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2195 lines
104 KiB
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2195 lines
104 KiB
ReStructuredText
:github_url: hide
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.. _class_Generic6DOFJoint3D:
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Generic6DOFJoint3D
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==================
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**Eredita:** :ref:`Joint3D<class_Joint3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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Un giunto fisico che consente movimenti e rotazioni complessi tra due corpi di fisica 3D.
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.. rst-class:: classref-introduction-group
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Descrizione
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----------------------
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Il giunto **Generic6DOFJoint3D** ("6 Degrees Of Freedom", ovvero "6 gradi di libertà") consente di implementare tipi personalizzati di giunti bloccando la rotazione e la traslazione di determinati assi.
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I primi 3 DOF rappresentano il moto lineare dei corpi fisici e gli ultimi 3 DOF rappresentano il moto angolare dei corpi fisici. Ogni asse può essere bloccato o limitato.
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.. rst-class:: classref-reftable-group
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Proprietà
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------------------
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.. table::
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:widths: auto
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_x/damping<class_Generic6DOFJoint3D_property_angular_limit_x/damping>` | ``1.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`angular_limit_x/enabled<class_Generic6DOFJoint3D_property_angular_limit_x/enabled>` | ``true`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_x/erp<class_Generic6DOFJoint3D_property_angular_limit_x/erp>` | ``0.5`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_x/force_limit<class_Generic6DOFJoint3D_property_angular_limit_x/force_limit>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_x/lower_angle<class_Generic6DOFJoint3D_property_angular_limit_x/lower_angle>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_x/restitution<class_Generic6DOFJoint3D_property_angular_limit_x/restitution>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_x/softness<class_Generic6DOFJoint3D_property_angular_limit_x/softness>` | ``0.5`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_x/upper_angle<class_Generic6DOFJoint3D_property_angular_limit_x/upper_angle>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_y/damping<class_Generic6DOFJoint3D_property_angular_limit_y/damping>` | ``1.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`angular_limit_y/enabled<class_Generic6DOFJoint3D_property_angular_limit_y/enabled>` | ``true`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_y/erp<class_Generic6DOFJoint3D_property_angular_limit_y/erp>` | ``0.5`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_y/force_limit<class_Generic6DOFJoint3D_property_angular_limit_y/force_limit>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_y/lower_angle<class_Generic6DOFJoint3D_property_angular_limit_y/lower_angle>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_y/restitution<class_Generic6DOFJoint3D_property_angular_limit_y/restitution>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_y/softness<class_Generic6DOFJoint3D_property_angular_limit_y/softness>` | ``0.5`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_y/upper_angle<class_Generic6DOFJoint3D_property_angular_limit_y/upper_angle>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_z/damping<class_Generic6DOFJoint3D_property_angular_limit_z/damping>` | ``1.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`angular_limit_z/enabled<class_Generic6DOFJoint3D_property_angular_limit_z/enabled>` | ``true`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_z/erp<class_Generic6DOFJoint3D_property_angular_limit_z/erp>` | ``0.5`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_z/force_limit<class_Generic6DOFJoint3D_property_angular_limit_z/force_limit>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_z/lower_angle<class_Generic6DOFJoint3D_property_angular_limit_z/lower_angle>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_z/restitution<class_Generic6DOFJoint3D_property_angular_limit_z/restitution>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_z/softness<class_Generic6DOFJoint3D_property_angular_limit_z/softness>` | ``0.5`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_limit_z/upper_angle<class_Generic6DOFJoint3D_property_angular_limit_z/upper_angle>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`angular_motor_x/enabled<class_Generic6DOFJoint3D_property_angular_motor_x/enabled>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_motor_x/force_limit<class_Generic6DOFJoint3D_property_angular_motor_x/force_limit>` | ``300.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_motor_x/target_velocity<class_Generic6DOFJoint3D_property_angular_motor_x/target_velocity>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`angular_motor_y/enabled<class_Generic6DOFJoint3D_property_angular_motor_y/enabled>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_motor_y/force_limit<class_Generic6DOFJoint3D_property_angular_motor_y/force_limit>` | ``300.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_motor_y/target_velocity<class_Generic6DOFJoint3D_property_angular_motor_y/target_velocity>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`angular_motor_z/enabled<class_Generic6DOFJoint3D_property_angular_motor_z/enabled>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_motor_z/force_limit<class_Generic6DOFJoint3D_property_angular_motor_z/force_limit>` | ``300.