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339 lines
20 KiB
ReStructuredText
339 lines
20 KiB
ReStructuredText
:github_url: hide
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.. _class_VisualShaderNodeGroupBase:
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VisualShaderNodeGroupBase
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=========================
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**Hereda:** :ref:`VisualShaderNodeResizableBase<class_VisualShaderNodeResizableBase>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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**Heredado por:** :ref:`VisualShaderNodeExpression<class_VisualShaderNodeExpression>`
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Clase base para una familia de nodos con número variable de puertos de entrada y salida dentro del gráfico de shader visual.
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.. rst-class:: classref-introduction-group
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Descripción
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----------------------
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Actualmente, no tiene un uso directo, usa las clases derivadas en su lugar.
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.. rst-class:: classref-reftable-group
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Métodos
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--------------
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.. table::
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:widths: auto
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`add_input_port<class_VisualShaderNodeGroupBase_method_add_input_port>`\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`add_output_port<class_VisualShaderNodeGroupBase_method_add_output_port>`\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`clear_input_ports<class_VisualShaderNodeGroupBase_method_clear_input_ports>`\ (\ ) |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`clear_output_ports<class_VisualShaderNodeGroupBase_method_clear_output_ports>`\ (\ ) |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_free_input_port_id<class_VisualShaderNodeGroupBase_method_get_free_input_port_id>`\ (\ ) |const| |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_free_output_port_id<class_VisualShaderNodeGroupBase_method_get_free_output_port_id>`\ (\ ) |const| |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_input_port_count<class_VisualShaderNodeGroupBase_method_get_input_port_count>`\ (\ ) |const| |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_inputs<class_VisualShaderNodeGroupBase_method_get_inputs>`\ (\ ) |const| |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_output_port_count<class_VisualShaderNodeGroupBase_method_get_output_port_count>`\ (\ ) |const| |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_outputs<class_VisualShaderNodeGroupBase_method_get_outputs>`\ (\ ) |const| |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`has_input_port<class_VisualShaderNodeGroupBase_method_has_input_port>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`has_output_port<class_VisualShaderNodeGroupBase_method_has_output_port>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_valid_port_name<class_VisualShaderNodeGroupBase_method_is_valid_port_name>`\ (\ name\: :ref:`String<class_String>`\ ) |const| |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`remove_input_port<class_VisualShaderNodeGroupBase_method_remove_input_port>`\ (\ id\: :ref:`int<class_int>`\ ) |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`remove_output_port<class_VisualShaderNodeGroupBase_method_remove_output_port>`\ (\ id\: :ref:`int<class_int>`\ ) |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_input_port_name<class_VisualShaderNodeGroupBase_method_set_input_port_name>`\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_input_port_type<class_VisualShaderNodeGroupBase_method_set_input_port_type>`\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`\ ) |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_inputs<class_VisualShaderNodeGroupBase_method_set_inputs>`\ (\ inputs\: :ref:`String<class_String>`\ ) |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_output_port_name<class_VisualShaderNodeGroupBase_method_set_output_port_name>`\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_output_port_type<class_VisualShaderNodeGroupBase_method_set_output_port_type>`\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`\ ) |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_outputs<class_VisualShaderNodeGroupBase_method_set_outputs>`\ (\ outputs\: :ref:`String<class_String>`\ ) |
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+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descripciones de Métodos
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------------------------------------------------
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.. _class_VisualShaderNodeGroupBase_method_add_input_port:
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.. rst-class:: classref-method
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|void| **add_input_port**\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_add_input_port>`
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Añade un puerto de entrada con el ``type`` especificado (véase :ref:`PortType<enum_VisualShaderNode_PortType>`) y el ``name``.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_add_output_port:
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.. rst-class:: classref-method
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|void| **add_output_port**\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_add_output_port>`
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Añade un puerto de salida con el ``type`` especificado (véase :ref:`PortType<enum_VisualShaderNode_PortType>`) y el ``name``.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_clear_input_ports:
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.. rst-class:: classref-method
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|void| **clear_input_ports**\ (\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_clear_input_ports>`
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Elimina todos los puertos de entrada especificados previamente.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_clear_output_ports:
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.. rst-class:: classref-method
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|void| **clear_output_ports**\ (\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_clear_output_ports>`
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Elimina todos los puertos de salida especificados previamente.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_get_free_input_port_id:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_free_input_port_id**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_free_input_port_id>`
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Devuelve un ID de puerto de entrada libre que puede ser usado en :ref:`add_input_port()<class_VisualShaderNodeGroupBase_method_add_input_port>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_get_free_output_port_id:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_free_output_port_id**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_free_output_port_id>`
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Devuelve un ID de puerto de salida libre que puede ser usado en :ref:`add_output_port()<class_VisualShaderNodeGroupBase_method_add_output_port>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_get_input_port_count:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_input_port_count**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_input_port_count>`
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Devuelve el número de puertos de entrada en uso. Alternativa para :ref:`get_free_input_port_id()<class_VisualShaderNodeGroupBase_method_get_free_input_port_id>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_get_inputs:
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.. rst-class:: classref-method
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:ref:`String<class_String>` **get_inputs**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_inputs>`
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Devuelve una descripción de :ref:`String<class_String>` de los puertos de entrada como una lista separada por dos puntos usando el formato ``id,type,name;`` (véase :ref:`add_input_port()<class_VisualShaderNodeGroupBase_method_add_input_port>`).
