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1120 lines
96 KiB
ReStructuredText
1120 lines
96 KiB
ReStructuredText
:github_url: hide
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.. _class_EditorInterface:
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EditorInterface
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===============
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**Eredita:** :ref:`Object<class_Object>`
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Interfaccia dell'editor Godot.
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.. rst-class:: classref-introduction-group
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Descrizione
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----------------------
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**EditorInterface** dà il controllo sulla finestra dell'editor di Godot. Permette di personalizzare la finestra, salvare e (ri)caricare scene, renderizzare le anteprime delle mesh, ispezionare e modificare le risorse e gli oggetti e fornisce l'accesso a :ref:`EditorSettings<class_EditorSettings>`, :ref:`EditorFileSystem<class_EditorFileSystem>`, :ref:`EditorResourcePreview<class_EditorResourcePreview>`, :ref:`ScriptEditor<class_ScriptEditor>`, alla viewport dell'editor e alle informazioni sulle scene.
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\ **Nota:** Questa classe non dovrebbe essere istanziata direttamente. Invece, accedi al singleton direttamente tramite il suo nome.
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.. tabs::
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.. code-tab:: gdscript
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var editor_settings = EditorInterface.get_editor_settings()
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.. code-tab:: csharp
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// In C# puoi accedervi tramite la proprietà Singleton statica.
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EditorSettings settings = EditorInterface.Singleton.GetEditorSettings();
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.. rst-class:: classref-reftable-group
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Proprietà
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------------------
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.. table::
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:widths: auto
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+-------------------------+------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`distraction_free_mode<class_EditorInterface_property_distraction_free_mode>` |
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+-------------------------+------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`movie_maker_enabled<class_EditorInterface_property_movie_maker_enabled>` |
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+-------------------------+------------------------------------------------------------------------------------+
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.. rst-class:: classref-reftable-group
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Metodi
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------------
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.. table::
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:widths: auto
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`add_root_node<class_EditorInterface_method_add_root_node>`\ (\ node\: :ref:`Node<class_Node>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`close_scene<class_EditorInterface_method_close_scene>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`edit_node<class_EditorInterface_method_edit_node>`\ (\ node\: :ref:`Node<class_Node>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`edit_resource<class_EditorInterface_method_edit_resource>`\ (\ resource\: :ref:`Resource<class_Resource>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`edit_script<class_EditorInterface_method_edit_script>`\ (\ script\: :ref:`Script<class_Script>`, line\: :ref:`int<class_int>` = -1, column\: :ref:`int<class_int>` = 0, grab_focus\: :ref:`bool<class_bool>` = true\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Control<class_Control>` | :ref:`get_base_control<class_EditorInterface_method_get_base_control>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorCommandPalette<class_EditorCommandPalette>` | :ref:`get_command_palette<class_EditorInterface_method_get_command_palette>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_current_directory<class_EditorInterface_method_get_current_directory>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_current_feature_profile<class_EditorInterface_method_get_current_feature_profile>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_current_path<class_EditorInterface_method_get_current_path>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Node<class_Node>` | :ref:`get_edited_scene_root<class_EditorInterface_method_get_edited_scene_root>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_editor_language<class_EditorInterface_method_get_editor_language>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`VBoxContainer<class_VBoxContainer>` | :ref:`get_editor_main_screen<class_EditorInterface_method_get_editor_main_screen>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorPaths<class_EditorPaths>` | :ref:`get_editor_paths<class_EditorInterface_method_get_editor_paths>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_editor_scale<class_EditorInterface_method_get_editor_scale>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorSettings<class_EditorSettings>` | :ref:`get_editor_settings<class_EditorInterface_method_get_editor_settings>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Theme<class_Theme>` | :ref:`get_editor_theme<class_EditorInterface_method_get_editor_theme>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorToaster<class_EditorToaster>` | :ref:`get_editor_toaster<class_EditorInterface_method_get_editor_toaster>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorUndoRedoManager<class_EditorUndoRedoManager>` | :ref:`get_editor_undo_redo<class_EditorInterface_method_get_editor_undo_redo>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`SubViewport<class_SubViewport>` | :ref:`get_editor_viewport_2d<class_EditorInterface_method_get_editor_viewport_2d>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`SubViewport<class_SubViewport>` | :ref:`get_editor_viewport_3d<class_EditorInterface_method_get_editor_viewport_3d>`\ (\ idx\: :ref:`int<class_int>` = 0\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`FileSystemDock<class_FileSystemDock>` | :ref:`get_file_system_dock<class_EditorInterface_method_get_file_system_dock>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorInspector<class_EditorInspector>` | :ref:`get_inspector<class_EditorInterface_method_get_inspector>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_node_3d_rotate_snap<class_EditorInterface_method_get_node_3d_rotate_snap>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_node_3d_scale_snap<class_EditorInterface_method_get_node_3d_scale_snap>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_node_3d_translate_snap<class_EditorInterface_method_get_node_3d_translate_snap>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Array<class_Array>`\[:ref:`Node<class_Node>`\] | :ref:`get_open_scene_roots<class_EditorInterface_method_get_open_scene_roots>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`get_open_scenes<class_EditorInterface_method_get_open_scenes>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_playing_scene<class_EditorInterface_method_get_playing_scene>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorFileSystem<class_EditorFileSystem>` | :ref:`get_resource_filesystem<class_EditorInterface_method_get_resource_filesystem>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorResourcePreview<class_EditorResourcePreview>` | :ref:`get_resource_previewer<class_EditorInterface_method_get_resource_previewer>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`ScriptEditor<class_ScriptEditor>` | :ref:`get_script_editor<class_EditorInterface_method_get_script_editor>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`get_selected_paths<class_EditorInterface_method_get_selected_paths>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorSelection<class_EditorSelection>` | :ref:`get_selection<class_EditorInterface_method_get_selection>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`inspect_object<class_EditorInterface_method_inspect_object>`\ (\ object\: :ref:`Object<class_Object>`, for_property\: :ref:`String<class_String>` = "", inspector_only\: :ref:`bool<class_bool>` = false\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_multi_window_enabled<class_EditorInterface_method_is_multi_window_enabled>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_node_3d_snap_enabled<class_EditorInterface_method_is_node_3d_snap_enabled>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_object_edited<class_EditorInterface_method_is_object_edited>`\ (\ object\: :ref:`Object<class_Object>`\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_playing_scene<class_EditorInterface_method_is_playing_scene>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_plugin_enabled<class_EditorInterface_method_is_plugin_enabled>`\ (\ plugin\: :ref:`String<class_String>`\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Array<class_Array>`\[:ref:`Texture2D<class_Texture2D>`\] | :ref:`make_mesh_previews<class_EditorInterface_method_make_mesh_previews>`\ (\ meshes\: :ref:`Array<class_Array>`\[:ref:`Mesh<class_Mesh>`\], preview_size\: :ref:`int<class_int>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`mark_scene_as_unsaved<class_EditorInterface_method_mark_scene_as_unsaved>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`open_scene_from_path<class_EditorInterface_method_open_scene_from_path>`\ (\ scene_filepath\: :ref:`String<class_String>`, set_inherited\: :ref:`bool<class_bool>` = false\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`play_current_scene<class_EditorInterface_method_play_current_scene>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`play_custom_scene<class_EditorInterface_method_play_custom_scene>`\ (\ scene_filepath\: :ref:`String<class_String>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`play_main_scene<class_EditorInterface_method_play_main_scene>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_create_dialog<class_EditorInterface_method_popup_create_dialog>`\ (\ callback\: :ref:`Callable<class_Callable>`, base_type\: :ref:`StringName<class_StringName>` = "", current_type\: :ref:`String<class_String>` = "", dialog_title\: :ref:`String<class_String>` = "", type_blocklist\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = []\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_dialog<class_EditorInterface_method_popup_dialog>`\ (\ dialog\: :ref:`Window<class_Window>`, rect\: :ref:`Rect2i<class_Rect2i>` = Rect2i(0, 0, 0, 0)\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_dialog_centered<class_EditorInterface_method_popup_dialog_centered>`\ (\ dialog\: :ref:`Window<class_Window>`, minsize\: :ref:`Vector2i<class_Vector2i>` = Vector2i(0, 0)\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_dialog_centered_clamped<class_EditorInterface_method_popup_dialog_centered_clamped>`\ (\ dialog\: :ref:`Window<class_Window>`, minsize\: :ref:`Vector2i<class_Vector2i>` = Vector2i(0, 0), fallback_ratio\: :ref:`float<class_float>` = 0.75\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_dialog_centered_ratio<class_EditorInterface_method_popup_dialog_centered_ratio>`\ (\ dialog\: :ref:`Window<class_Window>`, ratio\: :ref:`float<class_float>` = 0.8\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_method_selector<class_EditorInterface_method_popup_method_selector>`\ (\ object\: :ref:`Object<class_Object>`, callback\: :ref:`Callable<class_Callable>`, current_value\: :ref:`String<class_String>` = ""\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_node_selector<class_EditorInterface_method_popup_node_selector>`\ (\ callback\: :ref:`Callable<class_Callable>`, valid_types\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = [], current_value\: :ref:`Node<class_Node>` = null\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_property_selector<class_EditorInterface_method_popup_property_selector>`\ (\ object\: :ref:`Object<class_Object>`, callback\: :ref:`Callable<class_Callable>`, type_filter\: :ref:`PackedInt32Array<class_PackedInt32Array>` = PackedInt32Array(), current_value\: :ref:`String<class_String>` = ""\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_quick_open<class_EditorInterface_method_popup_quick_open>`\ (\ callback\: :ref:`Callable<class_Callable>`, base_types\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = []\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`reload_scene_from_path<class_EditorInterface_method_reload_scene_from_path>`\ (\ scene_filepath\: :ref:`String<class_String>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`restart_editor<class_EditorInterface_method_restart_editor>`\ (\ save\: :ref:`bool<class_bool>` = true\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`save_all_scenes<class_EditorInterface_method_save_all_scenes>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save_scene<class_EditorInterface_method_save_scene>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`save_scene_as<class_EditorInterface_method_save_scene_as>`\ (\ path\: :ref:`String<class_String>`, with_preview\: :ref:`bool<class_bool>` = true\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`select_file<class_EditorInterface_method_select_file>`\ (\ file\: :ref:`String<class_String>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_current_feature_profile<class_EditorInterface_method_set_current_feature_profile>`\ (\ profile_name\: :ref:`String<class_String>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_main_screen_editor<class_EditorInterface_method_set_main_screen_editor>`\ (\ name\: :ref:`String<class_String>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_object_edited<class_EditorInterface_method_set_object_edited>`\ (\ object\: :ref:`Object<class_Object>`, edited\: :ref:`bool<class_bool>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_plugin_enabled<class_EditorInterface_method_set_plugin_enabled>`\ (\ plugin\: :ref:`String<class_String>`, enabled\: :ref:`bool<class_bool>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`stop_playing_scene<class_EditorInterface_method_stop_playing_scene>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descrizioni delle proprietà
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------------------------------------------------------
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.. _class_EditorInterface_property_distraction_free_mode:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **distraction_free_mode** :ref:`🔗<class_EditorInterface_property_distraction_free_mode>`
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.. rst-class:: classref-property-setget
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- |void| **set_distraction_free_mode**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_distraction_free_mode_enabled**\ (\ )
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Se ``true``, abilita la modalità senza distrazioni che nasconde i pannelli laterali per aumentare lo spazio disponibile per la vista principale.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_property_movie_maker_enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **movie_maker_enabled** :ref:`🔗<class_EditorInterface_property_movie_maker_enabled>`
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.. rst-class:: classref-property-setget
