Files
godot-docs-l10n/classes/uk/class_generic6dofjoint3d.rst

2195 lines
108 KiB
ReStructuredText
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

:github_url: hide
.. _class_Generic6DOFJoint3D:
Generic6DOFJoint3D
==================
**Успадковує:** :ref:`Joint3D<class_Joint3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
Фізичний суглоб, що дозволяє комплексне переміщення та обертання між двома фізико-фізичними органами 3D.
.. rst-class:: classref-introduction-group
Опис
--------
**Generic6DOFJoint3D** (6 Ступінь свободи) дозволяє здійснювати нестандартні види суглобів, зафіксувавши обертання і переклад певних осей.
Перший 3 DOF представляє лінійний рух фізико-фізичних органів і останні 3 DOF представляють кутовий рух фізико-фізичних органів. Кожна вісь можна зафіксувати або обмежити.
.. rst-class:: classref-reftable-group
Властивості
----------------------
.. table::
:widths: auto
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_x/damping<class_Generic6DOFJoint3D_property_angular_limit_x/damping>` | ``1.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`angular_limit_x/enabled<class_Generic6DOFJoint3D_property_angular_limit_x/enabled>` | ``true`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_x/erp<class_Generic6DOFJoint3D_property_angular_limit_x/erp>` | ``0.5`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_x/force_limit<class_Generic6DOFJoint3D_property_angular_limit_x/force_limit>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_x/lower_angle<class_Generic6DOFJoint3D_property_angular_limit_x/lower_angle>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_x/restitution<class_Generic6DOFJoint3D_property_angular_limit_x/restitution>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_x/softness<class_Generic6DOFJoint3D_property_angular_limit_x/softness>` | ``0.5`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_x/upper_angle<class_Generic6DOFJoint3D_property_angular_limit_x/upper_angle>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_y/damping<class_Generic6DOFJoint3D_property_angular_limit_y/damping>` | ``1.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`angular_limit_y/enabled<class_Generic6DOFJoint3D_property_angular_limit_y/enabled>` | ``true`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_y/erp<class_Generic6DOFJoint3D_property_angular_limit_y/erp>` | ``0.5`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_y/force_limit<class_Generic6DOFJoint3D_property_angular_limit_y/force_limit>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_y/lower_angle<class_Generic6DOFJoint3D_property_angular_limit_y/lower_angle>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_y/restitution<class_Generic6DOFJoint3D_property_angular_limit_y/restitution>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_y/softness<class_Generic6DOFJoint3D_property_angular_limit_y/softness>` | ``0.5`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_y/upper_angle<class_Generic6DOFJoint3D_property_angular_limit_y/upper_angle>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_z/damping<class_Generic6DOFJoint3D_property_angular_limit_z/damping>` | ``1.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`angular_limit_z/enabled<class_Generic6DOFJoint3D_property_angular_limit_z/enabled>` | ``true`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_z/erp<class_Generic6DOFJoint3D_property_angular_limit_z/erp>` | ``0.5`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_z/force_limit<class_Generic6DOFJoint3D_property_angular_limit_z/force_limit>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_z/lower_angle<class_Generic6DOFJoint3D_property_angular_limit_z/lower_angle>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_z/restitution<class_Generic6DOFJoint3D_property_angular_limit_z/restitution>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_z/softness<class_Generic6DOFJoint3D_property_angular_limit_z/softness>` | ``0.5`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_limit_z/upper_angle<class_Generic6DOFJoint3D_property_angular_limit_z/upper_angle>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`angular_motor_x/enabled<class_Generic6DOFJoint3D_property_angular_motor_x/enabled>` | ``false`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_motor_x/force_limit<class_Generic6DOFJoint3D_property_angular_motor_x/force_limit>` | ``300.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_motor_x/target_velocity<class_Generic6DOFJoint3D_property_angular_motor_x/target_velocity>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`angular_motor_y/enabled<class_Generic6DOFJoint3D_property_angular_motor_y/enabled>` | ``false`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_motor_y/force_limit<class_Generic6DOFJoint3D_property_angular_motor_y/force_limit>` | ``300.