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godot-docs-l10n/classes/fr/class_visualshadernodeintparameter.rst

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.. _class_VisualShaderNodeIntParameter:
VisualShaderNodeIntParameter
============================
**Hérite de:** :ref:`VisualShaderNodeParameter<class_VisualShaderNodeParameter>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
A visual shader node for shader parameter (uniform) of type :ref:`int<class_int>`.
.. rst-class:: classref-introduction-group
Description
-----------
A :ref:`VisualShaderNodeParameter<class_VisualShaderNodeParameter>` of type :ref:`int<class_int>`. Offers additional customization for range of accepted values.
.. rst-class:: classref-reftable-group
Propriétés
--------------------
.. table::
:widths: auto
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`int<class_int>` | :ref:`default_value<class_VisualShaderNodeIntParameter_property_default_value>` | ``0`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`bool<class_bool>` | :ref:`default_value_enabled<class_VisualShaderNodeIntParameter_property_default_value_enabled>` | ``false`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`enum_names<class_VisualShaderNodeIntParameter_property_enum_names>` | ``PackedStringArray()`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` | :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` | ``0`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`int<class_int>` | :ref:`max<class_VisualShaderNodeIntParameter_property_max>` | ``100`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`int<class_int>` | :ref:`min<class_VisualShaderNodeIntParameter_property_min>` | ``0`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
| :ref:`int<class_int>` | :ref:`step<class_VisualShaderNodeIntParameter_property_step>` | ``1`` |
+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Énumérations
------------------------
.. _enum_VisualShaderNodeIntParameter_Hint:
.. rst-class:: classref-enumeration
enum **Hint**: :ref:`🔗<enum_VisualShaderNodeIntParameter_Hint>`
.. _class_VisualShaderNodeIntParameter_constant_HINT_NONE:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_NONE** = ``0``
Le paramètre ne contraindra pas sa valeur.
.. _class_VisualShaderNodeIntParameter_constant_HINT_RANGE:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_RANGE** = ``1``
The parameter's value must be within the specified :ref:`min<class_VisualShaderNodeIntParameter_property_min>`/:ref:`max<class_VisualShaderNodeIntParameter_property_max>` range.
.. _class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_RANGE_STEP** = ``2``
The parameter's value must be within the specified range, with the given :ref:`step<class_VisualShaderNodeIntParameter_property_step>` between values.
.. _class_VisualShaderNodeIntParameter_constant_HINT_ENUM:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_ENUM** = ``3``
The parameter uses an enum to associate preset values to names in the editor.
.. _class_VisualShaderNodeIntParameter_constant_HINT_MAX:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_MAX** = ``4``
Représente la taille de l'énumération :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>`.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Descriptions des propriétés
------------------------------------------------------
.. _class_VisualShaderNodeIntParameter_property_default_value:
.. rst-class:: classref-property
:ref:`int<class_int>` **default_value** = ``0`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_default_value>`
.. rst-class:: classref-property-setget
- |void| **set_default_value**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_default_value**\ (\ )
Default value of this parameter, which will be used if not set externally. :ref:`default_value_enabled<class_VisualShaderNodeIntParameter_property_default_value_enabled>` must be enabled; defaults to ``0`` otherwise.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeIntParameter_property_default_value_enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **default_value_enabled** = ``false`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_default_value_enabled>`
.. rst-class:: classref-property-setget
- |void| **set_default_value_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_default_value_enabled**\ (\ )
If ``true``, the node will have a custom default value.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeIntParameter_property_enum_names:
.. rst-class:: classref-property
:ref:`PackedStringArray<class_PackedStringArray>` **enum_names** = ``PackedStringArray()`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_enum_names>`
.. rst-class:: classref-property-setget
- |void| **set_enum_names**\ (\ value\: :ref:`PackedStringArray<class_PackedStringArray>`\ )
- :ref:`PackedStringArray<class_PackedStringArray>` **get_enum_names**\ (\ )
The names used for the enum select in the editor. :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` must be :ref:`HINT_ENUM<class_VisualShaderNodeIntParameter_constant_HINT_ENUM>` for this to take effect.
**Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedStringArray<class_PackedStringArray>` for more details.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeIntParameter_property_hint:
.. rst-class:: classref-property
:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **hint** = ``0`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_hint>`
.. rst-class:: classref-property-setget
- |void| **set_hint**\ (\ value\: :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>`\ )
- :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **get_hint**\ (\ )
Range hint of this node. Use it to customize valid parameter range.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeIntParameter_property_max:
.. rst-class:: classref-property
:ref:`int<class_int>` **max** = ``100`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_max>`
.. rst-class:: classref-property-setget
- |void| **set_max**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_max**\ (\ )
The maximum value this parameter can take. :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` must be either :ref:`HINT_RANGE<class_VisualShaderNodeIntParameter_constant_HINT_RANGE>` or :ref:`HINT_RANGE_STEP<class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP>` for this to take effect.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeIntParameter_property_min:
.. rst-class:: classref-property
:ref:`int<class_int>` **min** = ``0`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_min>`
.. rst-class:: classref-property-setget
- |void| **set_min**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_min**\ (\ )
The minimum value this parameter can take. :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` must be either :ref:`HINT_RANGE<class_VisualShaderNodeIntParameter_constant_HINT_RANGE>` or :ref:`HINT_RANGE_STEP<class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP>` for this to take effect.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeIntParameter_property_step:
.. rst-class:: classref-property
:ref:`int<class_int>` **step** = ``1`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_step>`
.. rst-class:: classref-property-setget
- |void| **set_step**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_step**\ (\ )
The step between parameter's values. Forces the parameter to be a multiple of the given value. :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` must be :ref:`HINT_RANGE_STEP<class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP>` for this to take effect.
.. |virtual| replace:: :abbr:`virtual (Cette méthode doit typiquement être redéfinie par l'utilisateur pour avoir un effet.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Cette méthode n'a pas d'effets de bord. Elle ne modifie aucune des variables membres de l'instance.)`
.. |vararg| replace:: :abbr:`vararg (Cette méthode accepte n'importe quel nombre d'arguments après ceux décris ici.)`
.. |constructor| replace:: :abbr:`constructor (Cette méthode est utilisée pour construire un type.)`
.. |static| replace:: :abbr:`static (Cette méthode n'a pas besoin d'instance pour être appelée, elle peut donc être directement appelée en utilisant le nom de la classe.)`
.. |operator| replace:: :abbr:`operator (Cette méthode décrit un opérateur valide à utiliser avec ce type en tant qu'opérande gauche.)`
.. |bitfield| replace:: :abbr:`BitField (Cette valeur est un nombre entier composé d'un masque de bits des options suivantes.)`
.. |void| replace:: :abbr:`void (Aucune valeur de retour.)`