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- |void| **set_movie_maker_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_movie_maker_enabled**\ (\ )
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Se ``true``, la modalità Movie Maker è abilitata nell'editor. Vedi :ref:`MovieWriter<class_MovieWriter>` per ulteriori informazioni.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descrizioni dei metodi
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--------------------------------------------
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.. _class_EditorInterface_method_add_root_node:
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.. rst-class:: classref-method
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|void| **add_root_node**\ (\ node\: :ref:`Node<class_Node>`\ ) :ref:`🔗<class_EditorInterface_method_add_root_node>`
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Rende ``node`` la radice della scena attualmente aperta. Funziona solo se la scena è vuota. Se ``node`` è un'istanza di scena, verrà creata una scena ereditaria.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_close_scene:
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.. rst-class:: classref-method
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:ref:`Error<enum_@GlobalScope_Error>` **close_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_close_scene>`
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Chiude la scena attualmente attiva, ignorando eventuali modifiche in sospeso nel processo. Restituisce :ref:`@GlobalScope.OK<class_@GlobalScope_constant_OK>` in caso di successo oppure :ref:`@GlobalScope.ERR_DOES_NOT_EXIST<class_@GlobalScope_constant_ERR_DOES_NOT_EXIST>` se non c'è alcuna scena da chiudere.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_edit_node:
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.. rst-class:: classref-method
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|void| **edit_node**\ (\ node\: :ref:`Node<class_Node>`\ ) :ref:`🔗<class_EditorInterface_method_edit_node>`
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Modifica il :ref:`Node<class_Node>` specificato. Il nodo verrà selezionato anche se si trova all'interno dell'albero di scena.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_edit_resource:
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.. rst-class:: classref-method
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|void| **edit_resource**\ (\ resource\: :ref:`Resource<class_Resource>`\ ) :ref:`🔗<class_EditorInterface_method_edit_resource>`
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Modifica la :ref:`Resource<class_Resource>` specificata. Se la risorsa è uno :ref:`Script<class_Script>`, puoi anche modificarla con :ref:`edit_script()<class_EditorInterface_method_edit_script>` per specificare la posizione della riga e della colonna.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_edit_script:
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.. rst-class:: classref-method
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|void| **edit_script**\ (\ script\: :ref:`Script<class_Script>`, line\: :ref:`int<class_int>` = -1, column\: :ref:`int<class_int>` = 0, grab_focus\: :ref:`bool<class_bool>` = true\ ) :ref:`🔗<class_EditorInterface_method_edit_script>`
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Modifica lo :ref:`Script<class_Script>` specificato. È anche possibile specificare la riga e la colonna su cui aprire lo script. Lo script verrà aperto con l'editor configurato dall'utente per la lingua dello script, che potrebbe essere un editor esterno.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_get_base_control:
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.. rst-class:: classref-method
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:ref:`Control<class_Control>` **get_base_control**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_base_control>`
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Restituisce il contenitore principale della finestra dell'editor di Godot. Ad esempio, puoi usarlo per recuperare la dimensione del contenitore e posizionare i tuoi controlli di conseguenza.
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\ **Attenzione:** Rimuovere e liberare questo nodo renderà l'editor inutile e potrebbe causare un arresto anomalo.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_get_command_palette:
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.. rst-class:: classref-method
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:ref:`EditorCommandPalette<class_EditorCommandPalette>` **get_command_palette**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_command_palette>`
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Restituisce l'istanza di :ref:`EditorCommandPalette<class_EditorCommandPalette>` dell'editor.
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\ **Attenzione:** Rimuovere e liberare questo nodo renderà una parte dell'editor inutile e potrebbe causare un arresto anomalo.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_EditorInterface_method_get_current_directory:
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|
.. rst-class:: classref-method
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:ref:`String<class_String>` **get_current_directory**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_current_directory>`
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Restituisce la cartella attualmente visualizzata nel :ref:`FileSystemDock<class_FileSystemDock>`. Se viene selezionato un file, la sua cartella di base verrà restituita attraverso :ref:`String.get_base_dir()<class_String_method_get_base_dir>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_get_current_feature_profile:
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.. rst-class:: classref-method
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:ref:`String<class_String>` **get_current_feature_profile**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_current_feature_profile>`
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Restituisce il nome del profilo di funzionalità attualmente attivo. Se il profilo predefinito è attualmente attivo, viene restituita una stringa vuota.
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Per ottenere un riferimento all':ref:`EditorFeatureProfile<class_EditorFeatureProfile>`, è necessario caricare il profilo di funzionalità attraverso :ref:`EditorFeatureProfile.load_from_file()<class_EditorFeatureProfile_method_load_from_file>`.
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\ **Nota:** I profili di funzionalità creati tramite l'interfaccia utente sono caricati dalla cartella ``feature_profiles``, come file con estensione ``.profile``. È possibile ricavare la cartella di configurazione dell'editor tramite :ref:`EditorPaths.get_config_dir()<class_EditorPaths_method_get_config_dir>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_get_current_path:
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.. rst-class:: classref-method
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:ref:`String<class_String>` **get_current_path**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_current_path>`
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Restituisce il percorso attualmente visualizzato nel :ref:`FileSystemDock<class_FileSystemDock>`.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_EditorInterface_method_get_edited_scene_root:
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.. rst-class:: classref-method
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:ref:`Node<class_Node>` **get_edited_scene_root**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_edited_scene_root>`
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Restituisce il :ref:`Node<class_Node>` radice della scena in fase di modifica (attuale).
