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157 lines
6.7 KiB
ReStructuredText
157 lines
6.7 KiB
ReStructuredText
:github_url: hide
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.. _class_PinJoint2D:
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PinJoint2D
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==========
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**Hérite de :** :ref:`Joint2D<class_Joint2D>` **<** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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Une liaison physique qui attache deux corps physiques 2D en un seul point, leur permettant de tourner librement.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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Un liaison physique qui attache deux corps physiques 2D en un seul point, leur permettant de tourner librement. Par un exemple, un :ref:`RigidBody2D<class_RigidBody2D>` peut être attaché à un :ref:`StaticBody2D<class_StaticBody2D>` pour créer un pendule ou une balançoire.
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.. rst-class:: classref-reftable-group
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Propriétés
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--------------------
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.. table::
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:widths: auto
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+---------------------------+-------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`angular_limit_enabled<class_PinJoint2D_property_angular_limit_enabled>` | ``false`` |
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+---------------------------+-------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_lower<class_PinJoint2D_property_angular_limit_lower>` | ``0.0`` |
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+---------------------------+-------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_upper<class_PinJoint2D_property_angular_limit_upper>` | ``0.0`` |
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+---------------------------+-------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`motor_enabled<class_PinJoint2D_property_motor_enabled>` | ``false`` |
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+---------------------------+-------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`motor_target_velocity<class_PinJoint2D_property_motor_target_velocity>` | ``0.0`` |
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+---------------------------+-------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`softness<class_PinJoint2D_property_softness>` | ``0.0`` |
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+---------------------------+-------------------------------------------------------------------------------+-----------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descriptions des propriétés
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------------------------------------------------------
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.. _class_PinJoint2D_property_angular_limit_enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **angular_limit_enabled** = ``false`` :ref:`🔗<class_PinJoint2D_property_angular_limit_enabled>`
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.. rst-class:: classref-property-setget
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- |void| **set_angular_limit_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_angular_limit_enabled**\ (\ )
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If ``true``, the pin maximum and minimum rotation, defined by :ref:`angular_limit_lower<class_PinJoint2D_property_angular_limit_lower>` and :ref:`angular_limit_upper<class_PinJoint2D_property_angular_limit_upper>` are applied.
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.. rst-class:: classref-item-separator
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----
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.. _class_PinJoint2D_property_angular_limit_lower:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **angular_limit_lower** = ``0.0`` :ref:`🔗<class_PinJoint2D_property_angular_limit_lower>`
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.. rst-class:: classref-property-setget
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- |void| **set_angular_limit_lower**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_angular_limit_lower**\ (\ )
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La rotation minimale. Uniquement active quand :ref:`angular_limit_enabled<class_PinJoint2D_property_angular_limit_enabled>` vaut ``true``.
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.. rst-class:: classref-item-separator
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----
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.. _class_PinJoint2D_property_angular_limit_upper:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **angular_limit_upper** = ``0.0`` :ref:`🔗<class_PinJoint2D_property_angular_limit_upper>`
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.. rst-class:: classref-property-setget
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- |void| **set_angular_limit_upper**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_angular_limit_upper**\ (\ )
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La rotation minimale. Uniquement active quand :ref:`angular_limit_enabled<class_PinJoint2D_property_angular_limit_enabled>` vaut ``true``.
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.. rst-class:: classref-item-separator
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----
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.. _class_PinJoint2D_property_motor_enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **motor_enabled** = ``false`` :ref:`🔗<class_PinJoint2D_property_motor_enabled>`
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.. rst-class:: classref-property-setget
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- |void| **set_motor_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_motor_enabled**\ (\ )
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When activated, a motor turns the pin.
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.. rst-class:: classref-item-separator
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----
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.. _class_PinJoint2D_property_motor_target_velocity:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **motor_target_velocity** = ``0.0`` :ref:`🔗<class_PinJoint2D_property_motor_target_velocity>`
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.. rst-class:: classref-property-setget
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- |void| **set_motor_target_velocity**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_motor_target_velocity**\ (\ )
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Vitesse cible pour le moteur. En radians par seconde.
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.. rst-class:: classref-item-separator
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----
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.. _class_PinJoint2D_property_softness:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **softness** = ``0.0`` :ref:`🔗<class_PinJoint2D_property_softness>`
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.. rst-class:: classref-property-setget
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- |void| **set_softness**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_softness**\ (\ )
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The higher this value, the more the bond to the pinned partner can flex.
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.. |virtual| replace:: :abbr:`virtual (Cette méthode doit typiquement être redéfinie par l'utilisateur pour avoir un effet.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (Cette méthode n'a pas d'effets de bord. Elle ne modifie aucune des variables membres de l'instance.)`
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.. |vararg| replace:: :abbr:`vararg (Cette méthode accepte n'importe quel nombre d'arguments après ceux décris ici.)`
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.. |constructor| replace:: :abbr:`constructor (Cette méthode est utilisée pour construire un type.)`
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.. |static| replace:: :abbr:`static (Cette méthode n'a pas besoin d'instance pour être appelée, elle peut donc être directement appelée en utilisant le nom de la classe.)`
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.. |operator| replace:: :abbr:`operator (Cette méthode décrit un opérateur valide à utiliser avec ce type en tant qu'opérande gauche.)`
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.. |bitfield| replace:: :abbr:`BitField (Cette valeur est un nombre entier composé d'un masque de bits des options suivantes.)`
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.. |void| replace:: :abbr:`void (Aucune valeur de retour.)`
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