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299 lines
12 KiB
ReStructuredText
299 lines
12 KiB
ReStructuredText
:github_url: hide
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.. _class_AudioEffectDelay:
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AudioEffectDelay
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================
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**Hérite de :** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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Ajoute un effet audio de retard à un bus audio. Joue le signal d'entrée après une période de temps.
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Deux options de retard et de rétroaction.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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Joue le signal d'entrée après une période de temps. Le signal retardé peut être joué plusieurs fois pour créer un écho qui s'amortit dans le temps. Les effets de retard vont d'un subtil écho à un mélange prononcé de sons précédents avec les nouveaux sons.
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.. rst-class:: classref-introduction-group
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Tutoriels
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------------------
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- :doc:`Bus audio <../tutorials/audio/audio_buses>`
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.. rst-class:: classref-reftable-group
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Propriétés
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--------------------
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.. table::
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:widths: auto
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`dry<class_AudioEffectDelay_property_dry>` | ``1.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`bool<class_bool>` | :ref:`feedback_active<class_AudioEffectDelay_property_feedback_active>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`feedback_delay_ms<class_AudioEffectDelay_property_feedback_delay_ms>` | ``340.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`feedback_level_db<class_AudioEffectDelay_property_feedback_level_db>` | ``-6.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`feedback_lowpass<class_AudioEffectDelay_property_feedback_lowpass>` | ``16000.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`bool<class_bool>` | :ref:`tap1_active<class_AudioEffectDelay_property_tap1_active>` | ``true`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`tap1_delay_ms<class_AudioEffectDelay_property_tap1_delay_ms>` | ``250.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`tap1_level_db<class_AudioEffectDelay_property_tap1_level_db>` | ``-6.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`tap1_pan<class_AudioEffectDelay_property_tap1_pan>` | ``0.2`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`bool<class_bool>` | :ref:`tap2_active<class_AudioEffectDelay_property_tap2_active>` | ``true`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`tap2_delay_ms<class_AudioEffectDelay_property_tap2_delay_ms>` | ``500.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`tap2_level_db<class_AudioEffectDelay_property_tap2_level_db>` | ``-12.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`tap2_pan<class_AudioEffectDelay_property_tap2_pan>` | ``-0.4`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descriptions des propriétés
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------------------------------------------------------
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.. _class_AudioEffectDelay_property_dry:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **dry** = ``1.0`` :ref:`🔗<class_AudioEffectDelay_property_dry>`
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.. rst-class:: classref-property-setget
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- |void| **set_dry**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_dry**\ (\ )
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Pourcentage de sortie du son original. À 0, seul les sons délayés sont sortis. La valeur peut aller de 0 à 1.
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectDelay_property_feedback_active:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **feedback_active** = ``false`` :ref:`🔗<class_AudioEffectDelay_property_feedback_active>`
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.. rst-class:: classref-property-setget
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- |void| **set_feedback_active**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_feedback_active**\ (\ )
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Si ``true``, la rétroaction est activée.
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectDelay_property_feedback_delay_ms:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **feedback_delay_ms** = ``340.0`` :ref:`🔗<class_AudioEffectDelay_property_feedback_delay_ms>`
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.. rst-class:: classref-property-setget
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- |void| **set_feedback_delay_ms**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_feedback_delay_ms**\ (\ )
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Retard de rétroaction en millisecondes.
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectDelay_property_feedback_level_db:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **feedback_level_db** = ``-6.0`` :ref:`🔗<class_AudioEffectDelay_property_feedback_level_db>`
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.. rst-class:: classref-property-setget
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- |void| **set_feedback_level_db**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_feedback_level_db**\ (\ )
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Niveau sonore pour le retour.
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectDelay_property_feedback_lowpass:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **feedback_lowpass** = ``16000.0`` :ref:`🔗<class_AudioEffectDelay_property_feedback_lowpass>`
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.. rst-class:: classref-property-setget
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- |void| **set_feedback_lowpass**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_feedback_lowpass**\ (\ )
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Filtre passe-bas pour rétroaction, en Hz. Les fréquences inférieures à cette valeur sont filtrées hors du signal source.
