mirror of
https://github.com/godotengine/godot-docs-l10n.git
synced 2026-01-04 10:09:56 +03:00
225 lines
11 KiB
ReStructuredText
225 lines
11 KiB
ReStructuredText
:github_url: hide
|
||
|
||
.. _class_PhysicsTestMotionResult2D:
|
||
|
||
PhysicsTestMotionResult2D
|
||
=========================
|
||
|
||
**Hérite de :** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
|
||
|
||
Décrit le mouvement et la collision résultant de :ref:`PhysicsServer2D.body_test_motion()<class_PhysicsServer2D_method_body_test_motion>`.
|
||
|
||
.. rst-class:: classref-introduction-group
|
||
|
||
Description
|
||
-----------
|
||
|
||
Décrit le mouvement et la collision résultant de :ref:`PhysicsServer2D.body_test_motion()<class_PhysicsServer2D_method_body_test_motion>`.
|
||
|
||
.. rst-class:: classref-reftable-group
|
||
|
||
Méthodes
|
||
----------------
|
||
|
||
.. table::
|
||
:widths: auto
|
||
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`Object<class_Object>` | :ref:`get_collider<class_PhysicsTestMotionResult2D_method_get_collider>`\ (\ ) |const| |
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`int<class_int>` | :ref:`get_collider_id<class_PhysicsTestMotionResult2D_method_get_collider_id>`\ (\ ) |const| |
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`RID<class_RID>` | :ref:`get_collider_rid<class_PhysicsTestMotionResult2D_method_get_collider_rid>`\ (\ ) |const| |
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`int<class_int>` | :ref:`get_collider_shape<class_PhysicsTestMotionResult2D_method_get_collider_shape>`\ (\ ) |const| |
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`Vector2<class_Vector2>` | :ref:`get_collider_velocity<class_PhysicsTestMotionResult2D_method_get_collider_velocity>`\ (\ ) |const| |
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`float<class_float>` | :ref:`get_collision_depth<class_PhysicsTestMotionResult2D_method_get_collision_depth>`\ (\ ) |const| |
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`int<class_int>` | :ref:`get_collision_local_shape<class_PhysicsTestMotionResult2D_method_get_collision_local_shape>`\ (\ ) |const| |
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`Vector2<class_Vector2>` | :ref:`get_collision_normal<class_PhysicsTestMotionResult2D_method_get_collision_normal>`\ (\ ) |const| |
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`Vector2<class_Vector2>` | :ref:`get_collision_point<class_PhysicsTestMotionResult2D_method_get_collision_point>`\ (\ ) |const| |
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`float<class_float>` | :ref:`get_collision_safe_fraction<class_PhysicsTestMotionResult2D_method_get_collision_safe_fraction>`\ (\ ) |const| |
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`float<class_float>` | :ref:`get_collision_unsafe_fraction<class_PhysicsTestMotionResult2D_method_get_collision_unsafe_fraction>`\ (\ ) |const| |
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`Vector2<class_Vector2>` | :ref:`get_remainder<class_PhysicsTestMotionResult2D_method_get_remainder>`\ (\ ) |const| |
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`Vector2<class_Vector2>` | :ref:`get_travel<class_PhysicsTestMotionResult2D_method_get_travel>`\ (\ ) |const| |
|
||
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
|
||
|
||
.. rst-class:: classref-section-separator
|
||
|
||
----
|
||
|
||
.. rst-class:: classref-descriptions-group
|
||
|
||
Descriptions des méthodes
|
||
--------------------------------------------------
|
||
|
||
.. _class_PhysicsTestMotionResult2D_method_get_collider:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`Object<class_Object>` **get_collider**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collider>`
|
||
|
||
Renvoie l':ref:`Object<class_Object>` attaché au corps en collision, si une collision s'est produite.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_PhysicsTestMotionResult2D_method_get_collider_id:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`int<class_int>` **get_collider_id**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collider_id>`
|
||
|
||
Renvoie l'identifiant d'instance unique de l':ref:`Object<class_Object>` attaché au corps en collision, si une collision s'est produite. Voir :ref:`Object.get_instance_id()<class_Object_method_get_instance_id>`.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_PhysicsTestMotionResult2D_method_get_collider_rid:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`RID<class_RID>` **get_collider_rid**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collider_rid>`
|
||
|
||
Renvoie le :ref:`RID<class_RID>` du corps en collision utilisé par le :ref:`PhysicsServer2D<class_PhysicsServer2D>`, si une collision s'est produite.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_PhysicsTestMotionResult2D_method_get_collider_shape:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`int<class_int>` **get_collider_shape**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collider_shape>`
