mirror of
https://github.com/godotengine/godot-docs-l10n.git
synced 2025-12-31 09:49:22 +03:00
396 lines
25 KiB
ReStructuredText
396 lines
25 KiB
ReStructuredText
:github_url: hide
|
||
|
||
.. _class_MeshLibrary:
|
||
|
||
MeshLibrary
|
||
===========
|
||
|
||
**Hérite de :** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
|
||
|
||
Bibliothèque de maillages.
|
||
|
||
.. rst-class:: classref-introduction-group
|
||
|
||
Description
|
||
-----------
|
||
|
||
Une bibliothèque de maillages. Contient une liste des ressources :ref:`Mesh<class_Mesh>`, chacune avec un nom et un identifiant. Chaque article peut également inclure des formes de collision et de navigation. Cette ressource est utilisée dans :ref:`GridMap<class_GridMap>`.
|
||
|
||
.. rst-class:: classref-introduction-group
|
||
|
||
Tutoriels
|
||
------------------
|
||
|
||
- `Démo de personnage cinématique en 3D <https://godotengine.org/asset-library/asset/2739>`__
|
||
|
||
- `Démo de jeu de plateforme en 3D <https://godotengine.org/asset-library/asset/2748>`__
|
||
|
||
.. rst-class:: classref-reftable-group
|
||
|
||
Méthodes
|
||
----------------
|
||
|
||
.. table::
|
||
:widths: auto
|
||
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| |void| | :ref:`clear<class_MeshLibrary_method_clear>`\ (\ ) |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| |void| | :ref:`create_item<class_MeshLibrary_method_create_item>`\ (\ id\: :ref:`int<class_int>`\ ) |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`int<class_int>` | :ref:`find_item_by_name<class_MeshLibrary_method_find_item_by_name>`\ (\ name\: :ref:`String<class_String>`\ ) |const| |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`get_item_list<class_MeshLibrary_method_get_item_list>`\ (\ ) |const| |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`Mesh<class_Mesh>` | :ref:`get_item_mesh<class_MeshLibrary_method_get_item_mesh>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>` | :ref:`get_item_mesh_cast_shadow<class_MeshLibrary_method_get_item_mesh_cast_shadow>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`Transform3D<class_Transform3D>` | :ref:`get_item_mesh_transform<class_MeshLibrary_method_get_item_mesh_transform>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`String<class_String>` | :ref:`get_item_name<class_MeshLibrary_method_get_item_name>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`int<class_int>` | :ref:`get_item_navigation_layers<class_MeshLibrary_method_get_item_navigation_layers>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`NavigationMesh<class_NavigationMesh>` | :ref:`get_item_navigation_mesh<class_MeshLibrary_method_get_item_navigation_mesh>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`Transform3D<class_Transform3D>` | :ref:`get_item_navigation_mesh_transform<class_MeshLibrary_method_get_item_navigation_mesh_transform>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`Texture2D<class_Texture2D>` | :ref:`get_item_preview<class_MeshLibrary_method_get_item_preview>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`Array<class_Array>` | :ref:`get_item_shapes<class_MeshLibrary_method_get_item_shapes>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| :ref:`int<class_int>` | :ref:`get_last_unused_item_id<class_MeshLibrary_method_get_last_unused_item_id>`\ (\ ) |const| |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| |void| | :ref:`remove_item<class_MeshLibrary_method_remove_item>`\ (\ id\: :ref:`int<class_int>`\ ) |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| |void| | :ref:`set_item_mesh<class_MeshLibrary_method_set_item_mesh>`\ (\ id\: :ref:`int<class_int>`, mesh\: :ref:`Mesh<class_Mesh>`\ ) |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| |void| | :ref:`set_item_mesh_cast_shadow<class_MeshLibrary_method_set_item_mesh_cast_shadow>`\ (\ id\: :ref:`int<class_int>`, shadow_casting_setting\: :ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>`\ ) |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| |void| | :ref:`set_item_mesh_transform<class_MeshLibrary_method_set_item_mesh_transform>`\ (\ id\: :ref:`int<class_int>`, mesh_transform\: :ref:`Transform3D<class_Transform3D>`\ ) |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| |void| | :ref:`set_item_name<class_MeshLibrary_method_set_item_name>`\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| |void| | :ref:`set_item_navigation_layers<class_MeshLibrary_method_set_item_navigation_layers>`\ (\ id\: :ref:`int<class_int>`, navigation_layers\: :ref:`int<class_int>`\ ) |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| |void| | :ref:`set_item_navigation_mesh<class_MeshLibrary_method_set_item_navigation_mesh>`\ (\ id\: :ref:`int<class_int>`, navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`\ ) |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| |void| | :ref:`set_item_navigation_mesh_transform<class_MeshLibrary_method_set_item_navigation_mesh_transform>`\ (\ id\: :ref:`int<class_int>`, navigation_mesh\: :ref:`Transform3D<class_Transform3D>`\ ) |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| |void| | :ref:`set_item_preview<class_MeshLibrary_method_set_item_preview>`\ (\ id\: :ref:`int<class_int>`, texture\: :ref:`Texture2D<class_Texture2D>`\ ) |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
| |void| | :ref:`set_item_shapes<class_MeshLibrary_method_set_item_shapes>`\ (\ id\: :ref:`int<class_int>`, shapes\: :ref:`Array<class_Array>`\ ) |
|
||
+------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||
|
||
.. rst-class:: classref-section-separator
|
||
|
||
----
|
||
|
||
.. rst-class:: classref-descriptions-group
|
||
|
||
Descriptions des méthodes
|
||
--------------------------------------------------
|
||
|
||
.. _class_MeshLibrary_method_clear:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
|void| **clear**\ (\ ) :ref:`🔗<class_MeshLibrary_method_clear>`
|
||
|
||
Efface la bibliothèque.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_create_item:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
|void| **create_item**\ (\ id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_MeshLibrary_method_create_item>`
|
||
|
||
Crée un nouvel article dans la bibliothèque avec l'identifiant donné.
