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godot-docs-l10n/classes/es/class_skinreference.rst
2025-12-19 14:34:07 +01:00

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.. _class_SkinReference:
SkinReference
=============
**Hereda:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Un objeto contenedor con conteo de referencias para un RID de esqueleto usado en el :ref:`RenderingServer<class_RenderingServer>`.
.. rst-class:: classref-introduction-group
Descripción
----------------------
An internal object containing a mapping from a :ref:`Skin<class_Skin>` used within the context of a particular :ref:`MeshInstance3D<class_MeshInstance3D>` to refer to the skeleton's :ref:`RID<class_RID>` in the RenderingServer.
See also :ref:`MeshInstance3D.get_skin_reference()<class_MeshInstance3D_method_get_skin_reference>` and :ref:`RenderingServer.instance_attach_skeleton()<class_RenderingServer_method_instance_attach_skeleton>`.
Note that despite the similar naming, the skeleton RID used in the :ref:`RenderingServer<class_RenderingServer>` does not have a direct one-to-one correspondence to a :ref:`Skeleton3D<class_Skeleton3D>` node.
In particular, a :ref:`Skeleton3D<class_Skeleton3D>` node with no :ref:`MeshInstance3D<class_MeshInstance3D>` children may be unknown to the :ref:`RenderingServer<class_RenderingServer>`.
On the other hand, a :ref:`Skeleton3D<class_Skeleton3D>` with multiple :ref:`MeshInstance3D<class_MeshInstance3D>` nodes which each have different :ref:`MeshInstance3D.skin<class_MeshInstance3D_property_skin>` objects may have multiple SkinReference instances (and hence, multiple skeleton :ref:`RID<class_RID>`\ s).
.. rst-class:: classref-reftable-group
Métodos
--------------
.. table::
:widths: auto
+-------------------------+----------------------------------------------------------------------------+
| :ref:`RID<class_RID>` | :ref:`get_skeleton<class_SkinReference_method_get_skeleton>`\ (\ ) |const| |
+-------------------------+----------------------------------------------------------------------------+
| :ref:`Skin<class_Skin>` | :ref:`get_skin<class_SkinReference_method_get_skin>`\ (\ ) |const| |
+-------------------------+----------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Descripciones de Métodos
------------------------------------------------
.. _class_SkinReference_method_get_skeleton:
.. rst-class:: classref-method
:ref:`RID<class_RID>` **get_skeleton**\ (\ ) |const| :ref:`🔗<class_SkinReference_method_get_skeleton>`
Returns the :ref:`RID<class_RID>` owned by this SkinReference, as returned by :ref:`RenderingServer.skeleton_create()<class_RenderingServer_method_skeleton_create>`.
.. rst-class:: classref-item-separator
----
.. _class_SkinReference_method_get_skin:
.. rst-class:: classref-method
:ref:`Skin<class_Skin>` **get_skin**\ (\ ) |const| :ref:`🔗<class_SkinReference_method_get_skin>`
Returns the :ref:`Skin<class_Skin>` connected to this SkinReference. In the case of :ref:`MeshInstance3D<class_MeshInstance3D>` with no :ref:`MeshInstance3D.skin<class_MeshInstance3D_property_skin>` assigned, this will reference an internal default :ref:`Skin<class_Skin>` owned by that :ref:`MeshInstance3D<class_MeshInstance3D>`.
Note that a single :ref:`Skin<class_Skin>` may have more than one **SkinReference** in the case that it is shared by meshes across multiple :ref:`Skeleton3D<class_Skeleton3D>` nodes.
.. |virtual| replace:: :abbr:`virtual (Normalmente, este método debería ser sobreescrito por el usuario para que tenga algún efecto.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Este método no tiene efectos secundarios. No modifica ninguna de las variables miembro de la instancia.)`
.. |vararg| replace:: :abbr:`vararg (Este método permite agregar cualquier número de argumentos después de los descritos aquí.)`
.. |constructor| replace:: :abbr:`constructor (Este método se utiliza para construir un tipo.)`
.. |static| replace:: :abbr:`static (Este método no necesita una instancia para ser llamado, por lo que puede llamarse directamente utilizando el nombre de la clase.)`
.. |operator| replace:: :abbr:`operator (Este método describe un operador válido para usar con este tipo como operando izquierdo.)`
.. |bitfield| replace:: :abbr:`BitField (Este valor es un entero compuesto como una máscara de bits de las siguientes banderas.)`
.. |void| replace:: :abbr:`void (Sin valor de retorno.)`