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_get_output_port_count:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_output_port_count**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_output_port_count>`
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Devuelve el número de puertos de salida en uso. Alternativa para :ref:`get_free_output_port_id()<class_VisualShaderNodeGroupBase_method_get_free_output_port_id>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_get_outputs:
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.. rst-class:: classref-method
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:ref:`String<class_String>` **get_outputs**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_outputs>`
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Devuelve una descripción de :ref:`String<class_String>` de los puertos de salida como una lista separada por dos puntos usando el formato ``id,type,name;`` (véase :ref:`add_output_port()<class_VisualShaderNodeGroupBase_method_add_output_port>`).
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_has_input_port:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **has_input_port**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_has_input_port>`
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Devuelve ``true`` si existe el puerto de entrada especificado.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_has_output_port:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **has_output_port**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_has_output_port>`
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Devuelve ``true`` si existe el puerto de salida especificado.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_is_valid_port_name:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_valid_port_name**\ (\ name\: :ref:`String<class_String>`\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_is_valid_port_name>`
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Devuelve ``true`` si el nombre del puerto especificado no sobrescribe un nombre de puerto existente y es válido dentro del shader.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_remove_input_port:
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.. rst-class:: classref-method
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|void| **remove_input_port**\ (\ id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_remove_input_port>`
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Elimina el puerto de entrada especificado.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_remove_output_port:
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.. rst-class:: classref-method
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|void| **remove_output_port**\ (\ id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_remove_output_port>`
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Elimina el puerto de salida especificado.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_set_input_port_name:
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.. rst-class:: classref-method
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|void| **set_input_port_name**\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_input_port_name>`
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Renombra el puerto de entrada especificado.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_set_input_port_type:
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.. rst-class:: classref-method
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|void| **set_input_port_type**\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_input_port_type>`
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Establece el tipo de puerto de entrada especificado (véase :ref:`PortType<enum_VisualShaderNode_PortType>`).
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_set_inputs:
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.. rst-class:: classref-method
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|void| **set_inputs**\ (\ inputs\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_inputs>`
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Define todos los puertos de entrada usando una :ref:`String<class_String>` formateada como una lista separada por dos puntos: ``id,type,name;`` (véase :ref:`add_input_port()<class_VisualShaderNodeGroupBase_method_add_input_port>`).
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_set_output_port_name:
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.. rst-class:: classref-method
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|void| **set_output_port_name**\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_output_port_name>`
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Renombra el puerto de salida especificado.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_set_output_port_type:
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.. rst-class:: classref-method
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|void| **set_output_port_type**\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_output_port_type>`
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Establece el tipo de puerto de salida especificado (véase :ref:`PortType<enum_VisualShaderNode_PortType>`).
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualShaderNodeGroupBase_method_set_outputs:
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.. rst-class:: classref-method
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|void| **set_outputs**\ (\ outputs\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_outputs>`
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Define todos los puertos de salida utilizando una :ref:`String<class_String>` formateada como una lista separada por dos puntos: ``id, type, name;`` (véase :ref:`add_output_port()<class_VisualShaderNodeGroupBase_method_add_output_port>`).
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.. |virtual| replace:: :abbr:`virtual (Normalmente, este método debería ser sobreescrito por el usuario para que tenga algún efecto.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (Este método no tiene efectos secundarios. No modifica ninguna de las variables miembro de la instancia.)`
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.. |vararg| replace:: :abbr:`vararg (Este método permite agregar cualquier número de argumentos después de los descritos aquí.)`
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.. |constructor| replace:: :abbr:`constructor (Este método se utiliza para construir un tipo.)`
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.. |static| replace:: :abbr:`static (Este método no necesita una instancia para ser llamado, por lo que puede llamarse directamente utilizando el nombre de la clase.)`
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.. |operator| replace:: :abbr:`operator (Este método describe un operador válido para usar con este tipo como operando izquierdo.)`
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.. |bitfield| replace:: :abbr:`BitField (Este valor es un entero compuesto como una máscara de bits de las siguientes banderas.)`
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.. |void| replace:: :abbr:`void (Sin valor de retorno.)`
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