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.. rst-class:: classref-item-separator
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|
----
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.. _class_EditorInterface_method_get_editor_language:
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.. rst-class:: classref-method
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:ref:`String<class_String>` **get_editor_language**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_language>`
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|
Returns the language currently used for the editor interface.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_EditorInterface_method_get_editor_main_screen:
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.. rst-class:: classref-method
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:ref:`VBoxContainer<class_VBoxContainer>` **get_editor_main_screen**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_main_screen>`
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Restituisce il controllo dell'editor responsabile dei plugin e degli strumenti della schermata principale. Utilizzalo con le estensioni che implementano :ref:`EditorPlugin._has_main_screen()<class_EditorPlugin_private_method__has_main_screen>`.
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\ **Nota:** Questo nodo è un :ref:`VBoxContainer<class_VBoxContainer>`, il che significa che se si aggiunge un figlio :ref:`Control<class_Control>` ad esso, è necessario impostare il :ref:`Control.size_flags_vertical<class_Control_property_size_flags_vertical>` del figlio su :ref:`Control.SIZE_EXPAND_FILL<class_Control_constant_SIZE_EXPAND_FILL>` per fargli usare tutto lo spazio disponibile.
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\ **Attenzione:** Rimuovere e liberare questo nodo renderà una parte dell'editor inutile e potrebbe causare un arresto anomalo.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_EditorInterface_method_get_editor_paths:
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.. rst-class:: classref-method
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:ref:`EditorPaths<class_EditorPaths>` **get_editor_paths**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_paths>`
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|
Restituisce il singleton :ref:`EditorPaths<class_EditorPaths>`.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_EditorInterface_method_get_editor_scale:
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|
.. rst-class:: classref-method
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:ref:`float<class_float>` **get_editor_scale**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_scale>`
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Restituisce la scala effettiva dell'interfaccia utente dell'editor (``1.0`` è una scala del 100%). Può essere utilizzata per regolare la posizione e le dimensioni dell'interfaccia utente aggiunta dalle estensioni.
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\ **Nota:** Questo valore è impostato tramite le impostazioni :ref:`EditorSettings.interface/editor/display_scale<class_EditorSettings_property_interface/editor/display_scale>` and :ref:`EditorSettings.interface/editor/custom_display_scale<class_EditorSettings_property_interface/editor/custom_display_scale>`. L'editor deve essere riavviato affinché le modifiche siano applicate correttamente.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_EditorInterface_method_get_editor_settings:
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.. rst-class:: classref-method
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:ref:`EditorSettings<class_EditorSettings>` **get_editor_settings**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_settings>`
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|
Restituisce l'istanza di :ref:`EditorSettings<class_EditorSettings>` dell'editor.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_EditorInterface_method_get_editor_theme:
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|
.. rst-class:: classref-method
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:ref:`Theme<class_Theme>` **get_editor_theme**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_theme>`
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|
Restituisce il :ref:`Theme<class_Theme>` dell'editor.
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|
\ **Nota:** Quando si crea un'interfaccia utente dell'editor personalizzata, è preferibile accedere agli elementi del tema direttamente dai nodi della GUI attraverso i metodi ``get_theme_*``.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_EditorInterface_method_get_editor_toaster:
|
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|
.. rst-class:: classref-method
|
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:ref:`EditorToaster<class_EditorToaster>` **get_editor_toaster**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_toaster>`
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|
Restituisce l':ref:`EditorToaster<class_EditorToaster>` dell'editor.
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|
.. rst-class:: classref-item-separator
|
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|
----
|
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|
|
.. _class_EditorInterface_method_get_editor_undo_redo:
|
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|
.. rst-class:: classref-method
|
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|
:ref:`EditorUndoRedoManager<class_EditorUndoRedoManager>` **get_editor_undo_redo**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_undo_redo>`
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|
|
Restituisce l':ref:`EditorUndoRedoManager<class_EditorUndoRedoManager>` dell'editor.
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|
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|
.. rst-class:: classref-item-separator
|
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|
----
|
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|
|
.. _class_EditorInterface_method_get_editor_viewport_2d:
|
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|
.. rst-class:: classref-method
|
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|
:ref:`SubViewport<class_SubViewport>` **get_editor_viewport_2d**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_viewport_2d>`
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|
Restituisce la :ref:`SubViewport<class_SubViewport>` dell'editor 2D. Non ha una telecamera. Invece, le trasformazioni della vista vengono effettuate direttamente e sono accessibili con :ref:`Viewport.global_canvas_transform<class_Viewport_property_global_canvas_transform>`.
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.. rst-class:: classref-item-separator
|
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|
----
|
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|
.. _class_EditorInterface_method_get_editor_viewport_3d:
|
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|
.. rst-class:: classref-method
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|
:ref:`SubViewport<class_SubViewport>` **get_editor_viewport_3d**\ (\ idx\: :ref:`int<class_int>` = 0\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_viewport_3d>`
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|
|
Restituisce la :ref:`SubViewport<class_SubViewport>` dell'editor 3D specificata, da ``0`` a ``3``. La viewport può essere utilizzata per accedere alle telecamere dell'editor attivo con :ref:`Viewport.get_camera_3d()<class_Viewport_method_get_camera_3d>`.
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|
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|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_file_system_dock:
|
|
|
|
.. rst-class:: classref-method
|
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|
:ref:`FileSystemDock<class_FileSystemDock>` **get_file_system_dock**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_file_system_dock>`
|
|
|
|
Restituisce l'istanza :ref:`FileSystemDock<class_FileSystemDock>` dell'editor.
|
|
|
|
\ **Attenzione:** Rimuovere e liberare questo nodo renderà inutile una parte dell'editor e potrebbe causare un arresto anomalo.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_inspector:
|
|
|
|
.. rst-class:: classref-method
|
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|
|
:ref:`EditorInspector<class_EditorInspector>` **get_inspector**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_inspector>`
|
|
|
|
Restituisce l'istanza :ref:`EditorInspector<class_EditorInspector>` dell'editor.