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_motor_y/target_velocity<class_Generic6DOFJoint3D_property_angular_motor_y/target_velocity>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`angular_motor_z/enabled<class_Generic6DOFJoint3D_property_angular_motor_z/enabled>` | ``false`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_motor_z/force_limit<class_Generic6DOFJoint3D_property_angular_motor_z/force_limit>` | ``300.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_motor_z/target_velocity<class_Generic6DOFJoint3D_property_angular_motor_z/target_velocity>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_spring_x/damping<class_Generic6DOFJoint3D_property_angular_spring_x/damping>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`angular_spring_x/enabled<class_Generic6DOFJoint3D_property_angular_spring_x/enabled>` | ``false`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_spring_x/equilibrium_point<class_Generic6DOFJoint3D_property_angular_spring_x/equilibrium_point>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_spring_x/stiffness<class_Generic6DOFJoint3D_property_angular_spring_x/stiffness>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_spring_y/damping<class_Generic6DOFJoint3D_property_angular_spring_y/damping>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`angular_spring_y/enabled<class_Generic6DOFJoint3D_property_angular_spring_y/enabled>` | ``false`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_spring_y/equilibrium_point<class_Generic6DOFJoint3D_property_angular_spring_y/equilibrium_point>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_spring_y/stiffness<class_Generic6DOFJoint3D_property_angular_spring_y/stiffness>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_spring_z/damping<class_Generic6DOFJoint3D_property_angular_spring_z/damping>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`angular_spring_z/enabled<class_Generic6DOFJoint3D_property_angular_spring_z/enabled>` | ``false`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_spring_z/equilibrium_point<class_Generic6DOFJoint3D_property_angular_spring_z/equilibrium_point>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`angular_spring_z/stiffness<class_Generic6DOFJoint3D_property_angular_spring_z/stiffness>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_x/damping<class_Generic6DOFJoint3D_property_linear_limit_x/damping>` | ``1.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`linear_limit_x/enabled<class_Generic6DOFJoint3D_property_linear_limit_x/enabled>` | ``true`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_x/lower_distance<class_Generic6DOFJoint3D_property_linear_limit_x/lower_distance>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_x/restitution<class_Generic6DOFJoint3D_property_linear_limit_x/restitution>` | ``0.5`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_x/softness<class_Generic6DOFJoint3D_property_linear_limit_x/softness>` | ``0.7`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_x/upper_distance<class_Generic6DOFJoint3D_property_linear_limit_x/upper_distance>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_y/damping<class_Generic6DOFJoint3D_property_linear_limit_y/damping>` | ``1.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`linear_limit_y/enabled<class_Generic6DOFJoint3D_property_linear_limit_y/enabled>` | ``true`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_y/lower_distance<class_Generic6DOFJoint3D_property_linear_limit_y/lower_distance>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_y/restitution<class_Generic6DOFJoint3D_property_linear_limit_y/restitution>` | ``0.5`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_y/softness<class_Generic6DOFJoint3D_property_linear_limit_y/softness>` | ``0.7`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_y/upper_distance<class_Generic6DOFJoint3D_property_linear_limit_y/upper_distance>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_z/damping<class_Generic6DOFJoint3D_property_linear_limit_z/damping>` | ``1.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`linear_limit_z/enabled<class_Generic6DOFJoint3D_property_linear_limit_z/enabled>` | ``true`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_z/lower_distance<class_Generic6DOFJoint3D_property_linear_limit_z/lower_distance>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_z/restitution<class_Generic6DOFJoint3D_property_linear_limit_z/restitution>` | ``0.5`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_z/softness<class_Generic6DOFJoint3D_property_linear_limit_z/softness>` | ``0.7`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_limit_z/upper_distance<class_Generic6DOFJoint3D_property_linear_limit_z/upper_distance>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`linear_motor_x/enabled<class_Generic6DOFJoint3D_property_linear_motor_x/enabled>` | ``false`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_motor_x/force_limit<class_Generic6DOFJoint3D_property_linear_motor_x/force_limit>