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godot-docs-l10n/classes/fr/class_visualshadernodederivativefunc.rst

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.. _class_VisualShaderNodeDerivativeFunc:
VisualShaderNodeDerivativeFunc
==============================
**Hérite de:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Calcule une dérivée dans le graphe de shader visuel.
.. rst-class:: classref-introduction-group
Description
-----------
Ce nœud n'est disponible que dans les shaders visuels ``Fragment`` et ``Light``.
.. rst-class:: classref-reftable-group
Propriétés
--------------------
.. table::
:widths: auto
+-----------------------------------------------------------------+---------------------------------------------------------------------------+-------+
| :ref:`Function<enum_VisualShaderNodeDerivativeFunc_Function>` | :ref:`function<class_VisualShaderNodeDerivativeFunc_property_function>` | ``0`` |
+-----------------------------------------------------------------+---------------------------------------------------------------------------+-------+
| :ref:`OpType<enum_VisualShaderNodeDerivativeFunc_OpType>` | :ref:`op_type<class_VisualShaderNodeDerivativeFunc_property_op_type>` | ``0`` |
+-----------------------------------------------------------------+---------------------------------------------------------------------------+-------+
| :ref:`Precision<enum_VisualShaderNodeDerivativeFunc_Precision>` | :ref:`precision<class_VisualShaderNodeDerivativeFunc_property_precision>` | ``0`` |
+-----------------------------------------------------------------+---------------------------------------------------------------------------+-------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Énumérations
------------------------
.. _enum_VisualShaderNodeDerivativeFunc_OpType:
.. rst-class:: classref-enumeration
enum **OpType**: :ref:`🔗<enum_VisualShaderNodeDerivativeFunc_OpType>`
.. _class_VisualShaderNodeDerivativeFunc_constant_OP_TYPE_SCALAR:
.. rst-class:: classref-enumeration-constant
:ref:`OpType<enum_VisualShaderNodeDerivativeFunc_OpType>` **OP_TYPE_SCALAR** = ``0``
Un scalaire à virgule flottante.
.. _class_VisualShaderNodeDerivativeFunc_constant_OP_TYPE_VECTOR_2D:
.. rst-class:: classref-enumeration-constant
:ref:`OpType<enum_VisualShaderNodeDerivativeFunc_OpType>` **OP_TYPE_VECTOR_2D** = ``1``
Un type de vecteur 2D.
.. _class_VisualShaderNodeDerivativeFunc_constant_OP_TYPE_VECTOR_3D:
.. rst-class:: classref-enumeration-constant
:ref:`OpType<enum_VisualShaderNodeDerivativeFunc_OpType>` **OP_TYPE_VECTOR_3D** = ``2``
Un type de vecteur 3D.
.. _class_VisualShaderNodeDerivativeFunc_constant_OP_TYPE_VECTOR_4D:
.. rst-class:: classref-enumeration-constant
:ref:`OpType<enum_VisualShaderNodeDerivativeFunc_OpType>` **OP_TYPE_VECTOR_4D** = ``3``
Un type de vecteur 4D.
.. _class_VisualShaderNodeDerivativeFunc_constant_OP_TYPE_MAX:
.. rst-class:: classref-enumeration-constant
:ref:`OpType<enum_VisualShaderNodeDerivativeFunc_OpType>` **OP_TYPE_MAX** = ``4``
Représente la taille de l'énumération :ref:`OpType<enum_VisualShaderNodeDerivativeFunc_OpType>`.
.. rst-class:: classref-item-separator
----
.. _enum_VisualShaderNodeDerivativeFunc_Function:
.. rst-class:: classref-enumeration
enum **Function**: :ref:`🔗<enum_VisualShaderNodeDerivativeFunc_Function>`
.. _class_VisualShaderNodeDerivativeFunc_constant_FUNC_SUM:
.. rst-class:: classref-enumeration-constant
:ref:`Function<enum_VisualShaderNodeDerivativeFunc_Function>` **FUNC_SUM** = ``0``
La somme d'une dérivation absolue dans ``x`` et ``y``.
.. _class_VisualShaderNodeDerivativeFunc_constant_FUNC_X:
.. rst-class:: classref-enumeration-constant
:ref:`Function<enum_VisualShaderNodeDerivativeFunc_Function>` **FUNC_X** = ``1``
Dérive selon ``x`` par différenciation locale.
.. _class_VisualShaderNodeDerivativeFunc_constant_FUNC_Y:
.. rst-class:: classref-enumeration-constant
:ref:`Function<enum_VisualShaderNodeDerivativeFunc_Function>` **FUNC_Y** = ``2``
Dérive selon ``y`` par différenciation locale.
.. _class_VisualShaderNodeDerivativeFunc_constant_FUNC_MAX:
.. rst-class:: classref-enumeration-constant
:ref:`Function<enum_VisualShaderNodeDerivativeFunc_Function>` **FUNC_MAX** = ``3``
Représente la taille de l'énumération :ref:`Function<enum_VisualShaderNodeDerivativeFunc_Function>`.