|
|
|
|
\ **Attenzione:** Rimuovere e liberare questo nodo renderà inutile una parte dell'editor e potrebbe causare un arresto anomalo.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_node_3d_rotate_snap:
|
|
|
|
.. rst-class:: classref-method
|
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|
|
:ref:`float<class_float>` **get_node_3d_rotate_snap**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_node_3d_rotate_snap>`
|
|
|
|
Returns the amount of degrees the 3D editor's rotational snapping is set to.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_node_3d_scale_snap:
|
|
|
|
.. rst-class:: classref-method
|
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|
:ref:`float<class_float>` **get_node_3d_scale_snap**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_node_3d_scale_snap>`
|
|
|
|
Returns the amount of units the 3D editor's scale snapping is set to.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_node_3d_translate_snap:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`float<class_float>` **get_node_3d_translate_snap**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_node_3d_translate_snap>`
|
|
|
|
Returns the amount of units the 3D editor's translation snapping is set to.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_open_scene_roots:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`Array<class_Array>`\[:ref:`Node<class_Node>`\] **get_open_scene_roots**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_open_scene_roots>`
|
|
|
|
Restituisce un array con riferimenti ai nodi radice delle scene attualmente aperte.
|
|
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|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_open_scenes:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`PackedStringArray<class_PackedStringArray>` **get_open_scenes**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_open_scenes>`
|
|
|
|
Restituisce un array con i percorsi dei file delle scene attualmente aperte.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_playing_scene:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`String<class_String>` **get_playing_scene**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_playing_scene>`
|
|
|
|
Restituisce il nome della scena che è in riproduzione. Se nessuna scena è attualmente in riproduzione, restituisce una stringa vuota.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_resource_filesystem:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`EditorFileSystem<class_EditorFileSystem>` **get_resource_filesystem**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_resource_filesystem>`
|
|
|
|
Restituisce l'istanza :ref:`EditorFileSystem<class_EditorFileSystem>` dell'editor.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_resource_previewer:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`EditorResourcePreview<class_EditorResourcePreview>` **get_resource_previewer**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_resource_previewer>`
|
|
|
|
Restituisce l'istanza :ref:`EditorResourcePreview<class_EditorResourcePreview>` dell'editor.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_script_editor:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`ScriptEditor<class_ScriptEditor>` **get_script_editor**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_script_editor>`
|
|
|
|
Restituisce l'istanza :ref:`ScriptEditor<class_ScriptEditor>` dell'editor.
|
|
|
|
\ **Attenzione:** Rimuovere e liberare questo nodo renderà inutile una parte dell'editor e potrebbe causare un arresto anomalo.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_selected_paths:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`PackedStringArray<class_PackedStringArray>` **get_selected_paths**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_selected_paths>`
|
|
|
|
Restituisce un array contenente i percorsi dei file (e cartelle) attualmente selezionati nel :ref:`FileSystemDock<class_FileSystemDock>`.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_selection:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`EditorSelection<class_EditorSelection>` **get_selection**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_selection>`
|
|
|
|
Restituisce l'istanza :ref:`EditorSelection<class_EditorSelection>` dell'editor.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_inspect_object:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **inspect_object**\ (\ object\: :ref:`Object<class_Object>`, for_property\: :ref:`String<class_String>` = "", inspector_only\: :ref:`bool<class_bool>` = false\ ) :ref:`🔗<class_EditorInterface_method_inspect_object>`
|
|
|
|
Mostra la proprietà specificata sull'oggetto ``object`` nel pannello dell'Ispettore dell'editor. Se ``inspector_only`` è ``true``, i plugin non tenteranno di modificare ``object``.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_is_multi_window_enabled:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`bool<class_bool>` **is_multi_window_enabled**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_is_multi_window_enabled>`
|
|
|
|
Restituisce ``true`` se il supporto per più finestre è abilitato nell'editor. Il supporto per più finestre è abilitato se *tutte* queste condizioni sono vere:
|
|
|
|
- :ref:`EditorSettings.interface/multi_window/enable<class_EditorSettings_property_interface/multi_window/enable>` è ``true``.
|
|
|
|
- :ref:`EditorSettings.interface/editor/single_window_mode<class_EditorSettings_property_interface/editor/single_window_mode>` è ``false``.
|
|
|
|
- :ref:`Viewport.gui_embed_subwindows<class_Viewport_property_gui_embed_subwindows>` è ``false``. Questo è forzato a ``true`` su piattaforme che non supportano più finestre come Web, o quando viene utilizzato l'argomento della riga di comando ``--single-window`` :doc:`../tutorials/editor/command_line_tutorial`.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_is_node_3d_snap_enabled:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`bool<class_bool>` **is_node_3d_snap_enabled**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_is_node_3d_snap_enabled>`
|
|
|
|
Returns ``true`` if the 3D editor currently has snapping mode enabled, and ``false`` otherwise.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_is_object_edited:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`bool<class_bool>` **is_object_edited**\ (\ object\: :ref:`Object<class_Object>`\ ) |const| :ref:`🔗<class_EditorInterface_method_is_object_edited>`
|
|
|
|
Returns ``true`` if the object has been marked as edited through :ref:`set_object_edited()<class_EditorInterface_method_set_object_edited>`.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_is_playing_scene:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`bool<class_bool>` **is_playing_scene**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_is_playing_scene>`
|
|
|
|
Restituisce ``true`` se una scena è attualmente in riproduzione, altrimenti ``false``. Le scene in pausa sono considerate in riproduzione.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_is_plugin_enabled:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`bool<class_bool>` **is_plugin_enabled**\ (\ plugin\: :ref:`String<class_String>`\ ) |const| :ref:`🔗<class_EditorInterface_method_is_plugin_enabled>`
|
|
|
|
Restituisce ``true`` se l'estensione ``plugin`` è abilitata. Il nome dell'estensione è la stessa della sua cartella.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_make_mesh_previews:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`Array<class_Array>`\[:ref:`Texture2D<class_Texture2D>`\] **make_mesh_previews**\ (\ meshes\: :ref:`Array<class_Array>`\[:ref:`Mesh<class_Mesh>`\], preview_size\: :ref:`int<class_int>`\ ) :ref:`🔗<class_EditorInterface_method_make_mesh_previews>`
|
|
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|
