Files
godot-docs-l10n/classes/es/class_occluder3d.rst

82 lines
3.5 KiB
ReStructuredText

:github_url: hide
.. _class_Occluder3D:
Occluder3D
==========
**Hereda:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
**Heredado por:** :ref:`ArrayOccluder3D<class_ArrayOccluder3D>`, :ref:`BoxOccluder3D<class_BoxOccluder3D>`, :ref:`PolygonOccluder3D<class_PolygonOccluder3D>`, :ref:`QuadOccluder3D<class_QuadOccluder3D>`, :ref:`SphereOccluder3D<class_SphereOccluder3D>`
Occluder shape resource for use with occlusion culling in :ref:`OccluderInstance3D<class_OccluderInstance3D>`.
.. rst-class:: classref-introduction-group
Descripción
----------------------
**Occluder3D** stores an occluder shape that can be used by the engine's occlusion culling system.
See :ref:`OccluderInstance3D<class_OccluderInstance3D>`'s documentation for instructions on setting up occlusion culling.
.. rst-class:: classref-introduction-group
Tutoriales
--------------------
- :doc:`Occlusion Culling <../tutorials/3d/occlusion_culling>`
.. rst-class:: classref-reftable-group
Métodos
--------------
.. table::
:widths: auto
+-----------------------------------------------------+-------------------------------------------------------------------------+
| :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`get_indices<class_Occluder3D_method_get_indices>`\ (\ ) |const| |
+-----------------------------------------------------+-------------------------------------------------------------------------+
| :ref:`PackedVector3Array<class_PackedVector3Array>` | :ref:`get_vertices<class_Occluder3D_method_get_vertices>`\ (\ ) |const| |
+-----------------------------------------------------+-------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Descripciones de Métodos
------------------------------------------------
.. _class_Occluder3D_method_get_indices:
.. rst-class:: classref-method
:ref:`PackedInt32Array<class_PackedInt32Array>` **get_indices**\ (\ ) |const| :ref:`🔗<class_Occluder3D_method_get_indices>`
Returns the occluder shape's vertex indices.
.. rst-class:: classref-item-separator
----
.. _class_Occluder3D_method_get_vertices:
.. rst-class:: classref-method
:ref:`PackedVector3Array<class_PackedVector3Array>` **get_vertices**\ (\ ) |const| :ref:`🔗<class_Occluder3D_method_get_vertices>`
Returns the occluder shape's vertex positions.
.. |virtual| replace:: :abbr:`virtual (Normalmente, este método debería ser sobreescrito por el usuario para que tenga algún efecto.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Este método no tiene efectos secundarios. No modifica ninguna de las variables miembro de la instancia.)`
.. |vararg| replace:: :abbr:`vararg (Este método permite agregar cualquier número de argumentos después de los descritos aquí.)`
.. |constructor| replace:: :abbr:`constructor (Este método se utiliza para construir un tipo.)`
.. |static| replace:: :abbr:`static (Este método no necesita una instancia para ser llamado, por lo que puede llamarse directamente utilizando el nombre de la clase.)`
.. |operator| replace:: :abbr:`operator (Este método describe un operador válido para usar con este tipo como operando izquierdo.)`
.. |bitfield| replace:: :abbr:`BitField (Este valor es un entero compuesto como una máscara de bits de las siguientes banderas.)`
.. |void| replace:: :abbr:`void (Sin valor de retorno.)`