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225 lines
11 KiB
ReStructuredText
225 lines
11 KiB
ReStructuredText
:github_url: hide
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.. _class_PhysicsTestMotionResult2D:
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PhysicsTestMotionResult2D
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=========================
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**Hereda:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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Describe el movimiento y el resultado de la colisión de :ref:`PhysicsServer2D.body_test_motion()<class_PhysicsServer2D_method_body_test_motion>`.
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.. rst-class:: classref-introduction-group
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Descripción
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----------------------
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Describe el movimiento y el resultado de la colisión de :ref:`PhysicsServer2D.body_test_motion()<class_PhysicsServer2D_method_body_test_motion>`.
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.. rst-class:: classref-reftable-group
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Métodos
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--------------
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.. table::
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:widths: auto
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Object<class_Object>` | :ref:`get_collider<class_PhysicsTestMotionResult2D_method_get_collider>`\ (\ ) |const| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_collider_id<class_PhysicsTestMotionResult2D_method_get_collider_id>`\ (\ ) |const| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`RID<class_RID>` | :ref:`get_collider_rid<class_PhysicsTestMotionResult2D_method_get_collider_rid>`\ (\ ) |const| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_collider_shape<class_PhysicsTestMotionResult2D_method_get_collider_shape>`\ (\ ) |const| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`get_collider_velocity<class_PhysicsTestMotionResult2D_method_get_collider_velocity>`\ (\ ) |const| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_collision_depth<class_PhysicsTestMotionResult2D_method_get_collision_depth>`\ (\ ) |const| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_collision_local_shape<class_PhysicsTestMotionResult2D_method_get_collision_local_shape>`\ (\ ) |const| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`get_collision_normal<class_PhysicsTestMotionResult2D_method_get_collision_normal>`\ (\ ) |const| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`get_collision_point<class_PhysicsTestMotionResult2D_method_get_collision_point>`\ (\ ) |const| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_collision_safe_fraction<class_PhysicsTestMotionResult2D_method_get_collision_safe_fraction>`\ (\ ) |const| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_collision_unsafe_fraction<class_PhysicsTestMotionResult2D_method_get_collision_unsafe_fraction>`\ (\ ) |const| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`get_remainder<class_PhysicsTestMotionResult2D_method_get_remainder>`\ (\ ) |const| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`get_travel<class_PhysicsTestMotionResult2D_method_get_travel>`\ (\ ) |const| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descripciones de Métodos
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------------------------------------------------
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.. _class_PhysicsTestMotionResult2D_method_get_collider:
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.. rst-class:: classref-method
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:ref:`Object<class_Object>` **get_collider**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collider>`
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Devuelve el :ref:`Object<class_Object>` adjunto al cuerpo que colisiona, si se produjo una colisión.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsTestMotionResult2D_method_get_collider_id:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_collider_id**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collider_id>`
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Returns the unique instance ID of the colliding body's attached :ref:`Object<class_Object>`, if a collision occurred. See :ref:`Object.get_instance_id()<class_Object_method_get_instance_id>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsTestMotionResult2D_method_get_collider_rid:
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.. rst-class:: classref-method
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:ref:`RID<class_RID>` **get_collider_rid**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collider_rid>`
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Devuelve el :ref:`RID<class_RID>` del cuerpo que colisiona usado por :ref:`PhysicsServer2D<class_PhysicsServer2D>`, si se produjo una colisión.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsTestMotionResult2D_method_get_collider_shape:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_collider_shape**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collider_shape>`
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Devuelve el índice de la forma del cuerpo que colisiona, si se produjo una colisión. Véase :ref:`CollisionObject2D<class_CollisionObject2D>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsTestMotionResult2D_method_get_collider_velocity:
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.. rst-class:: classref-method
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:ref:`Vector2<class_Vector2>` **get_collider_velocity**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collider_velocity>`
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Devuelve la velocidad del cuerpo que colisiona, si se produjo una colisión.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsTestMotionResult2D_method_get_collision_depth:
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.. rst-class:: classref-method
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:ref:`float<class_float>` **get_collision_depth**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collision_depth>`
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Devuelve la longitud de la superposición a lo largo de la normal de colisión, si se produjo una colisión.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsTestMotionResult2D_method_get_collision_local_shape:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_collision_local_shape**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collision_local_shape>`
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Devuelve la forma de colisión del objeto en movimiento, si se produjo una colisión.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsTestMotionResult2D_method_get_collision_normal:
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.. rst-class:: classref-method
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:ref:`Vector2<class_Vector2>` **get_collision_normal**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collision_normal>`
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Devuelve la normal de la forma del cuerpo que colisiona en el punto de colisión, si se produjo una colisión.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsTestMotionResult2D_method_get_collision_point:
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.. rst-class:: classref-method
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:ref:`Vector2<class_Vector2>` **get_collision_point**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collision_point>`
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Devuelve el punto de colisión en coordenadas globales, si se produjo una colisión.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsTestMotionResult2D_method_get_collision_safe_fraction:
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.. rst-class:: classref-method
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:ref:`float<class_float>` **get_collision_safe_fraction**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collision_safe_fraction>`
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Devuelve la fracción máxima del movimiento que puede ocurrir sin una colisión, entre ``0`` y ``1``.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsTestMotionResult2D_method_get_collision_unsafe_fraction:
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.. rst-class:: classref-method
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:ref:`float<class_float>` **get_collision_unsafe_fraction**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_collision_unsafe_fraction>`
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Devuelve la fracción mínima del movimiento necesaria para colisionar, si se produjo una colisión, entre ``0`` y ``1``.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsTestMotionResult2D_method_get_remainder:
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.. rst-class:: classref-method
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:ref:`Vector2<class_Vector2>` **get_remainder**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_remainder>`
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Devuelve el vector de movimiento restante del objeto en movimiento.
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.. rst-class:: classref-item-separator
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----
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.. _class_PhysicsTestMotionResult2D_method_get_travel:
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.. rst-class:: classref-method
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:ref:`Vector2<class_Vector2>` **get_travel**\ (\ ) |const| :ref:`🔗<class_PhysicsTestMotionResult2D_method_get_travel>`
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Devuelve la distancia que el objeto en movimiento recorrió antes de la colisión.
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.. |virtual| replace:: :abbr:`virtual (Normalmente, este método debería ser sobreescrito por el usuario para que tenga algún efecto.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (Este método no tiene efectos secundarios. No modifica ninguna de las variables miembro de la instancia.)`
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.. |vararg| replace:: :abbr:`vararg (Este método permite agregar cualquier número de argumentos después de los descritos aquí.)`
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.. |constructor| replace:: :abbr:`constructor (Este método se utiliza para construir un tipo.)`
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.. |static| replace:: :abbr:`static (Este método no necesita una instancia para ser llamado, por lo que puede llamarse directamente utilizando el nombre de la clase.)`
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.. |operator| replace:: :abbr:`operator (Este método describe un operador válido para usar con este tipo como operando izquierdo.)`
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.. |bitfield| replace:: :abbr:`BitField (Este valor es un entero compuesto como una máscara de bits de las siguientes banderas.)`
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.. |void| replace:: :abbr:`void (Sin valor de retorno.)`
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