Restituisce le anteprime della mesh renderizzate alla dimensione specificata come un :ref:`Array<class_Array>` di :ref:`Texture2D<class_Texture2D>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_mark_scene_as_unsaved:
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.. rst-class:: classref-method
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|void| **mark_scene_as_unsaved**\ (\ ) :ref:`🔗<class_EditorInterface_method_mark_scene_as_unsaved>`
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Contrassegna la scheda della scena attuale come non salvata.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_open_scene_from_path:
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.. rst-class:: classref-method
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|void| **open_scene_from_path**\ (\ scene_filepath\: :ref:`String<class_String>`, set_inherited\: :ref:`bool<class_bool>` = false\ ) :ref:`🔗<class_EditorInterface_method_open_scene_from_path>`
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Apre la scena al percorso specificato. Se ``set_inherited`` è ``true``, crea una nuova scena ereditata.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_play_current_scene:
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.. rst-class:: classref-method
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|void| **play_current_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_play_current_scene>`
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Riproduce la scena attualmente attiva.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_play_custom_scene:
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.. rst-class:: classref-method
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|void| **play_custom_scene**\ (\ scene_filepath\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_play_custom_scene>`
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Riproduce la scena specificata dal suo percorso file.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_play_main_scene:
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.. rst-class:: classref-method
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|void| **play_main_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_play_main_scene>`
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Riproduce la scena principale.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_create_dialog:
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.. rst-class:: classref-method
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|void| **popup_create_dialog**\ (\ callback\: :ref:`Callable<class_Callable>`, base_type\: :ref:`StringName<class_StringName>` = "", current_type\: :ref:`String<class_String>` = "", dialog_title\: :ref:`String<class_String>` = "", type_blocklist\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = []\ ) :ref:`🔗<class_EditorInterface_method_popup_create_dialog>`
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**Sperimentale:** Questo metodo potrebbe essere cambiato o rimosso in versioni future.
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Pops up an editor dialog for creating an object.
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The ``callback`` must take a single argument of type :ref:`String<class_String>`, which will contain the type name of the selected object (or the script path of the type, if the type is created from a script), or be an empty string if no item is selected.
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The ``base_type`` specifies the base type of objects to display. For example, if you set this to "Resource", all types derived from :ref:`Resource<class_Resource>` will display in the create dialog.
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The ``current_type`` will be passed in the search box of the create dialog, and the specified type can be immediately selected when the dialog pops up. If the ``current_type`` is not derived from ``base_type``, there will be no result of the type in the dialog.
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The ``dialog_title`` allows you to define a custom title for the dialog. This is useful if you want to accurately hint the usage of the dialog. If the ``dialog_title`` is an empty string, the dialog will use "Create New 'Base Type'" as the default title.
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The ``type_blocklist`` contains a list of type names, and the types in the blocklist will be hidden from the create dialog.
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\ **Note:** Trying to list the base type in the ``type_blocklist`` will hide all types derived from the base type from the create dialog.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_dialog:
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.. rst-class:: classref-method
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|void| **popup_dialog**\ (\ dialog\: :ref:`Window<class_Window>`, rect\: :ref:`Rect2i<class_Rect2i>` = Rect2i(0, 0, 0, 0)\ ) :ref:`🔗<class_EditorInterface_method_popup_dialog>`
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Apre la finestra ``dialog`` nell'interfaccia utente dell'editor con :ref:`Window.popup_exclusive()<class_Window_method_popup_exclusive>`. La finestra di dialogo non deve avere un genitore attuale, altrimenti il metodo fallisce.
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Vedi anche :ref:`Window.set_unparent_when_invisible()<class_Window_method_set_unparent_when_invisible>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_dialog_centered:
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.. rst-class:: classref-method
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|void| **popup_dialog_centered**\ (\ dialog\: :ref:`Window<class_Window>`, minsize\: :ref:`Vector2i<class_Vector2i>` = Vector2i(0, 0)\ ) :ref:`🔗<class_EditorInterface_method_popup_dialog_centered>`
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Apre la finestra ``dialog`` nell'interfaccia utente dell'editor con :ref:`Window.popup_exclusive_centered()<class_Window_method_popup_exclusive_centered>`. La finestra di dialogo non deve avere un genitore attuale, altrimenti il metodo fallisce.
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Vedi anche :ref:`Window.set_unparent_when_invisible()<class_Window_method_set_unparent_when_invisible>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_dialog_centered_clamped:
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.. rst-class:: classref-method
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|void| **popup_dialog_centered_clamped**\ (\ dialog\: :ref:`Window<class_Window>`, minsize\: :ref:`Vector2i<class_Vector2i>` = Vector2i(0, 0), fallback_ratio\: :ref:`float<class_float>` = 0.75\ ) :ref:`🔗<class_EditorInterface_method_popup_dialog_centered_clamped>`
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Apre la finestra ``dialog`` nell'interfaccia utente dell'editor con :ref:`Window.popup_exclusive_centered_clamped()<class_Window_method_popup_exclusive_centered_clamped>`. La finestra di dialogo non deve avere un genitore attuale, altrimenti il metodo fallisce.
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Vedi anche :ref:`Window.set_unparent_when_invisible()<class_Window_method_set_unparent_when_invisible>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_dialog_centered_ratio:
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.. rst-class:: classref-method
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|void| **popup_dialog_centered_ratio**\ (\ dialog\: :ref:`Window<class_Window>`, ratio\: :ref:`float<class_float>` = 0.8\ ) :ref:`🔗<class_EditorInterface_method_popup_dialog_centered_ratio>`
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Apre la finestra ``dialog`` nell'interfaccia utente dell'editor con :ref:`Window.popup_exclusive_centered_ratio()<class_Window_method_popup_exclusive_centered_ratio>`. La finestra di dialogo non deve avere un genitore attuale, altrimenti il metodo fallisce.