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_motor_x/target_velocity<class_Generic6DOFJoint3D_property_linear_motor_x/target_velocity>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`linear_motor_y/enabled<class_Generic6DOFJoint3D_property_linear_motor_y/enabled>` | ``false`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_motor_y/force_limit<class_Generic6DOFJoint3D_property_linear_motor_y/force_limit>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_motor_y/target_velocity<class_Generic6DOFJoint3D_property_linear_motor_y/target_velocity>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`linear_motor_z/enabled<class_Generic6DOFJoint3D_property_linear_motor_z/enabled>` | ``false`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_motor_z/force_limit<class_Generic6DOFJoint3D_property_linear_motor_z/force_limit>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_motor_z/target_velocity<class_Generic6DOFJoint3D_property_linear_motor_z/target_velocity>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_spring_x/damping<class_Generic6DOFJoint3D_property_linear_spring_x/damping>` | ``0.01`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`linear_spring_x/enabled<class_Generic6DOFJoint3D_property_linear_spring_x/enabled>` | ``false`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_spring_x/equilibrium_point<class_Generic6DOFJoint3D_property_linear_spring_x/equilibrium_point>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_spring_x/stiffness<class_Generic6DOFJoint3D_property_linear_spring_x/stiffness>` | ``0.01`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_spring_y/damping<class_Generic6DOFJoint3D_property_linear_spring_y/damping>` | ``0.01`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`linear_spring_y/enabled<class_Generic6DOFJoint3D_property_linear_spring_y/enabled>` | ``false`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_spring_y/equilibrium_point<class_Generic6DOFJoint3D_property_linear_spring_y/equilibrium_point>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_spring_y/stiffness<class_Generic6DOFJoint3D_property_linear_spring_y/stiffness>` | ``0.01`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_spring_z/damping<class_Generic6DOFJoint3D_property_linear_spring_z/damping>` | ``0.01`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`linear_spring_z/enabled<class_Generic6DOFJoint3D_property_linear_spring_z/enabled>` | ``false`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_spring_z/equilibrium_point<class_Generic6DOFJoint3D_property_linear_spring_z/equilibrium_point>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`linear_spring_z/stiffness<class_Generic6DOFJoint3D_property_linear_spring_z/stiffness>` | ``0.01`` |
+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
.. rst-class:: classref-reftable-group
Методи
------------
.. table::
:widths: auto
+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_flag_x<class_Generic6DOFJoint3D_method_get_flag_x>`\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const| |
+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_flag_y<class_Generic6DOFJoint3D_method_get_flag_y>`\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const| |
+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_flag_z<class_Generic6DOFJoint3D_method_get_flag_z>`\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const| |
+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_param_x<class_Generic6DOFJoint3D_method_get_param_x>`\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const| |
+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_param_y<class_Generic6DOFJoint3D_method_get_param_y>`\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const| |
+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_param_z<class_Generic6DOFJoint3D_method_get_param_z>`\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const| |
+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_flag_x<class_Generic6DOFJoint3D_method_set_flag_x>`\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_flag_y<class_Generic6DOFJoint3D_method_set_flag_y>`\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_flag_z<class_Generic6DOFJoint3D_method_set_flag_z>`\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_param_x<class_Generic6DOFJoint3D_method_set_param_x>`\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_param_y<class_Generic6DOFJoint3D_method_set_param_y>`\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_param_z<class_Generic6DOFJoint3D_method_set_param_z>`\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Переліки
----------------
.. _enum_Generic6DOFJoint3D_Param:
.. rst-class:: classref-enumeration
enum **Param**: :ref:`🔗<enum_Generic6DOFJoint3D_Param>`
.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_LOWER_LIMIT:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_LOWER_LIMIT** = ``0``
Мінімальна різниця між пальцями точок.