.. rst-class:: classref-item-separator
----
.. _enum_VisualShaderNodeDerivativeFunc_Precision:
.. rst-class:: classref-enumeration
enum **Precision**: :ref:`🔗<enum_VisualShaderNodeDerivativeFunc_Precision>`
.. _class_VisualShaderNodeDerivativeFunc_constant_PRECISION_NONE:
.. rst-class:: classref-enumeration-constant
:ref:`Precision<enum_VisualShaderNodeDerivativeFunc_Precision>` **PRECISION_NONE** = ``0``
No precision is specified, the GPU driver is allowed to use whatever level of precision it chooses. This is the default option and is equivalent to using ``dFdx()`` or ``dFdy()`` in text shaders.
.. _class_VisualShaderNodeDerivativeFunc_constant_PRECISION_COARSE:
.. rst-class:: classref-enumeration-constant
:ref:`Precision<enum_VisualShaderNodeDerivativeFunc_Precision>` **PRECISION_COARSE** = ``1``
The derivative will be calculated using the current fragment's neighbors (which may not include the current fragment). This tends to be faster than using :ref:`PRECISION_FINE<class_VisualShaderNodeDerivativeFunc_constant_PRECISION_FINE>`, but may not be suitable when more precision is needed. This is equivalent to using ``dFdxCoarse()`` or ``dFdyCoarse()`` in text shaders.
.. _class_VisualShaderNodeDerivativeFunc_constant_PRECISION_FINE:
.. rst-class:: classref-enumeration-constant
:ref:`Precision<enum_VisualShaderNodeDerivativeFunc_Precision>` **PRECISION_FINE** = ``2``
The derivative will be calculated using the current fragment and its immediate neighbors. This tends to be slower than using :ref:`PRECISION_COARSE<class_VisualShaderNodeDerivativeFunc_constant_PRECISION_COARSE>`, but may be necessary when more precision is needed. This is equivalent to using ``dFdxFine()`` or ``dFdyFine()`` in text shaders.
.. _class_VisualShaderNodeDerivativeFunc_constant_PRECISION_MAX:
.. rst-class:: classref-enumeration-constant
:ref:`Precision<enum_VisualShaderNodeDerivativeFunc_Precision>` **PRECISION_MAX** = ``3``
Représente la taille de l'énumération :ref:`Precision<enum_VisualShaderNodeDerivativeFunc_Precision>`.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Descriptions des propriétés
------------------------------------------------------
.. _class_VisualShaderNodeDerivativeFunc_property_function:
.. rst-class:: classref-property
:ref:`Function<enum_VisualShaderNodeDerivativeFunc_Function>` **function** = ``0`` :ref:`🔗<class_VisualShaderNodeDerivativeFunc_property_function>`
.. rst-class:: classref-property-setget
- |void| **set_function**\ (\ value\: :ref:`Function<enum_VisualShaderNodeDerivativeFunc_Function>`\ )
- :ref:`Function<enum_VisualShaderNodeDerivativeFunc_Function>` **get_function**\ (\ )
A derivative function type.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeDerivativeFunc_property_op_type:
.. rst-class:: classref-property
:ref:`OpType<enum_VisualShaderNodeDerivativeFunc_OpType>` **op_type** = ``0`` :ref:`🔗<class_VisualShaderNodeDerivativeFunc_property_op_type>`
.. rst-class:: classref-property-setget
- |void| **set_op_type**\ (\ value\: :ref:`OpType<enum_VisualShaderNodeDerivativeFunc_OpType>`\ )
- :ref:`OpType<enum_VisualShaderNodeDerivativeFunc_OpType>` **get_op_type**\ (\ )
A type of operands and returned value.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeDerivativeFunc_property_precision:
.. rst-class:: classref-property
:ref:`Precision<enum_VisualShaderNodeDerivativeFunc_Precision>` **precision** = ``0`` :ref:`🔗<class_VisualShaderNodeDerivativeFunc_property_precision>`
.. rst-class:: classref-property-setget
- |void| **set_precision**\ (\ value\: :ref:`Precision<enum_VisualShaderNodeDerivativeFunc_Precision>`\ )
- :ref:`Precision<enum_VisualShaderNodeDerivativeFunc_Precision>` **get_precision**\ (\ )
Sets the level of precision to use for the derivative function. When using the Compatibility renderer, this setting has no effect.
.. |virtual| replace:: :abbr:`virtual (Cette méthode doit typiquement être redéfinie par l'utilisateur pour avoir un effet.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Cette méthode n'a pas d'effets de bord. Elle ne modifie aucune des variables membres de l'instance.)`
.. |vararg| replace:: :abbr:`vararg (Cette méthode accepte n'importe quel nombre d'arguments après ceux décris ici.)`
.. |constructor| replace:: :abbr:`constructor (Cette méthode est utilisée pour construire un type.)`
.. |static| replace:: :abbr:`static (Cette méthode n'a pas besoin d'instance pour être appelée, elle peut donc être directement appelée en utilisant le nom de la classe.)`
.. |operator| replace:: :abbr:`operator (Cette méthode décrit un opérateur valide à utiliser avec ce type en tant qu'opérande gauche.)`
.. |bitfield| replace:: :abbr:`BitField (Cette valeur est un nombre entier composé d'un masque de bits des options suivantes.)`
.. |void| replace:: :abbr:`void (Aucune valeur de retour.)`