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Vedi anche :ref:`Window.set_unparent_when_invisible()<class_Window_method_set_unparent_when_invisible>`.
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.. rst-class:: classref-item-separator
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|
----
|
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.. _class_EditorInterface_method_popup_method_selector:
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.. rst-class:: classref-method
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|void| **popup_method_selector**\ (\ object\: :ref:`Object<class_Object>`, callback\: :ref:`Callable<class_Callable>`, current_value\: :ref:`String<class_String>` = ""\ ) :ref:`🔗<class_EditorInterface_method_popup_method_selector>`
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Apre una finestra di dialogo dell'editor per selezionare un metodo da ``object``. Il ``callback`` deve accettare un singolo argomento di tipo :ref:`String<class_String>` che conterrà il nome del metodo selezionato o sarà vuoto se la finestra di dialogo viene chiusa. Se viene fornito ``current_value``, il metodo sarà selezionato automaticamente nell'elenco dei metodi, se esiste.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_node_selector:
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.. rst-class:: classref-method
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|void| **popup_node_selector**\ (\ callback\: :ref:`Callable<class_Callable>`, valid_types\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = [], current_value\: :ref:`Node<class_Node>` = null\ ) :ref:`🔗<class_EditorInterface_method_popup_node_selector>`
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Apre una finestra di dialogo dell'editor per selezionare un :ref:`Node<class_Node>` dalla scena modificata. Il ``callback`` deve accettare un singolo argomento di tipo :ref:`NodePath<class_NodePath>`. Viene chiamato sul :ref:`NodePath<class_NodePath>` selezionato o sul percorso vuoto ``^""`` se la finestra di dialogo viene annullata. Se ``valid_types`` viene fornito, la finestra di dialogo mostrerà solo i nodi che corrispondono a uno dei tipi di nodo elencati. Se viene fornito ``current_value``, il nodo verrà selezionato automaticamente nell'albero, se esiste.
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\ **Esempio:** Visualizza la finestra di dialogo per selezionare un nodo non appena questo nodo viene aggiunto all'albero per la prima volta:
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::
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func _ready():
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|
if Engine.is_editor_hint():
|
|
EditorInterface.popup_node_selector(_on_node_selected, ["Button"])
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func _on_node_selected(node_path):
|
|
if node_path.is_empty():
|
|
print("selezione nodo annullata")
|
|
else:
|
|
print("selezionato ", node_path)
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.. rst-class:: classref-item-separator
|
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|
----
|
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|
.. _class_EditorInterface_method_popup_property_selector:
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.. rst-class:: classref-method
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|void| **popup_property_selector**\ (\ object\: :ref:`Object<class_Object>`, callback\: :ref:`Callable<class_Callable>`, type_filter\: :ref:`PackedInt32Array<class_PackedInt32Array>` = PackedInt32Array(), current_value\: :ref:`String<class_String>` = ""\ ) :ref:`🔗<class_EditorInterface_method_popup_property_selector>`
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|
Apre una finestra di dialogo dell'editor per selezionare le proprietà da ``object``. Il ``callback`` deve accettare un singolo argomento di tipo :ref:`NodePath<class_NodePath>`. Viene chiamato sul percorso della proprietà selezionata (vedi :ref:`NodePath.get_as_property_path()<class_NodePath_method_get_as_property_path>`) o sul percorso vuoto ``^""`` se la finestra di dialogo viene annullata. Se ``type_filter`` viene fornito, la finestra di dialogo mostrerà solo le proprietà che corrispondono a uno dei valori di :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` elencati. Se viene fornito ``current_value``, la proprietà verrà selezionata automaticamente nell'elenco delle proprietà, se esiste.
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|
::
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|
|
func _ready():
|
|
if Engine.is_editor_hint():
|
|
EditorInterface.popup_property_selector(this, _on_property_selected, [TYPE_INT])
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|
|
func _on_property_selected(property_path):
|
|
if property_path.is_empty():
|
|
print("selezione proprietà annullata")
|
|
else:
|
|
print("selezionata ", property_path)
|
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|
.. rst-class:: classref-item-separator
|
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|
----
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|
.. _class_EditorInterface_method_popup_quick_open:
|
|
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|
.. rst-class:: classref-method
|
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|
|void| **popup_quick_open**\ (\ callback\: :ref:`Callable<class_Callable>`, base_types\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = []\ ) :ref:`🔗<class_EditorInterface_method_popup_quick_open>`
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|
Apre una finestra di dialogo dell'editor per selezionare rapidamente un file risorsa. Il ``callback`` deve accettare un singolo argomento di tipo :ref:`String<class_String>` che conterrà il percorso della risorsa selezionata o sarà vuoto se la finestra di dialogo viene chiusa. Se viene fornito ``base_types``, la finestra di dialogo mostrerà solo le risorse che corrispondono a questi tipi. Sono supportati solo i tipi derivanti da :ref:`Resource<class_Resource>`.
|
|
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|
.. rst-class:: classref-item-separator
|
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|
|
----
|
|
|
|
.. _class_EditorInterface_method_reload_scene_from_path:
|
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|
.. rst-class:: classref-method
|
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|
|
|void| **reload_scene_from_path**\ (\ scene_filepath\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_reload_scene_from_path>`
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|
Ricarica la scena al percorso indicato.
|
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.. rst-class:: classref-item-separator
|
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|
|
----
|
|
|
|
.. _class_EditorInterface_method_restart_editor:
|
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|
|
.. rst-class:: classref-method
|
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|
|
|void| **restart_editor**\ (\ save\: :ref:`bool<class_bool>` = true\ ) :ref:`🔗<class_EditorInterface_method_restart_editor>`
|
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|
|
Riavvia l'editor. Questo chiude l'editor e poi apre lo stesso progetto. Se ``save`` è ``true``, il progetto verrà salvato prima di riavviare.
