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39 lines
2.5 KiB
ReStructuredText
39 lines
2.5 KiB
ReStructuredText
:github_url: hide
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.. _class_ShaderGlobalsOverride:
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ShaderGlobalsOverride
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=====================
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**Hereda:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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A node used to override global shader parameters' values in a scene.
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.. rst-class:: classref-introduction-group
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Descripción
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----------------------
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Similar to how a :ref:`WorldEnvironment<class_WorldEnvironment>` node can be used to override the environment while a specific scene is loaded, **ShaderGlobalsOverride** can be used to override global shader parameters temporarily. Once the node is removed, the project-wide values for the global shader parameters are restored. See the :ref:`RenderingServer<class_RenderingServer>` ``global_shader_parameter_*`` methods for more information.
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\ **Note:** Only one **ShaderGlobalsOverride** can be used per scene. If there is more than one **ShaderGlobalsOverride** node in the scene tree, only the first node (in tree order) will be taken into account.
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\ **Note:** All **ShaderGlobalsOverride** nodes are made part of a ``"shader_overrides_group"`` group when they are added to the scene tree. The currently active **ShaderGlobalsOverride** node also has a ``"shader_overrides_group_active"`` group added to it. You can use this to check which **ShaderGlobalsOverride** node is currently active.
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.. rst-class:: classref-introduction-group
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Tutoriales
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--------------------
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- :doc:`Lenguaje de shading <../tutorials/shaders/shader_reference/shading_language>`
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.. |virtual| replace:: :abbr:`virtual (Normalmente, este método debería ser sobreescrito por el usuario para que tenga algún efecto.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (Este método no tiene efectos secundarios. No modifica ninguna de las variables miembro de la instancia.)`
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.. |vararg| replace:: :abbr:`vararg (Este método permite agregar cualquier número de argumentos después de los descritos aquí.)`
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.. |constructor| replace:: :abbr:`constructor (Este método se utiliza para construir un tipo.)`
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.. |static| replace:: :abbr:`static (Este método no necesita una instancia para ser llamado, por lo que puede llamarse directamente utilizando el nombre de la clase.)`
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.. |operator| replace:: :abbr:`operator (Este método describe un operador válido para usar con este tipo como operando izquierdo.)`
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.. |bitfield| replace:: :abbr:`BitField (Este valor es un entero compuesto como una máscara de bits de las siguientes banderas.)`
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.. |void| replace:: :abbr:`void (Sin valor de retorno.)`
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