|
||
|
||
Vous pouvez obtenir un identifiant inutilisé via :ref:`get_last_unused_item_id()<class_MeshLibrary_method_get_last_unused_item_id>`.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_find_item_by_name:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`int<class_int>` **find_item_by_name**\ (\ name\: :ref:`String<class_String>`\ ) |const| :ref:`🔗<class_MeshLibrary_method_find_item_by_name>`
|
||
|
||
Renvoie le premier élément avec le nom donné, ou ``-1`` si aucun élément n'est trouvé.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_get_item_list:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`PackedInt32Array<class_PackedInt32Array>` **get_item_list**\ (\ ) |const| :ref:`🔗<class_MeshLibrary_method_get_item_list>`
|
||
|
||
Renvoie la liste des identifiants d'élément à utiliser.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_get_item_mesh:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`Mesh<class_Mesh>` **get_item_mesh**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_MeshLibrary_method_get_item_mesh>`
|
||
|
||
Renvoie le maillage de l'élément.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_get_item_mesh_cast_shadow:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>` **get_item_mesh_cast_shadow**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_MeshLibrary_method_get_item_mesh_cast_shadow>`
|
||
|
||
Renvoie le mode de projection des ombres de l'élément.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_get_item_mesh_transform:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`Transform3D<class_Transform3D>` **get_item_mesh_transform**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_MeshLibrary_method_get_item_mesh_transform>`
|
||
|
||
Renvoie la transformation appliquée au maillage de l'objet.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_get_item_name:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`String<class_String>` **get_item_name**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_MeshLibrary_method_get_item_name>`
|
||
|
||
Renvoie le nom de l'élément.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_get_item_navigation_layers:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`int<class_int>` **get_item_navigation_layers**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_MeshLibrary_method_get_item_navigation_layers>`
|
||
|
||
Returns the item's navigation layers bitmask.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_get_item_navigation_mesh:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`NavigationMesh<class_NavigationMesh>` **get_item_navigation_mesh**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_MeshLibrary_method_get_item_navigation_mesh>`
|
||
|
||
Renvoie le maillage de navigation de l'élément.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_get_item_navigation_mesh_transform:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`Transform3D<class_Transform3D>` **get_item_navigation_mesh_transform**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_MeshLibrary_method_get_item_navigation_mesh_transform>`
|
||
|
||
Renvoie la transformation appliquée au maillage de navigation de l'élément.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_get_item_preview:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`Texture2D<class_Texture2D>` **get_item_preview**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_MeshLibrary_method_get_item_preview>`
|
||
|
||
Lors de l'exécution dans l'éditeur, renvoie l'aperçu généré d'un élément (un rendu 3D en perspective isométrique). Lorsqu'utilisée dans un projet en cours d'exécution, renvoie l'aperçu défini manuellement de l'élément qui peut être défini en utilisant :ref:`set_item_preview()<class_MeshLibrary_method_set_item_preview>`. Renvoie une :ref:`Texture2D<class_Texture2D>` vide si aucun aperçu n'a été défini manuellement dans un projet en cours d'exécution.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_get_item_shapes:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`Array<class_Array>` **get_item_shapes**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_MeshLibrary_method_get_item_shapes>`
|
||
|
||
Renvoie les formes de collision d'un objet.
