Files
godot-docs-l10n/classes/fr/class_visualshadernodeparticleemit.rst

117 lines
4.7 KiB
ReStructuredText
Raw Permalink Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

:github_url: hide
.. _class_VisualShaderNodeParticleEmit:
VisualShaderNodeParticleEmit
============================
**Hérite de:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
A visual shader node that forces to emit a particle from a sub-emitter.
.. rst-class:: classref-introduction-group
Description
-----------
This node internally calls ``emit_subparticle`` shader method. It will emit a particle from the configured sub-emitter and also allows to customize how its emitted. Requires a sub-emitter assigned to the particles node with this shader.
.. rst-class:: classref-reftable-group
Propriétés
--------------------
.. table::
:widths: auto
+---------------------------------------------------------------+-----------------------------------------------------------------+--------+
| :ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` | :ref:`flags<class_VisualShaderNodeParticleEmit_property_flags>` | ``31`` |
+---------------------------------------------------------------+-----------------------------------------------------------------+--------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Énumérations
------------------------
.. _enum_VisualShaderNodeParticleEmit_EmitFlags:
.. rst-class:: classref-enumeration
enum **EmitFlags**: :ref:`🔗<enum_VisualShaderNodeParticleEmit_EmitFlags>`
.. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_POSITION:
.. rst-class:: classref-enumeration-constant
:ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **EMIT_FLAG_POSITION** = ``1``
If enabled, the particle starts with the position defined by this node.
.. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_ROT_SCALE:
.. rst-class:: classref-enumeration-constant
:ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **EMIT_FLAG_ROT_SCALE** = ``2``
If enabled, the particle starts with the rotation and scale defined by this node.
.. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_VELOCITY:
.. rst-class:: classref-enumeration-constant
:ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **EMIT_FLAG_VELOCITY** = ``4``
If enabled,the particle starts with the velocity defined by this node.
.. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_COLOR:
.. rst-class:: classref-enumeration-constant
:ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **EMIT_FLAG_COLOR** = ``8``
If enabled, the particle starts with the color defined by this node.
.. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_CUSTOM:
.. rst-class:: classref-enumeration-constant
:ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **EMIT_FLAG_CUSTOM** = ``16``
If enabled, the particle starts with the ``CUSTOM`` data defined by this node.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Descriptions des propriétés
------------------------------------------------------
.. _class_VisualShaderNodeParticleEmit_property_flags:
.. rst-class:: classref-property
:ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **flags** = ``31`` :ref:`🔗<class_VisualShaderNodeParticleEmit_property_flags>`
.. rst-class:: classref-property-setget
- |void| **set_flags**\ (\ value\: :ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>`\ )
- :ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **get_flags**\ (\ )
Flags used to override the properties defined in the sub-emitter's process material.
.. |virtual| replace:: :abbr:`virtual (Cette méthode doit typiquement être redéfinie par l'utilisateur pour avoir un effet.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Cette méthode n'a pas d'effets de bord. Elle ne modifie aucune des variables membres de l'instance.)`
.. |vararg| replace:: :abbr:`vararg (Cette méthode accepte n'importe quel nombre d'arguments après ceux décris ici.)`
.. |constructor| replace:: :abbr:`constructor (Cette méthode est utilisée pour construire un type.)`
.. |static| replace:: :abbr:`static (Cette méthode n'a pas besoin d'instance pour être appelée, elle peut donc être directement appelée en utilisant le nom de la classe.)`
.. |operator| replace:: :abbr:`operator (Cette méthode décrit un opérateur valide à utiliser avec ce type en tant qu'opérande gauche.)`
.. |bitfield| replace:: :abbr:`BitField (Cette valeur est un nombre entier composé d'un masque de bits des options suivantes.)`
.. |void| replace:: :abbr:`void (Aucune valeur de retour.)`