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godot-docs-l10n/classes/es/class_texture3d.rst

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.. _class_Texture3D:
Texture3D
=========
**Hereda:** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
**Heredado por:** :ref:`CompressedTexture3D<class_CompressedTexture3D>`, :ref:`ImageTexture3D<class_ImageTexture3D>`, :ref:`NoiseTexture3D<class_NoiseTexture3D>`, :ref:`PlaceholderTexture3D<class_PlaceholderTexture3D>`, :ref:`Texture3DRD<class_Texture3DRD>`
Clase base para texturas tridimensionales.
.. rst-class:: classref-introduction-group
Descripción
----------------------
Clase base para :ref:`ImageTexture3D<class_ImageTexture3D>` y :ref:`CompressedTexture3D<class_CompressedTexture3D>`. No se puede usar directamente, pero contiene todas las funciones necesarias para acceder a los tipos de recursos derivados. **Texture3D** es la clase base para todos los tipos de texturas tridimensionales. Véase también :ref:`TextureLayered<class_TextureLayered>`.
Todas las imágenes deben tener el mismo ancho, alto y número de niveles de mipmap.
Para crear un archivo de textura de este tipo, vuelve a importar tus archivos de imagen utilizando los preajustes de importación del Editor de Godot.
.. rst-class:: classref-reftable-group
Métodos
--------------
.. table::
:widths: auto
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\] | :ref:`_get_data<class_Texture3D_private_method__get_data>`\ (\ ) |virtual| |required| |const| |
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`_get_depth<class_Texture3D_private_method__get_depth>`\ (\ ) |virtual| |required| |const| |
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`Format<enum_Image_Format>` | :ref:`_get_format<class_Texture3D_private_method__get_format>`\ (\ ) |virtual| |required| |const| |
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`_get_height<class_Texture3D_private_method__get_height>`\ (\ ) |virtual| |required| |const| |
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`_get_width<class_Texture3D_private_method__get_width>`\ (\ ) |virtual| |required| |const| |
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`_has_mipmaps<class_Texture3D_private_method__has_mipmaps>`\ (\ ) |virtual| |required| |const| |
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`Resource<class_Resource>` | :ref:`create_placeholder<class_Texture3D_method_create_placeholder>`\ (\ ) |const| |
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\] | :ref:`get_data<class_Texture3D_method_get_data>`\ (\ ) |const| |
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_depth<class_Texture3D_method_get_depth>`\ (\ ) |const| |
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`Format<enum_Image_Format>` | :ref:`get_format<class_Texture3D_method_get_format>`\ (\ ) |const| |
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_height<class_Texture3D_method_get_height>`\ (\ ) |const| |
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_width<class_Texture3D_method_get_width>`\ (\ ) |const| |
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_mipmaps<class_Texture3D_method_has_mipmaps>`\ (\ ) |const| |
+--------------------------------------------------------+-----------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Descripciones de Métodos
------------------------------------------------
.. _class_Texture3D_private_method__get_data:
.. rst-class:: classref-method
:ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\] **_get_data**\ (\ ) |virtual| |required| |const| :ref:`🔗<class_Texture3D_private_method__get_data>`
Llamado cuando se consultan los datos de **Texture3D**.
.. rst-class:: classref-item-separator
----
.. _class_Texture3D_private_method__get_depth:
.. rst-class:: classref-method
:ref:`int<class_int>` **_get_depth**\ (\ ) |virtual| |required| |const| :ref:`🔗<class_Texture3D_private_method__get_depth>`
Llamado cuando se consulta la profundidad de **Texture3D**.
.. rst-class:: classref-item-separator
----
.. _class_Texture3D_private_method__get_format:
.. rst-class:: classref-method
:ref:`Format<enum_Image_Format>` **_get_format**\ (\ ) |virtual| |required| |const| :ref:`🔗<class_Texture3D_private_method__get_format>`
Llamado cuando se consulta el formato de **Texture3D**.
.. rst-class:: classref-item-separator
----
.. _class_Texture3D_private_method__get_height:
.. rst-class:: classref-method
:ref:`int<class_int>` **_get_height**\ (\ ) |virtual| |required| |const| :ref:`🔗<class_Texture3D_private_method__get_height>`
Llamado cuando se consulta la altura de **Texture3D**.