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|
.. rst-class:: classref-item-separator
|
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|
|
----
|
|
|
|
.. _class_EditorInterface_method_save_all_scenes:
|
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|
|
.. rst-class:: classref-method
|
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|
|
|void| **save_all_scenes**\ (\ ) :ref:`🔗<class_EditorInterface_method_save_all_scenes>`
|
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|
|
Salva tutte le scene aperte nell'editor.
|
|
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|
.. rst-class:: classref-item-separator
|
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|
|
----
|
|
|
|
.. _class_EditorInterface_method_save_scene:
|
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|
.. rst-class:: classref-method
|
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|
|
:ref:`Error<enum_@GlobalScope_Error>` **save_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_save_scene>`
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|
Salva la scena attualmente attiva. Restituisce :ref:`@GlobalScope.OK<class_@GlobalScope_constant_OK>` o :ref:`@GlobalScope.ERR_CANT_CREATE<class_@GlobalScope_constant_ERR_CANT_CREATE>`.
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.. rst-class:: classref-item-separator
|
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|
----
|
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|
|
.. _class_EditorInterface_method_save_scene_as:
|
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|
.. rst-class:: classref-method
|
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|
|
|void| **save_scene_as**\ (\ path\: :ref:`String<class_String>`, with_preview\: :ref:`bool<class_bool>` = true\ ) :ref:`🔗<class_EditorInterface_method_save_scene_as>`
|
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|
Salva la scena attualmente attiva come file nel percorso ``path``.
|
|
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|
.. rst-class:: classref-item-separator
|
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|
|
----
|
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|
|
.. _class_EditorInterface_method_select_file:
|
|
|
|
.. rst-class:: classref-method
|
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|
|
|void| **select_file**\ (\ file\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_select_file>`
|
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|
Seleziona il file, con il percorso fornito da ``file``, nel pannello del FileSystem.
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.. rst-class:: classref-item-separator
|
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|
----
|
|
|
|
.. _class_EditorInterface_method_set_current_feature_profile:
|
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|
.. rst-class:: classref-method
|
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|
|
|void| **set_current_feature_profile**\ (\ profile_name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_set_current_feature_profile>`
|
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|
Seleziona e attiva il profilo di funzionalità specificato con il nome del profilo ``profile_name`` specificato. Imposta ``profile_name`` su una stringa vuota per ripristinare il profilo di funzionalità predefinito.
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|
|
Un profilo di funzionalità può essere creato in codice usando la classe :ref:`EditorFeatureProfile<class_EditorFeatureProfile>`.
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|
|
\ **Nota:** Il profilo di funzionalità che viene attivato deve trovarsi nella cartella ``feature_profiles``, come file con estensione ``.profile``. Se non è possibile trovare un profilo, si verifica un errore. La cartella di configurazione dell'editor può essere trovata tramite :ref:`EditorPaths.get_config_dir()<class_EditorPaths_method_get_config_dir>`.
|
|
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|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_set_main_screen_editor:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **set_main_screen_editor**\ (\ name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_set_main_screen_editor>`
|
|
|
|
Imposta la schermata principale attuale dell'editor su quella specificata in ``name``. ``name`` deve corrispondere esattamente al titolo della scheda in questione (ad esempio ``2D``, ``3D``, ``Script``, ``Gioco`` o ``AssetLib`` per le schede predefinite).
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_set_object_edited:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **set_object_edited**\ (\ object\: :ref:`Object<class_Object>`, edited\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_EditorInterface_method_set_object_edited>`
|
|
|
|
If ``edited`` is ``true``, the object is marked as edited.
|
|
|
|
\ **Note:** This is primarily used by the editor for :ref:`Resource<class_Resource>` based objects to track their modified state. For example, any changes to an open scene, a resource in the inspector, or an edited script will cause this method to be called with ``true``. Saving the scene, script, or resource resets the edited state by calling this method with ``false``.
|
|
|
|
\ **Note:** Each call to this method increments the object's edited version. This is used to track changes in the editor and to trigger when thumbnails should be regenerated for resources.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_set_plugin_enabled:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **set_plugin_enabled**\ (\ plugin\: :ref:`String<class_String>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_EditorInterface_method_set_plugin_enabled>`
|
|
|
|
Imposta lo stato d'attivazione di un'estensione. Il nome dell'estensione è lo stesso del nome della sua cartella.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_stop_playing_scene:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **stop_playing_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_stop_playing_scene>`
|
|
|
|
Interrompe la scena attualmente in riproduzione.
|
|
|
|
.. |virtual| replace:: :abbr:`virtual (Questo metodo dovrebbe solitamente essere sovrascritto dall'utente per aver un effetto.)`
|
|
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
|
|
.. |const| replace:: :abbr:`const (Questo metodo non ha effetti collaterali. Non modifica alcuna variabile appartenente all'istanza.)`
|
|
.. |vararg| replace:: :abbr:`vararg (Questo metodo accetta qualsiasi numero di argomenti oltre a quelli descritti qui.)`
|
|
.. |constructor| replace:: :abbr:`constructor (Questo metodo è utilizzato per creare un tipo.)`
|
|
.. |static| replace:: :abbr:`static (Questo metodo non necessita di alcun'istanza per essere chiamato, quindi può essere chiamato direttamente usando il nome della classe.)`
|
|
.. |operator| replace:: :abbr:`operator (Questo metodo descrive un operatore valido da usare con questo tipo come operando di sinistra.)`
|
|
.. |bitfield| replace:: :abbr:`BitField (Questo valore è un intero composto da una maschera di bit dei seguenti flag.)`
|
|
.. |void| replace:: :abbr:`void (Nessun valore restituito.)`
|