.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_UPPER_LIMIT:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_UPPER_LIMIT** = ``1``
Максимальна різниця між пальцями точок.
.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_LIMIT_SOFTNESS:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_LIMIT_SOFTNESS** = ``2``
Фактори, що застосовуються до руху по осі. Нижній, уповільнювач руху.
.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_RESTITUTION:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_RESTITUTION** = ``3``
Кількість заміщення на русі осі. Чим менше, тим більше імпульсів втратив.
.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_DAMPING:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_DAMPING** = ``4``
Кількість демпферів, що відбувається на лінійному русі по осі.
.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_MOTOR_TARGET_VELOCITY:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_MOTOR_TARGET_VELOCITY** = ``5``
Швидкість лінійного двигуна намагатиметься досягти.
.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_MOTOR_FORCE_LIMIT:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_MOTOR_FORCE_LIMIT** = ``6``
Максимальна сила лінійного двигуна буде застосовуватися при спробі досягнення цілей швидкості.
.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_SPRING_STIFFNESS:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_SPRING_STIFFNESS** = ``7``
.. container:: contribute
There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_SPRING_DAMPING:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_SPRING_DAMPING** = ``8``
.. container:: contribute
There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT** = ``9``
.. container:: contribute
There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_LOWER_LIMIT:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_LOWER_LIMIT** = ``10``
Мінімальне обертання в негативному напрямку, щоб зламати пухкий і обертати навколо осі.
.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_UPPER_LIMIT:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_UPPER_LIMIT** = ``11``
Мінімальне обертання в позитивному напрямку, щоб зламати пухкий і обертати навколо осі.
.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_LIMIT_SOFTNESS:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_LIMIT_SOFTNESS** = ``12``
Швидкість всіх обертань по осі.
.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_DAMPING:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_DAMPING** = ``13``
Кількість обертових демпферів по осі. Знизу виникає більша демпфера.
.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_RESTITUTION:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_RESTITUTION** = ``14``
Кількість обертальної заміни по осі. Знизу відбувається більша заміна.
.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_FORCE_LIMIT:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_FORCE_LIMIT** = ``15``
Максимальна кількість сил, що може статися, при обертанні навколо осі.
.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_ERP:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_ERP** = ``16``
Коли обертається через осі, цей фактор толерантності до помилок визначає, скільки корекція уповільнюється. Нижній, уповільнювач.
.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_MOTOR_TARGET_VELOCITY:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_MOTOR_TARGET_VELOCITY** = ``17``
Цільова швидкість двигуна на осі.
.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_MOTOR_FORCE_LIMIT:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_MOTOR_FORCE_LIMIT** = ``18``
Максимальне прискорення двигуна на осі.
.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_SPRING_STIFFNESS:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_SPRING_STIFFNESS** = ``19``
.. container:: contribute
There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_SPRING_DAMPING:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_SPRING_DAMPING** = ``20``
.. container:: contribute
There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT** = ``21``
.. container:: contribute
There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. _class_Generic6DOFJoint3D_constant_PARAM_MAX:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_MAX** = ``22``
Представляємо розмір параметра :ref:`Param<enum_Generic6DOFJoint3D_Param>`.
.. rst-class:: classref-item-separator
----
.. _enum_Generic6DOFJoint3D_Flag:
.. rst-class:: classref-enumeration
enum **Flag**: :ref:`🔗<enum_Generic6DOFJoint3D_Flag>`
.. _class_Generic6DOFJoint3D_constant_FLAG_ENABLE_LINEAR_LIMIT:
.. rst-class:: classref-enumeration-constant
:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_ENABLE_LINEAR_LIMIT** = ``0``
Якщо ввімкнено, лінійний рух можливий в межах зазначених лімітів.
