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225 lines
12 KiB
ReStructuredText
225 lines
12 KiB
ReStructuredText
:github_url: hide
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.. _class_AimModifier3D:
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AimModifier3D
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=============
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**Hérite de :** :ref:`BoneConstraint3D<class_BoneConstraint3D>` **<** :ref:`SkeletonModifier3D<class_SkeletonModifier3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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L'**AimModifier3D** pivote un os pour regarder vers un os de référence.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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Il s'agit d'une version simple de :ref:`LookAtModifier3D<class_LookAtModifier3D>` qui permet seulement un os comme référence sans options avancées telles que la limitation d'angle ou l'interpolation temporelle.
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La fonctionnalité est simplifiée, mais elle est implémentée avec un suivi lisse sans Euler, voir :ref:`set_use_euler()<class_AimModifier3D_method_set_use_euler>`.
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.. rst-class:: classref-reftable-group
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Propriétés
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--------------------
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.. table::
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:widths: auto
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+-----------------------+------------------------------------------------------------------+-------+
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| :ref:`int<class_int>` | :ref:`setting_count<class_AimModifier3D_property_setting_count>` | ``0`` |
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+-----------------------+------------------------------------------------------------------+-------+
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.. rst-class:: classref-reftable-group
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Méthodes
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----------------
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.. table::
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:widths: auto
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`BoneAxis<enum_SkeletonModifier3D_BoneAxis>` | :ref:`get_forward_axis<class_AimModifier3D_method_get_forward_axis>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Axis<enum_Vector3_Axis>` | :ref:`get_primary_rotation_axis<class_AimModifier3D_method_get_primary_rotation_axis>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_relative<class_AimModifier3D_method_is_relative>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_using_euler<class_AimModifier3D_method_is_using_euler>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_using_secondary_rotation<class_AimModifier3D_method_is_using_secondary_rotation>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_forward_axis<class_AimModifier3D_method_set_forward_axis>`\ (\ index\: :ref:`int<class_int>`, axis\: :ref:`BoneAxis<enum_SkeletonModifier3D_BoneAxis>`\ ) |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_primary_rotation_axis<class_AimModifier3D_method_set_primary_rotation_axis>`\ (\ index\: :ref:`int<class_int>`, axis\: :ref:`Axis<enum_Vector3_Axis>`\ ) |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_relative<class_AimModifier3D_method_set_relative>`\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_use_euler<class_AimModifier3D_method_set_use_euler>`\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_use_secondary_rotation<class_AimModifier3D_method_set_use_secondary_rotation>`\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descriptions des propriétés
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------------------------------------------------------
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.. _class_AimModifier3D_property_setting_count:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **setting_count** = ``0`` :ref:`🔗<class_AimModifier3D_property_setting_count>`
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.. rst-class:: classref-property-setget
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- |void| **set_setting_count**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_setting_count**\ (\ )
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Le nombre de réglages dans le modificateur.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descriptions des méthodes
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--------------------------------------------------
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.. _class_AimModifier3D_method_get_forward_axis:
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.. rst-class:: classref-method
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:ref:`BoneAxis<enum_SkeletonModifier3D_BoneAxis>` **get_forward_axis**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_get_forward_axis>`
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Renvoie l'axe avant de l'os.
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_get_primary_rotation_axis:
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.. rst-class:: classref-method
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:ref:`Axis<enum_Vector3_Axis>` **get_primary_rotation_axis**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_get_primary_rotation_axis>`
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Renvoie l'axe de la première rotation. Il est activé seulement si :ref:`is_using_euler()<class_AimModifier3D_method_is_using_euler>` vaut ``true``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_is_relative:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_relative**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_is_relative>`
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Renvoie ``true`` si l'option Relative est activée dans le paramètre à l'index ``index``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_is_using_euler:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_using_euler**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_is_using_euler>`
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Renvoie ``true`` si elle fournit la rotation en utilisant les angles d'Euler.
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_is_using_secondary_rotation:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_using_secondary_rotation**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_is_using_secondary_rotation>`
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Renvoie ``true`` s'il fournit une rotation à deux axes. C'est activé seulement si :ref:`is_using_euler()<class_AimModifier3D_method_is_using_euler>` vaut ``true``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_set_forward_axis:
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.. rst-class:: classref-method
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|void| **set_forward_axis**\ (\ index\: :ref:`int<class_int>`, axis\: :ref:`BoneAxis<enum_SkeletonModifier3D_BoneAxis>`\ ) :ref:`🔗<class_AimModifier3D_method_set_forward_axis>`
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Définit l'axe avant de l'os.
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_set_primary_rotation_axis:
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.. rst-class:: classref-method
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|void| **set_primary_rotation_axis**\ (\ index\: :ref:`int<class_int>`, axis\: :ref:`Axis<enum_Vector3_Axis>`\ ) :ref:`🔗<class_AimModifier3D_method_set_primary_rotation_axis>`
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Définit l'axe de la première rotation. C'est activé seulement si :ref:`is_using_euler()<class_AimModifier3D_method_is_using_euler>` vaut ``true``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_set_relative:
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.. rst-class:: classref-method
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|void| **set_relative**\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_AimModifier3D_method_set_relative>`
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Sets relative option in the setting at ``index`` to ``enabled``.
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If sets ``enabled`` to ``true``, the rotation is applied relative to the pose.
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If sets ``enabled`` to ``false``, the rotation is applied relative to the rest. It means to replace the current pose with the **AimModifier3D**'s result.
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_set_use_euler:
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.. rst-class:: classref-method
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|void| **set_use_euler**\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_AimModifier3D_method_set_use_euler>`
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Si ``enabled`` vaut ``true``, il fournit la rotation en utilisant Euler.
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Si ``enabled`` vaut ``false``, il fournit la rotation en utilisant la rotation de l'arc généré par le vecteur de l'axe avant et le vecteur vers la référence.
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.. rst-class:: classref-item-separator
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----
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.. _class_AimModifier3D_method_set_use_secondary_rotation:
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.. rst-class:: classref-method
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|void| **set_use_secondary_rotation**\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_AimModifier3D_method_set_use_secondary_rotation>`
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Si ``enabled`` vaut ``true``, cela fournit une rotation par deux axes. C'est activé seulement si :ref:`is_using_euler()<class_AimModifier3D_method_is_using_euler>` vaut ``true``.
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.. |virtual| replace:: :abbr:`virtual (Cette méthode doit typiquement être redéfinie par l'utilisateur pour avoir un effet.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (Cette méthode n'a pas d'effets de bord. Elle ne modifie aucune des variables membres de l'instance.)`
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.. |vararg| replace:: :abbr:`vararg (Cette méthode accepte n'importe quel nombre d'arguments après ceux décris ici.)`
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.. |constructor| replace:: :abbr:`constructor (Cette méthode est utilisée pour construire un type.)`
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.. |static| replace:: :abbr:`static (Cette méthode n'a pas besoin d'instance pour être appelée, elle peut donc être directement appelée en utilisant le nom de la classe.)`
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.. |operator| replace:: :abbr:`operator (Cette méthode décrit un opérateur valide à utiliser avec ce type en tant qu'opérande gauche.)`
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.. |bitfield| replace:: :abbr:`BitField (Cette valeur est un nombre entier composé d'un masque de bits des options suivantes.)`
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.. |void| replace:: :abbr:`void (Aucune valeur de retour.)`
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