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73 lines
3.9 KiB
ReStructuredText
73 lines
3.9 KiB
ReStructuredText
:github_url: hide
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.. _class_PhysicsServer2DManager:
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PhysicsServer2DManager
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======================
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**Hérite de :** :ref:`Object<class_Object>`
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A singleton for managing :ref:`PhysicsServer2D<class_PhysicsServer2D>` implementations.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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**PhysicsServer2DManager** is the API for registering :ref:`PhysicsServer2D<class_PhysicsServer2D>` implementations and for setting the default implementation.
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\ **Note:** It is not possible to switch physics servers at runtime. This class is only used on startup at the server initialization level, by Godot itself and possibly by GDExtensions.
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.. rst-class:: classref-reftable-group
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Méthodes
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----------------
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.. table::
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:widths: auto
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+--------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`register_server<class_PhysicsServer2DManager_method_register_server>`\ (\ name\: :ref:`String<class_String>`, create_callback\: :ref:`Callable<class_Callable>`\ ) |
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+--------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_default_server<class_PhysicsServer2DManager_method_set_default_server>`\ (\ name\: :ref:`String<class_String>`, priority\: :ref:`int<class_int>`\ ) |
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+--------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descriptions des méthodes
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--------------------------------------------------
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.. _class_PhysicsServer2DManager_method_register_server:
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.. rst-class:: classref-method
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|void| **register_server**\ (\ name\: :ref:`String<class_String>`, create_callback\: :ref:`Callable<class_Callable>`\ ) :ref:`🔗<class_PhysicsServer2DManager_method_register_server>`
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Register a :ref:`PhysicsServer2D<class_PhysicsServer2D>` implementation by passing a ``name`` and a :ref:`Callable<class_Callable>` that returns a :ref:`PhysicsServer2D<class_PhysicsServer2D>` object.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsServer2DManager_method_set_default_server:
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.. rst-class:: classref-method
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|void| **set_default_server**\ (\ name\: :ref:`String<class_String>`, priority\: :ref:`int<class_int>`\ ) :ref:`🔗<class_PhysicsServer2DManager_method_set_default_server>`
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Set the default :ref:`PhysicsServer2D<class_PhysicsServer2D>` implementation to the one identified by ``name``, if ``priority`` is greater than the priority of the current default implementation.
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.. |virtual| replace:: :abbr:`virtual (Cette méthode doit typiquement être redéfinie par l'utilisateur pour avoir un effet.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (Cette méthode n'a pas d'effets de bord. Elle ne modifie aucune des variables membres de l'instance.)`
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.. |vararg| replace:: :abbr:`vararg (Cette méthode accepte n'importe quel nombre d'arguments après ceux décris ici.)`
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.. |constructor| replace:: :abbr:`constructor (Cette méthode est utilisée pour construire un type.)`
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.. |static| replace:: :abbr:`static (Cette méthode n'a pas besoin d'instance pour être appelée, elle peut donc être directement appelée en utilisant le nom de la classe.)`
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.. |operator| replace:: :abbr:`operator (Cette méthode décrit un opérateur valide à utiliser avec ce type en tant qu'opérande gauche.)`
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.. |bitfield| replace:: :abbr:`BitField (Cette valeur est un nombre entier composé d'un masque de bits des options suivantes.)`
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.. |void| replace:: :abbr:`void (Aucune valeur de retour.)`
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