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godot-docs-l10n/classes/fr/class_renderscenebuffersconfiguration.rst

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.. _class_RenderSceneBuffersConfiguration:
RenderSceneBuffersConfiguration
===============================
**Hérite de:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Configuration object used to setup a :ref:`RenderSceneBuffers<class_RenderSceneBuffers>` object.
.. rst-class:: classref-introduction-group
Description
-----------
This configuration object is created and populated by the render engine on a viewport change and used to (re)configure a :ref:`RenderSceneBuffers<class_RenderSceneBuffers>` object.
.. rst-class:: classref-reftable-group
Propriétés
--------------------
.. table::
:widths: auto
+----------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+--------------------+
| :ref:`ViewportAnisotropicFiltering<enum_RenderingServer_ViewportAnisotropicFiltering>` | :ref:`anisotropic_filtering_level<class_RenderSceneBuffersConfiguration_property_anisotropic_filtering_level>` | ``2`` |
+----------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+--------------------+
| :ref:`float<class_float>` | :ref:`fsr_sharpness<class_RenderSceneBuffersConfiguration_property_fsr_sharpness>` | ``0.0`` |
+----------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+--------------------+
| :ref:`Vector2i<class_Vector2i>` | :ref:`internal_size<class_RenderSceneBuffersConfiguration_property_internal_size>` | ``Vector2i(0, 0)`` |
+----------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+--------------------+
| :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` | :ref:`msaa_3d<class_RenderSceneBuffersConfiguration_property_msaa_3d>` | ``0`` |
+----------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+--------------------+
| :ref:`RID<class_RID>` | :ref:`render_target<class_RenderSceneBuffersConfiguration_property_render_target>` | ``RID()`` |
+----------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+--------------------+
| :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` | :ref:`scaling_3d_mode<class_RenderSceneBuffersConfiguration_property_scaling_3d_mode>` | ``255`` |
+----------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+--------------------+
| :ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>` | :ref:`screen_space_aa<class_RenderSceneBuffersConfiguration_property_screen_space_aa>` | ``0`` |
+----------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+--------------------+
| :ref:`Vector2i<class_Vector2i>` | :ref:`target_size<class_RenderSceneBuffersConfiguration_property_target_size>` | ``Vector2i(0, 0)`` |
+----------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+--------------------+
| :ref:`float<class_float>` | :ref:`texture_mipmap_bias<class_RenderSceneBuffersConfiguration_property_texture_mipmap_bias>` | ``0.0`` |
+----------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+--------------------+
| :ref:`int<class_int>` | :ref:`view_count<class_RenderSceneBuffersConfiguration_property_view_count>` | ``1`` |
+----------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+--------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Descriptions des propriétés
------------------------------------------------------
.. _class_RenderSceneBuffersConfiguration_property_anisotropic_filtering_level:
.. rst-class:: classref-property
:ref:`ViewportAnisotropicFiltering<enum_RenderingServer_ViewportAnisotropicFiltering>` **anisotropic_filtering_level** = ``2`` :ref:`🔗<class_RenderSceneBuffersConfiguration_property_anisotropic_filtering_level>`
.. rst-class:: classref-property-setget
- |void| **set_anisotropic_filtering_level**\ (\ value\: :ref:`ViewportAnisotropicFiltering<enum_RenderingServer_ViewportAnisotropicFiltering>`\ )
- :ref:`ViewportAnisotropicFiltering<enum_RenderingServer_ViewportAnisotropicFiltering>` **get_anisotropic_filtering_level**\ (\ )
Niveau du filtrage anisotrope.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneBuffersConfiguration_property_fsr_sharpness:
.. rst-class:: classref-property
:ref:`float<class_float>` **fsr_sharpness** = ``0.0`` :ref:`🔗<class_RenderSceneBuffersConfiguration_property_fsr_sharpness>`
.. rst-class:: classref-property-setget
- |void| **set_fsr_sharpness**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_fsr_sharpness**\ (\ )
FSR Sharpness applicable if FSR upscaling is used.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneBuffersConfiguration_property_internal_size:
.. rst-class:: classref-property
:ref:`Vector2i<class_Vector2i>` **internal_size** = ``Vector2i(0, 0)`` :ref:`🔗<class_RenderSceneBuffersConfiguration_property_internal_size>`
.. rst-class:: classref-property-setget
- |void| **set_internal_size**\ (\ value\: :ref:`Vector2i<class_Vector2i>`\ )
