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godot-docs-l10n/classes/fr/class_visualshadernodefloatparameter.rst

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.. _class_VisualShaderNodeFloatParameter:
VisualShaderNodeFloatParameter
==============================
**Hérite de:** :ref:`VisualShaderNodeParameter<class_VisualShaderNodeParameter>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
A scalar float parameter to be used within the visual shader graph.
.. rst-class:: classref-introduction-group
Description
-----------
Traduit en ``uniform float`` dans le langage de shader.
.. rst-class:: classref-reftable-group
Propriétés
--------------------
.. table::
:widths: auto
+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`default_value<class_VisualShaderNodeFloatParameter_property_default_value>` | ``0.0`` |
+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`default_value_enabled<class_VisualShaderNodeFloatParameter_property_default_value_enabled>` | ``false`` |
+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
| :ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` | :ref:`hint<class_VisualShaderNodeFloatParameter_property_hint>` | ``0`` |
+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`max<class_VisualShaderNodeFloatParameter_property_max>` | ``1.0`` |
+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`min<class_VisualShaderNodeFloatParameter_property_min>` | ``0.0`` |
+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`step<class_VisualShaderNodeFloatParameter_property_step>` | ``0.1`` |
+-------------------------------------------------------+---------------------------------------------------------------------------------------------------+-----------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Énumérations
------------------------
.. _enum_VisualShaderNodeFloatParameter_Hint:
.. rst-class:: classref-enumeration
enum **Hint**: :ref:`🔗<enum_VisualShaderNodeFloatParameter_Hint>`
.. _class_VisualShaderNodeFloatParameter_constant_HINT_NONE:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` **HINT_NONE** = ``0``
Aucun indice utilisé.
.. _class_VisualShaderNodeFloatParameter_constant_HINT_RANGE:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` **HINT_RANGE** = ``1``
A range hint for scalar value, which limits possible input values between :ref:`min<class_VisualShaderNodeFloatParameter_property_min>` and :ref:`max<class_VisualShaderNodeFloatParameter_property_max>`. Translated to ``hint_range(min, max)`` in shader code.
.. _class_VisualShaderNodeFloatParameter_constant_HINT_RANGE_STEP:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` **HINT_RANGE_STEP** = ``2``
A range hint for scalar value with step, which limits possible input values between :ref:`min<class_VisualShaderNodeFloatParameter_property_min>` and :ref:`max<class_VisualShaderNodeFloatParameter_property_max>`, with a step (increment) of :ref:`step<class_VisualShaderNodeFloatParameter_property_step>`). Translated to ``hint_range(min, max, step)`` in shader code.
.. _class_VisualShaderNodeFloatParameter_constant_HINT_MAX:
.. rst-class:: classref-enumeration-constant
:ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` **HINT_MAX** = ``3``
Représente la taille de l'énumération :ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>`.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Descriptions des propriétés
------------------------------------------------------
.. _class_VisualShaderNodeFloatParameter_property_default_value:
.. rst-class:: classref-property
:ref:`float<class_float>` **default_value** = ``0.0`` :ref:`🔗<class_VisualShaderNodeFloatParameter_property_default_value>`
.. rst-class:: classref-property-setget
- |void| **set_default_value**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_default_value**\ (\ )
Une valeur par défaut à attribuer dans le shader.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeFloatParameter_property_default_value_enabled:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **default_value_enabled** = ``false`` :ref:`🔗<class_VisualShaderNodeFloatParameter_property_default_value_enabled>`
.. rst-class:: classref-property-setget
- |void| **set_default_value_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_default_value_enabled**\ (\ )
Active l'utilisation de :ref:`default_value<class_VisualShaderNodeFloatParameter_property_default_value>`.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeFloatParameter_property_hint:
.. rst-class:: classref-property
:ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` **hint** = ``0`` :ref:`🔗<class_VisualShaderNodeFloatParameter_property_hint>`
.. rst-class:: classref-property-setget
- |void| **set_hint**\ (\ value\: :ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>`\ )
- :ref:`Hint<enum_VisualShaderNodeFloatParameter_Hint>` **get_hint**\ (\ )
A hint applied to the uniform, which controls the values it can take when set through the Inspector.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeFloatParameter_property_max:
.. rst-class:: classref-property
:ref:`float<class_float>` **max** = ``1.0`` :ref:`🔗<class_VisualShaderNodeFloatParameter_property_max>`
.. rst-class:: classref-property-setget
- |void| **set_max**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_max**\ (\ )
Minimum value for range hints. Used if :ref:`hint<class_VisualShaderNodeFloatParameter_property_hint>` is set to :ref:`HINT_RANGE<class_VisualShaderNodeFloatParameter_constant_HINT_RANGE>` or :ref:`HINT_RANGE_STEP<class_VisualShaderNodeFloatParameter_constant_HINT_RANGE_STEP>`.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeFloatParameter_property_min:
.. rst-class:: classref-property
:ref:`float<class_float>` **min** = ``0.0`` :ref:`🔗<class_VisualShaderNodeFloatParameter_property_min>`
.. rst-class:: classref-property-setget
- |void| **set_min**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_min**\ (\ )
Maximum value for range hints. Used if :ref:`hint<class_VisualShaderNodeFloatParameter_property_hint>` is set to :ref:`HINT_RANGE<class_VisualShaderNodeFloatParameter_constant_HINT_RANGE>` or :ref:`HINT_RANGE_STEP<class_VisualShaderNodeFloatParameter_constant_HINT_RANGE_STEP>`.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeFloatParameter_property_step:
.. rst-class:: classref-property
:ref:`float<class_float>` **step** = ``0.1`` :ref:`🔗<class_VisualShaderNodeFloatParameter_property_step>`
.. rst-class:: classref-property-setget
- |void| **set_step**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_step**\ (\ )
Step (increment) value for the range hint with step. Used if :ref:`hint<class_VisualShaderNodeFloatParameter_property_hint>` is set to :ref:`HINT_RANGE_STEP<class_VisualShaderNodeFloatParameter_constant_HINT_RANGE_STEP>`.
.. |virtual| replace:: :abbr:`virtual (Cette méthode doit typiquement être redéfinie par l'utilisateur pour avoir un effet.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Cette méthode n'a pas d'effets de bord. Elle ne modifie aucune des variables membres de l'instance.)`
.. |vararg| replace:: :abbr:`vararg (Cette méthode accepte n'importe quel nombre d'arguments après ceux décris ici.)`
.. |constructor| replace:: :abbr:`constructor (Cette méthode est utilisée pour construire un type.)`
.. |static| replace:: :abbr:`static (Cette méthode n'a pas besoin d'instance pour être appelée, elle peut donc être directement appelée en utilisant le nom de la classe.)`
.. |operator| replace:: :abbr:`operator (Cette méthode décrit un opérateur valide à utiliser avec ce type en tant qu'opérande gauche.)`
.. |bitfield| replace:: :abbr:`BitField (Cette valeur est un nombre entier composé d'un masque de bits des options suivantes.)`
.. |void| replace:: :abbr:`void (Aucune valeur de retour.)`