|
||
|
||
Le tableau contient chaque :ref:`Shape3D<class_Shape3D>` suivie de sa :ref:`Transform3D<class_Transform3D>`.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_get_last_unused_item_id:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
:ref:`int<class_int>` **get_last_unused_item_id**\ (\ ) |const| :ref:`🔗<class_MeshLibrary_method_get_last_unused_item_id>`
|
||
|
||
Obtient un identifiant inutilisé pour un nouvel élément.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_remove_item:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
|void| **remove_item**\ (\ id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_MeshLibrary_method_remove_item>`
|
||
|
||
Supprime l'élément.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_set_item_mesh:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
|void| **set_item_mesh**\ (\ id\: :ref:`int<class_int>`, mesh\: :ref:`Mesh<class_Mesh>`\ ) :ref:`🔗<class_MeshLibrary_method_set_item_mesh>`
|
||
|
||
Définit le maillage de l'élément.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_set_item_mesh_cast_shadow:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
|void| **set_item_mesh_cast_shadow**\ (\ id\: :ref:`int<class_int>`, shadow_casting_setting\: :ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>`\ ) :ref:`🔗<class_MeshLibrary_method_set_item_mesh_cast_shadow>`
|
||
|
||
Définit le mode de projection des ombres de l'élément à ``shadow_casting_setting``.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_set_item_mesh_transform:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
|void| **set_item_mesh_transform**\ (\ id\: :ref:`int<class_int>`, mesh_transform\: :ref:`Transform3D<class_Transform3D>`\ ) :ref:`🔗<class_MeshLibrary_method_set_item_mesh_transform>`
|
||
|
||
Régle la transformation à appliquer au maillage de l'objet.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_set_item_name:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
|void| **set_item_name**\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_MeshLibrary_method_set_item_name>`
|
||
|
||
Définit le nom de l'objet.
|
||
|
||
Ce nom est indiqué dans l'éditeur. Il peut également être utilisé pour retrouver l'élément par la suite en utilisant :ref:`find_item_by_name()<class_MeshLibrary_method_find_item_by_name>`.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_set_item_navigation_layers:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
|void| **set_item_navigation_layers**\ (\ id\: :ref:`int<class_int>`, navigation_layers\: :ref:`int<class_int>`\ ) :ref:`🔗<class_MeshLibrary_method_set_item_navigation_layers>`
|
||
|
||
Sets the item's navigation layers bitmask.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_set_item_navigation_mesh:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
|void| **set_item_navigation_mesh**\ (\ id\: :ref:`int<class_int>`, navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`\ ) :ref:`🔗<class_MeshLibrary_method_set_item_navigation_mesh>`
|
||
|
||
Définit le maillage de navigation de l'élément.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_set_item_navigation_mesh_transform:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
|void| **set_item_navigation_mesh_transform**\ (\ id\: :ref:`int<class_int>`, navigation_mesh\: :ref:`Transform3D<class_Transform3D>`\ ) :ref:`🔗<class_MeshLibrary_method_set_item_navigation_mesh_transform>`
|
||
|
||
Définit la transformation appliquée au maillage de navigation de l'élément.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_set_item_preview:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
|void| **set_item_preview**\ (\ id\: :ref:`int<class_int>`, texture\: :ref:`Texture2D<class_Texture2D>`\ ) :ref:`🔗<class_MeshLibrary_method_set_item_preview>`
|
||
|
||
Définit la texture pour l'icône d'aperçu de l'élément dans l'éditeur.
|
||
|
||
.. rst-class:: classref-item-separator
|
||
|
||
----
|
||
|
||
.. _class_MeshLibrary_method_set_item_shapes:
|
||
|
||
.. rst-class:: classref-method
|
||
|
||
|void| **set_item_shapes**\ (\ id\: :ref:`int<class_int>`, shapes\: :ref:`Array<class_Array>`\ ) :ref:`🔗<class_MeshLibrary_method_set_item_shapes>`
|
||
|
||
Définit les formes de collision d'un objet.
|
||
|
||
Le tableau doit être composé d'objets :ref:`Shape3D<class_Shape3D>`, chacun aussitôt suivi d'une :ref:`Transform3D<class_Transform3D>` qui lui sera appliqué. Pour les formes qui ne devraient pas avoir de transformation, utilisez :ref:`Transform3D.IDENTITY<class_Transform3D_constant_IDENTITY>`.
|
||
|
||
.. |virtual| replace:: :abbr:`virtual (Cette méthode doit typiquement être redéfinie par l'utilisateur pour avoir un effet.)`
|
||
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
|
||
.. |const| replace:: :abbr:`const (Cette méthode n'a pas d'effets de bord. Elle ne modifie aucune des variables membres de l'instance.)`
|
||
.. |vararg| replace:: :abbr:`vararg (Cette méthode accepte n'importe quel nombre d'arguments après ceux décris ici.)`
|
||
.. |constructor| replace:: :abbr:`constructor (Cette méthode est utilisée pour construire un type.)`
|
||
.. |static| replace:: :abbr:`static (Cette méthode n'a pas besoin d'instance pour être appelée, elle peut donc être directement appelée en utilisant le nom de la classe.)`
|
||
.. |operator| replace:: :abbr:`operator (Cette méthode décrit un opérateur valide à utiliser avec ce type en tant qu'opérande gauche.)`
|
||
.. |bitfield| replace:: :abbr:`BitField (Cette valeur est un nombre entier composé d'un masque de bits des options suivantes.)`
|
||
.. |void| replace:: :abbr:`void (Aucune valeur de retour.)`
|