.. _class_Generic6DOFJoint3D_constant_FLAG_ENABLE_ANGULAR_LIMIT:
.. rst-class:: classref-enumeration-constant
:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_ENABLE_ANGULAR_LIMIT** = ``1``
Якщо ввімкнено, обертальний рух можливий в межах зазначених лімітів.
.. _class_Generic6DOFJoint3D_constant_FLAG_ENABLE_LINEAR_SPRING:
.. rst-class:: classref-enumeration-constant
:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_ENABLE_LINEAR_SPRING** = ``3``
.. container:: contribute
There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. _class_Generic6DOFJoint3D_constant_FLAG_ENABLE_ANGULAR_SPRING:
.. rst-class:: classref-enumeration-constant
:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_ENABLE_ANGULAR_SPRING** = ``2``
.. container:: contribute
There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. _class_Generic6DOFJoint3D_constant_FLAG_ENABLE_MOTOR:
.. rst-class:: classref-enumeration-constant
:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_ENABLE_MOTOR** = ``4``
Якщо увімкнено, є обертальний двигун через ці осі.
.. _class_Generic6DOFJoint3D_constant_FLAG_ENABLE_LINEAR_MOTOR:
.. rst-class:: classref-enumeration-constant
:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_ENABLE_LINEAR_MOTOR** = ``5``
Якщо увімкнено, є лінійний двигун за допомогою цих осей.
.. _class_Generic6DOFJoint3D_constant_FLAG_MAX:
.. rst-class:: classref-enumeration-constant
:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_MAX** = ``6``
Представляємо розмір енму Прапор.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Описи властивостей
------------------------------------
.. _class_Generic6DOFJoint3D_property_angular_limit_x/damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_x/damping** = ``1.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/damping>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Кількість обертальних демпферів по осі X.
Нижній, більш тривалий імпульс від одного боку береться до подорожі в іншу сторону.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_x/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **angular_limit_x/enabled** = ``true`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
Якщо ``true``, обертання через осі X обмежена.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_x/erp:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_x/erp** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/erp>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
При обертанні через вісь X, цей фактор толерантності до помилок визначає, скільки корекція уповільнюється. Нижній, уповільнювач.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_x/force_limit:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_x/force_limit** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/force_limit>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Максимальна кількість сил, що може статися, коли обертається навколо осі X.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_x/lower_angle:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_x/lower_angle** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/lower_angle>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Мінімальне обертання в негативному напрямку, щоб зламати пухкий і обертати навколо осі X.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_x/restitution:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_x/restitution** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/restitution>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Кількість обертальної заміни по осі X. Знизу відбувається більша заміна.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_x/softness:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_x/softness** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/softness>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Швидкість всіх обертань по осі X.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_x/upper_angle:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_x/upper_angle** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/upper_angle>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Мінімальне обертання в позитивному напрямку, щоб зламати пухкий і обертати навколо осі X.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_y/damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_y/damping** = ``1.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/damping>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Кількість обертальних демпферів по осі Y. Знизу виникає більша демпфера.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_y/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **angular_limit_y/enabled** = ``true`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
Якщо ``true``, обертання через осі Y обмежена.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_y/erp:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_y/erp** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/erp>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Коли обертається через осі Y, цей фактор толерантності до помилок визначає, скільки корекція уповільнюється. Нижній, уповільнювач.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_y/force_limit:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_y/force_limit** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/force_limit>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Максимальна кількість сил, що може статися, коли обертається навколо осі Y.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_y/lower_angle:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_y/lower_angle** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/lower_angle>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Мінімальне обертання в негативному напрямку, щоб зламати пухкий і обертати навколо осі Y.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_y/restitution:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_y/restitution** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/restitution>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Кількість обертальної заміни по осі Y. Знизу відбувається більша заміна.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_y/softness:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_y/softness** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/softness>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Швидкість всіх обертань по осі Y.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_y/upper_angle:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_y/upper_angle** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/upper_angle>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Мінімальне обертання в позитивному напрямку, щоб зламати пухкий і обертати навколо осі Y.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_z/damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_z/damping** = ``1.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/damping>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Кількість обертального здушення через вісь Z. Знизу виникає більша демпфера.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_z/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **angular_limit_z/enabled** = ``true`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
Якщо ``true``, обертання по осі Z обмежена.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_z/erp:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_z/erp** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/erp>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