|
||
|
||
Renvoie l'indice de forme du corps en collision, si une collision s'est produite. Voir :ref:`CollisionObject2D<class_CollisionObject2D>`.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_PhysicsTestMotionResult2D_method_get_collider_velocity:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`Vector2<class_Vector2>` **get_collider_velocity**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collider_velocity>`
|
||
|
||
Renvoie la vélocité du corps en collision, si une collision s'est produite.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_PhysicsTestMotionResult2D_method_get_collision_depth:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`float<class_float>` **get_collision_depth**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collision_depth>`
|
||
|
||
Renvoie la longueur du chevauchement le long de la normale de collision, si une collision s'est produite.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_PhysicsTestMotionResult2D_method_get_collision_local_shape:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`int<class_int>` **get_collision_local_shape**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collision_local_shape>`
|
||
|
||
Renvoie la forme de l'objet en collision en mouvement, si une collision s'est produite.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_PhysicsTestMotionResult2D_method_get_collision_normal:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`Vector2<class_Vector2>` **get_collision_normal**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collision_normal>`
|
||
|
||
Renvoie la normale à la forme du corps en collision au point de collision, si une collision s'est produite.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_PhysicsTestMotionResult2D_method_get_collision_point:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`Vector2<class_Vector2>` **get_collision_point**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collision_point>`
|
||
|
||
Renvoie le point de collision dans les coordonnées globales, si une collision s'est produite.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_PhysicsTestMotionResult2D_method_get_collision_safe_fraction:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`float<class_float>` **get_collision_safe_fraction**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collision_safe_fraction>`
|
||
|
||
Renvoie la fraction maximale du mouvement qui peut se produire sans collision, entre ``0`` et ``1``.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_PhysicsTestMotionResult2D_method_get_collision_unsafe_fraction:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`float<class_float>` **get_collision_unsafe_fraction**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collision_unsafe_fraction>`
|
||
|
||
Renvoie la fraction minimale du mouvement nécessaire pour entrer en collision, si une collision s'est produite, entre ``0`` et ``1``.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_PhysicsTestMotionResult2D_method_get_remainder:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`Vector2<class_Vector2>` **get_remainder**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_remainder>`
|
||
|
||
Renvoie le vecteur de mouvement restant de l'objet mobile.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_PhysicsTestMotionResult2D_method_get_travel:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`Vector2<class_Vector2>` **get_travel**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_travel>`
|
||
|
||
Returns the moving object's travel before collision.
|
||
|
||
.. |virtual| replace:: :abbr:`virtual (Cette méthode doit typiquement être redéfinie par l'utilisateur pour avoir un effet.)`
|
||
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
|
||
.. |const| replace:: :abbr:`const (Cette méthode n'a pas d'effets de bord. Elle ne modifie aucune des variables membres de l'instance.)`
|
||
.. |vararg| replace:: :abbr:`vararg (Cette méthode accepte n'importe quel nombre d'arguments après ceux décris ici.)`
|
||
.. |constructor| replace:: :abbr:`constructor (Cette méthode est utilisée pour construire un type.)`
|
||
.. |static| replace:: :abbr:`static (Cette méthode n'a pas besoin d'instance pour être appelée, elle peut donc être directement appelée en utilisant le nom de la classe.)`
|
||
.. |operator| replace:: :abbr:`operator (Cette méthode décrit un opérateur valide à utiliser avec ce type en tant qu'opérande gauche.)`
|
||
.. |bitfield| replace:: :abbr:`BitField (Cette valeur est un nombre entier composé d'un masque de bits des options suivantes.)`
|
||
.. |void| replace:: :abbr:`void (Aucune valeur de retour.)`
|