- :ref:`Vector2i<class_Vector2i>` **get_internal_size**\ (\ )
The size of the 3D render buffer used for rendering.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneBuffersConfiguration_property_msaa_3d:
.. rst-class:: classref-property
:ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` **msaa_3d** = ``0`` :ref:`🔗<class_RenderSceneBuffersConfiguration_property_msaa_3d>`
.. rst-class:: classref-property-setget
- |void| **set_msaa_3d**\ (\ value\: :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>`\ )
- :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` **get_msaa_3d**\ (\ )
The MSAA mode we're using for 3D rendering.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneBuffersConfiguration_property_render_target:
.. rst-class:: classref-property
:ref:`RID<class_RID>` **render_target** = ``RID()`` :ref:`🔗<class_RenderSceneBuffersConfiguration_property_render_target>`
.. rst-class:: classref-property-setget
- |void| **set_render_target**\ (\ value\: :ref:`RID<class_RID>`\ )
- :ref:`RID<class_RID>` **get_render_target**\ (\ )
La cible de rendu associée à ces buffers.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneBuffersConfiguration_property_scaling_3d_mode:
.. rst-class:: classref-property
:ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` **scaling_3d_mode** = ``255`` :ref:`🔗<class_RenderSceneBuffersConfiguration_property_scaling_3d_mode>`
.. rst-class:: classref-property-setget
- |void| **set_scaling_3d_mode**\ (\ value\: :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>`\ )
- :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` **get_scaling_3d_mode**\ (\ )
The requested scaling mode with which we upscale/downscale if :ref:`internal_size<class_RenderSceneBuffersConfiguration_property_internal_size>` and :ref:`target_size<class_RenderSceneBuffersConfiguration_property_target_size>` are not equal.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneBuffersConfiguration_property_screen_space_aa:
.. rst-class:: classref-property
:ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>` **screen_space_aa** = ``0`` :ref:`🔗<class_RenderSceneBuffersConfiguration_property_screen_space_aa>`
.. rst-class:: classref-property-setget
- |void| **set_screen_space_aa**\ (\ value\: :ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>`\ )
- :ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>` **get_screen_space_aa**\ (\ )
The requested screen space AA applied in post processing.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneBuffersConfiguration_property_target_size:
.. rst-class:: classref-property
:ref:`Vector2i<class_Vector2i>` **target_size** = ``Vector2i(0, 0)`` :ref:`🔗<class_RenderSceneBuffersConfiguration_property_target_size>`
.. rst-class:: classref-property-setget
- |void| **set_target_size**\ (\ value\: :ref:`Vector2i<class_Vector2i>`\ )
- :ref:`Vector2i<class_Vector2i>` **get_target_size**\ (\ )
The target (upscale) size if scaling is used.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneBuffersConfiguration_property_texture_mipmap_bias:
.. rst-class:: classref-property
:ref:`float<class_float>` **texture_mipmap_bias** = ``0.0`` :ref:`🔗<class_RenderSceneBuffersConfiguration_property_texture_mipmap_bias>`
.. rst-class:: classref-property-setget
- |void| **set_texture_mipmap_bias**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_texture_mipmap_bias**\ (\ )
Bias applied to mipmaps.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneBuffersConfiguration_property_view_count:
.. rst-class:: classref-property
:ref:`int<class_int>` **view_count** = ``1`` :ref:`🔗<class_RenderSceneBuffersConfiguration_property_view_count>`
.. rst-class:: classref-property-setget
- |void| **set_view_count**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_view_count**\ (\ )
Le nombre de vues que nous rendons.
.. |virtual| replace:: :abbr:`virtual (Cette méthode doit typiquement être redéfinie par l'utilisateur pour avoir un effet.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Cette méthode n'a pas d'effets de bord. Elle ne modifie aucune des variables membres de l'instance.)`
.. |vararg| replace:: :abbr:`vararg (Cette méthode accepte n'importe quel nombre d'arguments après ceux décris ici.)`
.. |constructor| replace:: :abbr:`constructor (Cette méthode est utilisée pour construire un type.)`
.. |static| replace:: :abbr:`static (Cette méthode n'a pas besoin d'instance pour être appelée, elle peut donc être directement appelée en utilisant le nom de la classe.)`
.. |operator| replace:: :abbr:`operator (Cette méthode décrit un opérateur valide à utiliser avec ce type en tant qu'opérande gauche.)`
.. |bitfield| replace:: :abbr:`BitField (Cette valeur est un nombre entier composé d'un masque de bits des options suivantes.)`
.. |void| replace:: :abbr:`void (Aucune valeur de retour.)`