При обертанні через вісь Z, цей фактор толерантності до помилок визначає, скільки корекція уповільнюється. Нижній, уповільнювач.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_z/force_limit:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_z/force_limit** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/force_limit>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Максимальна кількість сил, що може статися, коли обертається навколо осі Z.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_z/lower_angle:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_z/lower_angle** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/lower_angle>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Мінімальне обертання в негативному напрямку, щоб зламати пухкий і обертати навколо осі Z.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_z/restitution:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_z/restitution** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/restitution>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Кількість обертальної заміни по осі Z. Знизу відбувається більша заміна.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_z/softness:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_z/softness** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/softness>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Швидкість всіх обертань через вісь Z.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_limit_z/upper_angle:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit_z/upper_angle** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/upper_angle>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Мінімальне обертання в позитивному напрямку, щоб зламати пухкий і обертати навколо осі Z.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_motor_x/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **angular_motor_x/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_x/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
Якщо ``true``, ввімкнено обертальний двигун на осі X.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_motor_x/force_limit:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_motor_x/force_limit** = ``300.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_x/force_limit>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Максимальне прискорення двигуна на осі X.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_motor_x/target_velocity:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_motor_x/target_velocity** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_x/target_velocity>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Цільова швидкість двигуна на осі X.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_motor_y/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **angular_motor_y/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_y/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
Якщо ``true``, ввімкнено обертальний двигун в осі Y.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_motor_y/force_limit:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_motor_y/force_limit** = ``300.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_y/force_limit>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Максимальне прискорення двигуна в осі Y.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_motor_y/target_velocity:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_motor_y/target_velocity** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_y/target_velocity>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Цільова швидкість двигуна на осі Y.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_motor_z/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **angular_motor_z/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_z/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
Якщо ``true``, ввімкнено обертальний двигун на осі Z.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_motor_z/force_limit:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_motor_z/force_limit** = ``300.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_z/force_limit>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Максимальне прискорення двигуна при осі Z.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_motor_z/target_velocity:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_motor_z/target_velocity** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_z/target_velocity>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Цільова швидкість двигуна на осі Z.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_spring_x/damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_spring_x/damping** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_x/damping>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_spring_x/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **angular_spring_x/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_x/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_spring_x/equilibrium_point:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_spring_x/equilibrium_point** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_x/equilibrium_point>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_spring_x/stiffness:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_spring_x/stiffness** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_x/stiffness>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_spring_y/damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_spring_y/damping** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_y/damping>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_spring_y/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **angular_spring_y/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_y/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_spring_y/equilibrium_point:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_spring_y/equilibrium_point** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_y/equilibrium_point>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_spring_y/stiffness:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_spring_y/stiffness** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_y/stiffness>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_spring_z/damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_spring_z/damping** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_z/damping>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_spring_z/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **angular_spring_z/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_z/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_spring_z/equilibrium_point:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_spring_z/equilibrium_point** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_z/equilibrium_point>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_angular_spring_z/stiffness:
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_spring_z/stiffness** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_z/stiffness>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_x/damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_x/damping** = ``1.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_x/damping>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Кількість демпферів, що відбувається на X руху.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_x/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **linear_limit_x/enabled** = ``true`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_x/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
