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godot-docs-l10n/classes/ru/class_limitangularvelocitymodifier3d.rst
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.. _class_LimitAngularVelocityModifier3D:
LimitAngularVelocityModifier3D
==============================
**Наследует:** :ref:`SkeletonModifier3D<class_SkeletonModifier3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
Limit bone rotation angular velocity.
.. rst-class:: classref-introduction-group
Описание
----------------
This modifier limits bone rotation angular velocity by comparing poses between previous and current frame.
You can add bone chains by specifying their root and end bones, then add the bones between them to a list. Modifier processes either that list or the bones excluding those in the list depending on the option :ref:`exclude<class_LimitAngularVelocityModifier3D_property_exclude>`.
.. rst-class:: classref-reftable-group
Свойства
----------------
.. table::
:widths: auto
+---------------------------+-------------------------------------------------------------------------------------------------+---------------+
| :ref:`int<class_int>` | :ref:`chain_count<class_LimitAngularVelocityModifier3D_property_chain_count>` | ``0`` |
+---------------------------+-------------------------------------------------------------------------------------------------+---------------+
| :ref:`bool<class_bool>` | :ref:`exclude<class_LimitAngularVelocityModifier3D_property_exclude>` | ``false`` |
+---------------------------+-------------------------------------------------------------------------------------------------+---------------+
| :ref:`int<class_int>` | :ref:`joint_count<class_LimitAngularVelocityModifier3D_property_joint_count>` | ``0`` |
+---------------------------+-------------------------------------------------------------------------------------------------+---------------+
| :ref:`float<class_float>` | :ref:`max_angular_velocity<class_LimitAngularVelocityModifier3D_property_max_angular_velocity>` | ``6.2831855`` |
+---------------------------+-------------------------------------------------------------------------------------------------+---------------+
.. rst-class:: classref-reftable-group
Методы
------------
.. table::
:widths: auto
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`clear_chains<class_LimitAngularVelocityModifier3D_method_clear_chains>`\ (\ ) |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_end_bone<class_LimitAngularVelocityModifier3D_method_get_end_bone>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_end_bone_name<class_LimitAngularVelocityModifier3D_method_get_end_bone_name>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_root_bone<class_LimitAngularVelocityModifier3D_method_get_root_bone>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_root_bone_name<class_LimitAngularVelocityModifier3D_method_get_root_bone_name>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`reset<class_LimitAngularVelocityModifier3D_method_reset>`\ (\ ) |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_end_bone<class_LimitAngularVelocityModifier3D_method_set_end_bone>`\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_end_bone_name<class_LimitAngularVelocityModifier3D_method_set_end_bone_name>`\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_root_bone<class_LimitAngularVelocityModifier3D_method_set_root_bone>`\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_root_bone_name<class_LimitAngularVelocityModifier3D_method_set_root_bone_name>`\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) |
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Описания свойств
--------------------------------
.. _class_LimitAngularVelocityModifier3D_property_chain_count:
.. rst-class:: classref-property
:ref:`int<class_int>` **chain_count** = ``0`` :ref:`🔗<class_LimitAngularVelocityModifier3D_property_chain_count>`
.. rst-class:: classref-property-setget
- |void| **set_chain_count**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_chain_count**\ (\ )
The number of chains.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_property_exclude:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **exclude** = ``false`` :ref:`🔗<class_LimitAngularVelocityModifier3D_property_exclude>`
.. rst-class:: classref-property-setget
- |void| **set_exclude**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_exclude**\ (\ )
If ``true``, the modifier processes bones not included in the bone list.
If ``false``, the bones processed by the modifier are equal to the bone list.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_property_joint_count:
.. rst-class:: classref-property
:ref:`int<class_int>` **joint_count** = ``0`` :ref:`🔗<class_LimitAngularVelocityModifier3D_property_joint_count>`
The number of joints in the list which created by chains dynamically.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_property_max_angular_velocity:
.. rst-class:: classref-property
:ref:`float<class_float>` **max_angular_velocity** = ``6.2831855`` :ref:`🔗<class_LimitAngularVelocityModifier3D_property_max_angular_velocity>`
.. rst-class:: classref-property-setget
- |void| **set_max_angular_velocity**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_max_angular_velocity**\ (\ )
The maximum angular velocity per second.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Описания метода
------------------------------
.. _class_LimitAngularVelocityModifier3D_method_clear_chains:
.. rst-class:: classref-method
|void| **clear_chains**\ (\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_clear_chains>`
Clear all chains.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_get_end_bone:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_end_bone**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_LimitAngularVelocityModifier3D_method_get_end_bone>`
Возвращает индекс конечной кости цепочки костей.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_get_end_bone_name:
.. rst-class:: classref-method
:ref:`String<class_String>` **get_end_bone_name**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_LimitAngularVelocityModifier3D_method_get_end_bone_name>`
Возвращает имя конечной кости цепочки костей.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_get_root_bone:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_root_bone**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_LimitAngularVelocityModifier3D_method_get_root_bone>`
Возвращает индекс корневой кости цепочки костей.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_get_root_bone_name:
.. rst-class:: classref-method
:ref:`String<class_String>` **get_root_bone_name**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_LimitAngularVelocityModifier3D_method_get_root_bone_name>`
Возвращает имя корневой кости цепочки костей.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_reset:
.. rst-class:: classref-method
|void| **reset**\ (\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_reset>`
Sets the reference pose for angle comparison to the current pose with the influence of constraints removed. This function is automatically triggered when joints change or upon activation.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_set_end_bone:
.. rst-class:: classref-method
|void| **set_end_bone**\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_set_end_bone>`
Устанавливает индекс конечной кости в костной цепи.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_set_end_bone_name:
.. rst-class:: classref-method
|void| **set_end_bone_name**\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_set_end_bone_name>`
Sets the end bone name of the bone chain.
\ **Note:** End bone must be the root bone or a child of the root bone.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_set_root_bone:
.. rst-class:: classref-method
|void| **set_root_bone**\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_set_root_bone>`
Устанавливает индекс корневой кости цепочки костей.
.. rst-class:: classref-item-separator
----
.. _class_LimitAngularVelocityModifier3D_method_set_root_bone_name:
.. rst-class:: classref-method
|void| **set_root_bone_name**\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_set_root_bone_name>`
Задает имя корневой кости цепочки костей.
.. |virtual| replace:: :abbr:`virtual (Этот метод обычно должен быть переопределен пользователем, чтобы иметь какой-либо эффект.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Этот метод не имеет побочных эффектов. Он не изменяет ни одну из переменных-членов экземпляра.)`
.. |vararg| replace:: :abbr:`vararg (Этот метод принимает любое количество аргументов после описанных здесь.)`
.. |constructor| replace:: :abbr:`constructor (Этот метод используется для создания типа.)`
.. |static| replace:: :abbr:`static (Этот метод не нуждается в вызове экземпляра, поэтому его можно вызвать напрямую, используя имя класса.)`
.. |operator| replace:: :abbr:`operator (Этот метод описывает допустимый оператор для использования с этим типом в качестве левого операнда.)`
.. |bitfield| replace:: :abbr:`BitField (Это значение является целым числом, составленным как битовая маска следующих флагов.)`
.. |void| replace:: :abbr:`void (Нет возвращаемого значения.)`