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233 lines
11 KiB
ReStructuredText
233 lines
11 KiB
ReStructuredText
:github_url: hide
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.. _class_VisualShaderNodeIntParameter:
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VisualShaderNodeIntParameter
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============================
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**Hereda:** :ref:`VisualShaderNodeParameter<class_VisualShaderNodeParameter>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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Un nodo de shader visual para el parámetro de shader (uniforme) de tipo :ref:`int<class_int>`.
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.. rst-class:: classref-introduction-group
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Descripción
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----------------------
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Un :ref:`VisualShaderNodeParameter<class_VisualShaderNodeParameter>` de tipo :ref:`int<class_int>`. Ofrece personalización adicional para el rango de valores aceptados.
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.. rst-class:: classref-reftable-group
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Propiedades
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----------------------
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.. table::
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:widths: auto
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
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| :ref:`int<class_int>` | :ref:`default_value<class_VisualShaderNodeIntParameter_property_default_value>` | ``0`` |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
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| :ref:`bool<class_bool>` | :ref:`default_value_enabled<class_VisualShaderNodeIntParameter_property_default_value_enabled>` | ``false`` |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
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| :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`enum_names<class_VisualShaderNodeIntParameter_property_enum_names>` | ``PackedStringArray()`` |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
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| :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` | :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` | ``0`` |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
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| :ref:`int<class_int>` | :ref:`max<class_VisualShaderNodeIntParameter_property_max>` | ``100`` |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
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| :ref:`int<class_int>` | :ref:`min<class_VisualShaderNodeIntParameter_property_min>` | ``0`` |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
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| :ref:`int<class_int>` | :ref:`step<class_VisualShaderNodeIntParameter_property_step>` | ``1`` |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Enumeraciones
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--------------------------
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.. _enum_VisualShaderNodeIntParameter_Hint:
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.. rst-class:: classref-enumeration
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enum **Hint**: :ref:`🔗<enum_VisualShaderNodeIntParameter_Hint>`
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.. _class_VisualShaderNodeIntParameter_constant_HINT_NONE:
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.. rst-class:: classref-enumeration-constant
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:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_NONE** = ``0``
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El parámetro no restringirá su valor.
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.. _class_VisualShaderNodeIntParameter_constant_HINT_RANGE:
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.. rst-class:: classref-enumeration-constant
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:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_RANGE** = ``1``
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El valor del parámetro debe estar dentro del rango :ref:`min<class_VisualShaderNodeIntParameter_property_min>`/:ref:`max<class_VisualShaderNodeIntParameter_property_max>` especificado.
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.. _class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP:
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.. rst-class:: classref-enumeration-constant
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:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_RANGE_STEP** = ``2``
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El valor del parámetro debe estar dentro del rango especificado, con el :ref:`step<class_VisualShaderNodeIntParameter_property_step>` dado entre los valores.
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.. _class_VisualShaderNodeIntParameter_constant_HINT_ENUM:
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.. rst-class:: classref-enumeration-constant
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:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_ENUM** = ``3``
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El parámetro utiliza un enum para asociar valores preestablecidos a nombres en el editor.
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.. _class_VisualShaderNodeIntParameter_constant_HINT_MAX:
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.. rst-class:: classref-enumeration-constant
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:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_MAX** = ``4``
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Representa el tamaño del enum :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>`.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descripciones de Propiedades
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--------------------------------------------------------
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.. _class_VisualShaderNodeIntParameter_property_default_value:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **default_value** = ``0`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_default_value>`
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.. rst-class:: classref-property-setget
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- |void| **set_default_value**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_default_value**\ (\ )
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Valor predeterminado de este parámetro, que se utilizará si no se establece externamente. :ref:`default_value_enabled<class_VisualShaderNodeIntParameter_property_default_value_enabled>` debe estar habilitado; de lo contrario, el valor predeterminado es ``0``.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeIntParameter_property_default_value_enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **default_value_enabled** = ``false`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_default_value_enabled>`
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.. rst-class:: classref-property-setget
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- |void| **set_default_value_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_default_value_enabled**\ (\ )
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Si es ``true``, el nodo tendrá un valor por defecto personalizado.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeIntParameter_property_enum_names:
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.. rst-class:: classref-property
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:ref:`PackedStringArray<class_PackedStringArray>` **enum_names** = ``PackedStringArray()`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_enum_names>`
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.. rst-class:: classref-property-setget
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- |void| **set_enum_names**\ (\ value\: :ref:`PackedStringArray<class_PackedStringArray>`\ )
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- :ref:`PackedStringArray<class_PackedStringArray>` **get_enum_names**\ (\ )
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Los nombres utilizados para la selección del enum en el editor. :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` debe ser :ref:`HINT_ENUM<class_VisualShaderNodeIntParameter_constant_HINT_ENUM>` para que esto tenga efecto.
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**Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedStringArray<class_PackedStringArray>` for more details.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeIntParameter_property_hint:
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.. rst-class:: classref-property
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:ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **hint** = ``0`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_hint>`
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.. rst-class:: classref-property-setget
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- |void| **set_hint**\ (\ value\: :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>`\ )
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- :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **get_hint**\ (\ )
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Sugerencia de rango de este nodo. Úsalo para personalizar el rango de parámetros válido.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeIntParameter_property_max:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **max** = ``100`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_max>`
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.. rst-class:: classref-property-setget
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- |void| **set_max**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_max**\ (\ )
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El valor máximo que puede tomar este parámetro. :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` debe ser :ref:`HINT_RANGE<class_VisualShaderNodeIntParameter_constant_HINT_RANGE>` o :ref:`HINT_RANGE_STEP<class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP>` para que esto tenga efecto.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeIntParameter_property_min:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **min** = ``0`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_min>`
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.. rst-class:: classref-property-setget
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- |void| **set_min**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_min**\ (\ )
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El valor mínimo que puede tomar este parámetro. :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` debe ser :ref:`HINT_RANGE<class_VisualShaderNodeIntParameter_constant_HINT_RANGE>` o :ref:`HINT_RANGE_STEP<class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP>` para que esto tenga efecto.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeIntParameter_property_step:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **step** = ``1`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_step>`
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.. rst-class:: classref-property-setget
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- |void| **set_step**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_step**\ (\ )
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El paso entre los valores del parámetro. Fuerza al parámetro a ser un múltiplo del valor dado. :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` debe ser :ref:`HINT_RANGE_STEP<class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP>` para que esto tenga efecto.
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.. |virtual| replace:: :abbr:`virtual (Normalmente, este método debería ser sobreescrito por el usuario para que tenga algún efecto.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (Este método no tiene efectos secundarios. No modifica ninguna de las variables miembro de la instancia.)`
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.. |vararg| replace:: :abbr:`vararg (Este método permite agregar cualquier número de argumentos después de los descritos aquí.)`
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.. |constructor| replace:: :abbr:`constructor (Este método se utiliza para construir un tipo.)`
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.. |static| replace:: :abbr:`static (Este método no necesita una instancia para ser llamado, por lo que puede llamarse directamente utilizando el nombre de la clase.)`
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.. |operator| replace:: :abbr:`operator (Este método describe un operador válido para usar con este tipo como operando izquierdo.)`
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.. |bitfield| replace:: :abbr:`BitField (Este valor es un entero compuesto como una máscara de bits de las siguientes banderas.)`
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.. |void| replace:: :abbr:`void (Sin valor de retorno.)`
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