Якщо ``true``, лінійний рух по осі X обмежений.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_x/lower_distance:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_x/lower_distance** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_x/lower_distance>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Мінімальна різниця між віссю пікових точок.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_x/restitution:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_x/restitution** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_x/restitution>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Кількість заміщення на осі X. Чим менше, тим більше імпульсів втратив.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_x/softness:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_x/softness** = ``0.7`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_x/softness>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Вектор, який застосовується до руху по осі X. Нижній, уповільнювач руху.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_x/upper_distance:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_x/upper_distance** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_x/upper_distance>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Максимальна різниця між осі рентгенівських точок.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_y/damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_y/damping** = ``1.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_y/damping>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Кількість демпферів, які відбуваються в Y русі.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_y/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **linear_limit_y/enabled** = ``true`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_y/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
Якщо ``true``, лінійний рух по осі Y обмежений.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_y/lower_distance:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_y/lower_distance** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_y/lower_distance>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Мінімальна різниця між вісь pivot.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_y/restitution:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_y/restitution** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_y/restitution>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Кількість заміщення на осі Y. Чим менше, тим більше імпульсів втратив.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_y/softness:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_y/softness** = ``0.7`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_y/softness>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Приміряють рух по осі Y. Нижній, уповільнювач руху.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_y/upper_distance:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_y/upper_distance** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_y/upper_distance>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Максимальна різниця між вісь pivot.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_z/damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_z/damping** = ``1.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_z/damping>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Кількість демпферів, які відбуваються на Z руху.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_z/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **linear_limit_z/enabled** = ``true`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_z/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
Якщо ``true``, лінійний рух по осі Z обмежений.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_z/lower_distance:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_z/lower_distance** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_z/lower_distance>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Мінімальна різниця між вісь pivot Z.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_z/restitution:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_z/restitution** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_z/restitution>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Кількість заміщення на осі Z. Чим менше, тим більше імпульсів втратив.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_z/softness:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_z/softness** = ``0.7`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_z/softness>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Приміряють рух по осі Z. Нижній, уповільнювач руху.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_limit_z/upper_distance:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_limit_z/upper_distance** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_z/upper_distance>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Максимальна різниця між вісь pivot Z.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_motor_x/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **linear_motor_x/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_x/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
Якщо ``true``, то є лінійний двигун на осі X. Намагатиметься досягти цільової швидкості під час перебування в межах сил.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_motor_x/force_limit:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_motor_x/force_limit** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_x/force_limit>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Максимальна сила лінійного двигуна може застосовуватися на осі X, намагаючись досягти цільової швидкості.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_motor_x/target_velocity:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_motor_x/target_velocity** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_x/target_velocity>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Швидкість, що лінійний двигун спробує дістатися на осі X.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_motor_y/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **linear_motor_y/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_y/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
Якщо ``true``, то є лінійний двигун на осі Y. Намагатиметься досягти цільової швидкості під час перебування в межах сил.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_motor_y/force_limit:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_motor_y/force_limit** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_y/force_limit>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Максимальна сила лінійного двигуна може застосовуватися на осі Y, намагаючись досягти цільової швидкості.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_motor_y/target_velocity:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_motor_y/target_velocity** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_y/target_velocity>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Швидкість, яку лінійний двигун спробує досягти на осі Y.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_motor_z/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **linear_motor_z/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_z/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
Якщо ``true``, то є лінійний двигун на осі Z. Намагатиметься досягти цільової швидкості під час перебування в межах сил.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_motor_z/force_limit:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_motor_z/force_limit** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_z/force_limit>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Максимальна сила лінійного двигуна може застосовуватися на осі Z, намагаючись досягти цільової швидкості.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_motor_z/target_velocity:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_motor_z/target_velocity** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_z/target_velocity>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
Швидкість, що лінійний двигун спробує дістатися на осі Z.
