_end_bone_name>`\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_root_bone<class_LimitAngularVelocityModifier3D_method_set_root_bone>`\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_root_bone_name<class_LimitAngularVelocityModifier3D_method_set_root_bone_name>`\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Описи властивостей
------------------------------------
.. _class_LimitAngularVelocityModifier3D_property_chain_count:
.. rst-class:: classref-property
:ref:`int<class_int>` **chain_count** = ``0`` :ref:`🔗<class_LimitAngularVelocityModifier3D_property_chain_count>`
.. rst-class:: classref-property-setget
- |void| **set_chain_count**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_chain_count**\ (\ )
The number of chains.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_property_exclude:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **exclude** = ``false`` :ref:`🔗<class_LimitAngularVelocityModifier3D_property_exclude>`
.. rst-class:: classref-property-setget
- |void| **set_exclude**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_exclude**\ (\ )
If ``true``, the modifier processes bones not included in the bone list.
If ``false``, the bones processed by the modifier are equal to the bone list.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_property_joint_count:
.. rst-class:: classref-property
:ref:`int<class_int>` **joint_count** = ``0`` :ref:`🔗<class_LimitAngularVelocityModifier3D_property_joint_count>`
The number of joints in the list which created by chains dynamically.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_property_max_angular_velocity:
.. rst-class:: classref-property
:ref:`float<class_float>` **max_angular_velocity** = ``6.2831855`` :ref:`🔗<class_LimitAngularVelocityModifier3D_property_max_angular_velocity>`
.. rst-class:: classref-property-setget
- |void| **set_max_angular_velocity**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_max_angular_velocity**\ (\ )
The maximum angular velocity per second.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Описи методів
--------------------------
.. _class_LimitAngularVelocityModifier3D_method_clear_chains:
.. rst-class:: classref-method
|void| **clear_chains**\ (\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_clear_chains>`
Clear all chains.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_get_end_bone:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_end_bone**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_LimitAngularVelocityModifier3D_method_get_end_bone>`
Повертає індекс кінцевої кістки ланцюга кісток.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_get_end_bone_name:
.. rst-class:: classref-method
:ref:`String<class_String>` **get_end_bone_name**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_LimitAngularVelocityModifier3D_method_get_end_bone_name>`
Повертає назву кінцевої кістки ланцюжка кісток.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_get_root_bone:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_root_bone**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_LimitAngularVelocityModifier3D_method_get_root_bone>`
Повертає індекс кореневої кістки ланцюга кісток.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_get_root_bone_name:
.. rst-class:: classref-method
:ref:`String<class_String>` **get_root_bone_name**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_LimitAngularVelocityModifier3D_method_get_root_bone_name>`
Повертає назву кореневої кістки ланцюга кісток.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_reset:
.. rst-class:: classref-method
|void| **reset**\ (\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_reset>`
Sets the reference pose for angle comparison to the current pose with the influence of constraints removed. This function is automatically triggered when joints change or upon activation.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_set_end_bone:
.. rst-class:: classref-method
|void| **set_end_bone**\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_set_end_bone>`
Встановлює кінцевий кістковий індекс кісткового ланцюга.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_set_end_bone_name:
.. rst-class:: classref-method
|void| **set_end_bone_name**\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_set_end_bone_name>`
Sets the end bone name of the bone chain.
\ **Note:** End bone must be the root bone or a child of the root bone.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_set_root_bone:
.. rst-class:: classref-method
|void| **set_root_bone**\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_set_root_bone>`
Встановлює індекс кореневої кістки кісткового ланцюга.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_set_root_bone_name:
.. rst-class:: classref-method
|void| **set_root_bone_name**\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_set_root_bone_name>`
Встановлює назву кореневої кістки ланцюга кісток.
.. |virtual| replace:: :abbr:`virtual (Зазвичай, цей метод перевизначається користувачем, щоб він мав вплив.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Цей метод не має побічних ефектів. Не змінює ніяку змінну екземпляра об'єкта.)`
.. |vararg| replace:: :abbr:`vararg (Цей метод приймає будь-яке число аргументів після описаних тут.)`
.. |constructor| replace:: :abbr:`constructor (Цей метод використовується для побудови типів.)`
.. |static| replace:: :abbr:`static (Цей метод не потребує екземпляра для виклику, його можна викликати безпосередньо за допомогою назви класу.)`
.. |operator| replace:: :abbr:`operator (Цей метод описує дійсний оператор для взаємодії з цим типом як з лівим операндом.)`
.. |bitfield| replace:: :abbr:`BitField (Це значення є цілим числом, складеним у вигляді бітової маски з наступних прапорів.)`
.. |void| replace:: :abbr:`void (Значення не повертається.)`