.. rst-class:: classref-item-separator
----
.. _class_Texture3D_private_method__get_width:
.. rst-class:: classref-method
:ref:`int<class_int>` **_get_width**\ (\ ) |virtual| |required| |const| :ref:`🔗<class_Texture3D_private_method__get_width>`
Llamado cuando se consulta el ancho de **Texture3D**.
.. rst-class:: classref-item-separator
----
.. _class_Texture3D_private_method__has_mipmaps:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **_has_mipmaps**\ (\ ) |virtual| |required| |const| :ref:`🔗<class_Texture3D_private_method__has_mipmaps>`
Llamado cuando se consulta la presencia de mipmaps en **Texture3D**.
.. rst-class:: classref-item-separator
----
.. _class_Texture3D_method_create_placeholder:
.. rst-class:: classref-method
:ref:`Resource<class_Resource>` **create_placeholder**\ (\ ) |const| :ref:`🔗<class_Texture3D_method_create_placeholder>`
Crea una versión de marcador de posición de este recurso (:ref:`PlaceholderTexture3D<class_PlaceholderTexture3D>`).
.. rst-class:: classref-item-separator
----
.. _class_Texture3D_method_get_data:
.. rst-class:: classref-method
:ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\] **get_data**\ (\ ) |const| :ref:`🔗<class_Texture3D_method_get_data>`
Devuelve los datos de **Texture3D** como un array de :ref:`Image<class_Image>`\ s. Cada :ref:`Image<class_Image>` representa una *rebanada* de la **Texture3D**, con diferentes rebanadas que se asignan a diferentes niveles de profundidad (eje Z).
.. rst-class:: classref-item-separator
----
.. _class_Texture3D_method_get_depth:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_depth**\ (\ ) |const| :ref:`🔗<class_Texture3D_method_get_depth>`
Devuelve la profundidad de **Texture3D** en píxeles. La profundidad se representa típicamente por el eje Z (una dimensión no presente en :ref:`Texture2D<class_Texture2D>`).
.. rst-class:: classref-item-separator
----
.. _class_Texture3D_method_get_format:
.. rst-class:: classref-method
:ref:`Format<enum_Image_Format>` **get_format**\ (\ ) |const| :ref:`🔗<class_Texture3D_method_get_format>`
Devuelve el formato actual utilizado por esta textura.
.. rst-class:: classref-item-separator
----
.. _class_Texture3D_method_get_height:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_height**\ (\ ) |const| :ref:`🔗<class_Texture3D_method_get_height>`
Devuelve la altura de la **Texture3D** en píxeles. La altura se representa típicamente por el eje Y.
.. rst-class:: classref-item-separator
----
.. _class_Texture3D_method_get_width:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_width**\ (\ ) |const| :ref:`🔗<class_Texture3D_method_get_width>`
Devuelve el ancho de la **Texture3D** en píxeles. El ancho se representa típicamente por el eje X.
.. rst-class:: classref-item-separator
----
.. _class_Texture3D_method_has_mipmaps:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **has_mipmaps**\ (\ ) |const| :ref:`🔗<class_Texture3D_method_has_mipmaps>`
Devuelve ``true`` si la **Texture3D** ha generado mipmaps.
.. |virtual| replace:: :abbr:`virtual (Normalmente, este método debería ser sobreescrito por el usuario para que tenga algún efecto.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Este método no tiene efectos secundarios. No modifica ninguna de las variables miembro de la instancia.)`
.. |vararg| replace:: :abbr:`vararg (Este método permite agregar cualquier número de argumentos después de los descritos aquí.)`
.. |constructor| replace:: :abbr:`constructor (Este método se utiliza para construir un tipo.)`
.. |static| replace:: :abbr:`static (Este método no necesita una instancia para ser llamado, por lo que puede llamarse directamente utilizando el nombre de la clase.)`
.. |operator| replace:: :abbr:`operator (Este método describe un operador válido para usar con este tipo como operando izquierdo.)`
.. |bitfield| replace:: :abbr:`BitField (Este valor es un entero compuesto como una máscara de bits de las siguientes banderas.)`
.. |void| replace:: :abbr:`void (Sin valor de retorno.)`