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_spring_x/damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_spring_x/damping** = ``0.01`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_x/damping>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_spring_x/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **linear_spring_x/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_x/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_spring_x/equilibrium_point:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_spring_x/equilibrium_point** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_x/equilibrium_point>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_spring_x/stiffness:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_spring_x/stiffness** = ``0.01`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_x/stiffness>`
.. rst-class:: classref-property-setget
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_spring_y/damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_spring_y/damping** = ``0.01`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_y/damping>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_spring_y/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **linear_spring_y/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_y/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_spring_y/equilibrium_point:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_spring_y/equilibrium_point** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_y/equilibrium_point>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_spring_y/stiffness:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_spring_y/stiffness** = ``0.01`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_y/stiffness>`
.. rst-class:: classref-property-setget
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_spring_z/damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_spring_z/damping** = ``0.01`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_z/damping>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_spring_z/enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **linear_spring_z/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_z/enabled>`
.. rst-class:: classref-property-setget
- |void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_spring_z/equilibrium_point:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_spring_z/equilibrium_point** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_z/equilibrium_point>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_property_linear_spring_z/stiffness:
.. rst-class:: classref-property
:ref:`float<class_float>` **linear_spring_z/stiffness** = ``0.01`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_z/stiffness>`
.. rst-class:: classref-property-setget
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
.. container:: contribute
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Описи методів
--------------------------
.. _class_Generic6DOFJoint3D_method_get_flag_x:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const| :ref:`🔗<class_Generic6DOFJoint3D_method_get_flag_x>`
.. container:: contribute
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_method_get_flag_y:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const| :ref:`🔗<class_Generic6DOFJoint3D_method_get_flag_y>`
.. container:: contribute
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_method_get_flag_z:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const| :ref:`🔗<class_Generic6DOFJoint3D_method_get_flag_z>`
.. container:: contribute
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_method_get_param_x:
.. rst-class:: classref-method
:ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const| :ref:`🔗<class_Generic6DOFJoint3D_method_get_param_x>`
.. container:: contribute
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_method_get_param_y:
.. rst-class:: classref-method
:ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const| :ref:`🔗<class_Generic6DOFJoint3D_method_get_param_y>`
.. container:: contribute
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_method_get_param_z:
.. rst-class:: classref-method
:ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const| :ref:`🔗<class_Generic6DOFJoint3D_method_get_param_z>`
.. container:: contribute
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_method_set_flag_x:
.. rst-class:: classref-method
|void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_Generic6DOFJoint3D_method_set_flag_x>`
.. container:: contribute
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_method_set_flag_y:
.. rst-class:: classref-method
|void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_Generic6DOFJoint3D_method_set_flag_y>`
.. container:: contribute
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_method_set_flag_z:
.. rst-class:: classref-method
|void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_Generic6DOFJoint3D_method_set_flag_z>`
.. container:: contribute
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_method_set_param_x:
.. rst-class:: classref-method
|void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) :ref:`🔗<class_Generic6DOFJoint3D_method_set_param_x>`
.. container:: contribute
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_method_set_param_y:
.. rst-class:: classref-method
|void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) :ref:`🔗<class_Generic6DOFJoint3D_method_set_param_y>`
.. container:: contribute
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. rst-class:: classref-item-separator
----
.. _class_Generic6DOFJoint3D_method_set_param_z:
.. rst-class:: classref-method
|void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) :ref:`🔗<class_Generic6DOFJoint3D_method_set_param_z>`
.. container:: contribute
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
.. |virtual| replace:: :abbr:`virtual (Зазвичай, цей метод перевизначається користувачем, щоб він мав вплив.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Цей метод не має побічних ефектів. Не змінює ніяку змінну екземпляра об'єкта.)`
.. |vararg| replace:: :abbr:`vararg (Цей метод приймає будь-яке число аргументів після описаних тут.)`
.. |constructor| replace:: :abbr:`constructor (Цей метод використовується для побудови типів.)`
.. |static| replace:: :abbr:`static (Цей метод не потребує екземпляра для виклику, його можна викликати безпосередньо за допомогою назви класу.)`
.. |operator| replace:: :abbr:`operator (Цей метод описує дійсний оператор для взаємодії з цим типом як з лівим операндом.)`
.. |bitfield| replace:: :abbr:`BitField (Це значення є цілим числом, складеним у вигляді бітової маски з наступних прапорів.)`
.. |void| replace:: :abbr:`void (Значення не повертається.)`