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectDelay_property_tap1_active:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **tap1_active** = ``true`` :ref:`🔗<class_AudioEffectDelay_property_tap1_active>`
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.. rst-class:: classref-property-setget
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- |void| **set_tap1_active**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_tap1_active**\ (\ )
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Si ``true``, le premier écho sera activé.
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectDelay_property_tap1_delay_ms:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **tap1_delay_ms** = ``250.0`` :ref:`🔗<class_AudioEffectDelay_property_tap1_delay_ms>`
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.. rst-class:: classref-property-setget
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- |void| **set_tap1_delay_ms**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_tap1_delay_ms**\ (\ )
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Délai du premier écho en millisecondes.
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectDelay_property_tap1_level_db:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **tap1_level_db** = ``-6.0`` :ref:`🔗<class_AudioEffectDelay_property_tap1_level_db>`
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.. rst-class:: classref-property-setget
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- |void| **set_tap1_level_db**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_tap1_level_db**\ (\ )
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Niveau sonore pour le premier écho.
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectDelay_property_tap1_pan:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **tap1_pan** = ``0.2`` :ref:`🔗<class_AudioEffectDelay_property_tap1_pan>`
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.. rst-class:: classref-property-setget
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- |void| **set_tap1_pan**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_tap1_pan**\ (\ )
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La balance gauche/droite pour le premier écho. La valeur peut aller de -1 (uniquement à gauche) à 1 (uniquement à droite).
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectDelay_property_tap2_active:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **tap2_active** = ``true`` :ref:`🔗<class_AudioEffectDelay_property_tap2_active>`
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.. rst-class:: classref-property-setget
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- |void| **set_tap2_active**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_tap2_active**\ (\ )
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Si ``true``, le second écho sera activé.
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectDelay_property_tap2_delay_ms:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **tap2_delay_ms** = ``500.0`` :ref:`🔗<class_AudioEffectDelay_property_tap2_delay_ms>`
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.. rst-class:: classref-property-setget
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- |void| **set_tap2_delay_ms**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_tap2_delay_ms**\ (\ )
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Délai du second écho en millisecondes.
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectDelay_property_tap2_level_db:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **tap2_level_db** = ``-12.0`` :ref:`🔗<class_AudioEffectDelay_property_tap2_level_db>`
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.. rst-class:: classref-property-setget
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- |void| **set_tap2_level_db**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_tap2_level_db**\ (\ )
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Niveau sonore le second écho.
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectDelay_property_tap2_pan:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **tap2_pan** = ``-0.4`` :ref:`🔗<class_AudioEffectDelay_property_tap2_pan>`
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.. rst-class:: classref-property-setget
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- |void| **set_tap2_pan**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_tap2_pan**\ (\ )
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La position gauche-droite pour le second écho. La valeur peut aller de -1 (complètement à gauche) à 1 (complètement à droite).
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.. |virtual| replace:: :abbr:`virtual (Cette méthode doit typiquement être redéfinie par l'utilisateur pour avoir un effet.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (Cette méthode n'a pas d'effets de bord. Elle ne modifie aucune des variables membres de l'instance.)`
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.. |vararg| replace:: :abbr:`vararg (Cette méthode accepte n'importe quel nombre d'arguments après ceux décris ici.)`
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.. |constructor| replace:: :abbr:`constructor (Cette méthode est utilisée pour construire un type.)`
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.. |static| replace:: :abbr:`static (Cette méthode n'a pas besoin d'instance pour être appelée, elle peut donc être directement appelée en utilisant le nom de la classe.)`
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.. |operator| replace:: :abbr:`operator (Cette méthode décrit un opérateur valide à utiliser avec ce type en tant qu'opérande gauche.)`
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.. |bitfield| replace:: :abbr:`BitField (Cette valeur est un nombre entier composé d'un masque de bits des options suivantes.)`
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.. |void| replace:: :abbr:`void (Aucune valeur de retour.)`
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