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_motor_z/target_velocity<class_Generic6DOFJoint3D_property_angular_motor_z/target_velocity>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_spring_x/damping<class_Generic6DOFJoint3D_property_angular_spring_x/damping>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`angular_spring_x/enabled<class_Generic6DOFJoint3D_property_angular_spring_x/enabled>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_spring_x/equilibrium_point<class_Generic6DOFJoint3D_property_angular_spring_x/equilibrium_point>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_spring_x/stiffness<class_Generic6DOFJoint3D_property_angular_spring_x/stiffness>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_spring_y/damping<class_Generic6DOFJoint3D_property_angular_spring_y/damping>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`angular_spring_y/enabled<class_Generic6DOFJoint3D_property_angular_spring_y/enabled>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_spring_y/equilibrium_point<class_Generic6DOFJoint3D_property_angular_spring_y/equilibrium_point>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_spring_y/stiffness<class_Generic6DOFJoint3D_property_angular_spring_y/stiffness>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_spring_z/damping<class_Generic6DOFJoint3D_property_angular_spring_z/damping>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`angular_spring_z/enabled<class_Generic6DOFJoint3D_property_angular_spring_z/enabled>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_spring_z/equilibrium_point<class_Generic6DOFJoint3D_property_angular_spring_z/equilibrium_point>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`angular_spring_z/stiffness<class_Generic6DOFJoint3D_property_angular_spring_z/stiffness>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_x/damping<class_Generic6DOFJoint3D_property_linear_limit_x/damping>` | ``1.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`linear_limit_x/enabled<class_Generic6DOFJoint3D_property_linear_limit_x/enabled>` | ``true`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_x/lower_distance<class_Generic6DOFJoint3D_property_linear_limit_x/lower_distance>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_x/restitution<class_Generic6DOFJoint3D_property_linear_limit_x/restitution>` | ``0.5`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_x/softness<class_Generic6DOFJoint3D_property_linear_limit_x/softness>` | ``0.7`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_x/upper_distance<class_Generic6DOFJoint3D_property_linear_limit_x/upper_distance>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_y/damping<class_Generic6DOFJoint3D_property_linear_limit_y/damping>` | ``1.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`linear_limit_y/enabled<class_Generic6DOFJoint3D_property_linear_limit_y/enabled>` | ``true`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_y/lower_distance<class_Generic6DOFJoint3D_property_linear_limit_y/lower_distance>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_y/restitution<class_Generic6DOFJoint3D_property_linear_limit_y/restitution>` | ``0.5`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_y/softness<class_Generic6DOFJoint3D_property_linear_limit_y/softness>` | ``0.7`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_y/upper_distance<class_Generic6DOFJoint3D_property_linear_limit_y/upper_distance>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_z/damping<class_Generic6DOFJoint3D_property_linear_limit_z/damping>` | ``1.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`linear_limit_z/enabled<class_Generic6DOFJoint3D_property_linear_limit_z/enabled>` | ``true`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_z/lower_distance<class_Generic6DOFJoint3D_property_linear_limit_z/lower_distance>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_z/restitution<class_Generic6DOFJoint3D_property_linear_limit_z/restitution>` | ``0.5`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_z/softness<class_Generic6DOFJoint3D_property_linear_limit_z/softness>` | ``0.7`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_limit_z/upper_distance<class_Generic6DOFJoint3D_property_linear_limit_z/upper_distance>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`linear_motor_x/enabled<class_Generic6DOFJoint3D_property_linear_motor_x/enabled>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_motor_x/force_limit<class_Generic6DOFJoint3D_property_linear_motor_x/force_limit>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_motor_x/target_velocity<class_Generic6DOFJoint3D_property_linear_motor_x/target_velocity>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`linear_motor_y/enabled<class_Generic6DOFJoint3D_property_linear_motor_y/enabled>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_motor_y/force_limit<class_Generic6DOFJoint3D_property_linear_motor_y/force_limit>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_motor_y/target_velocity<class_Generic6DOFJoint3D_property_linear_motor_y/target_velocity>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`linear_motor_z/enabled<class_Generic6DOFJoint3D_property_linear_motor_z/enabled>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_motor_z/force_limit<class_Generic6DOFJoint3D_property_linear_motor_z/force_limit>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_motor_z/target_velocity<class_Generic6DOFJoint3D_property_linear_motor_z/target_velocity>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_spring_x/damping<class_Generic6DOFJoint3D_property_linear_spring_x/damping>` | ``0.01`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`linear_spring_x/enabled<class_Generic6DOFJoint3D_property_linear_spring_x/enabled>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_spring_x/equilibrium_point<class_Generic6DOFJoint3D_property_linear_spring_x/equilibrium_point>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_spring_x/stiffness<class_Generic6DOFJoint3D_property_linear_spring_x/stiffness>` | ``0.01`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_spring_y/damping<class_Generic6DOFJoint3D_property_linear_spring_y/damping>` | ``0.01`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`linear_spring_y/enabled<class_Generic6DOFJoint3D_property_linear_spring_y/enabled>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_spring_y/equilibrium_point<class_Generic6DOFJoint3D_property_linear_spring_y/equilibrium_point>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_spring_y/stiffness<class_Generic6DOFJoint3D_property_linear_spring_y/stiffness>` | ``0.01`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_spring_z/damping<class_Generic6DOFJoint3D_property_linear_spring_z/damping>` | ``0.01`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`linear_spring_z/enabled<class_Generic6DOFJoint3D_property_linear_spring_z/enabled>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_spring_z/equilibrium_point<class_Generic6DOFJoint3D_property_linear_spring_z/equilibrium_point>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`linear_spring_z/stiffness<class_Generic6DOFJoint3D_property_linear_spring_z/stiffness>` | ``0.01`` |
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+---------------------------+-----------------------------------------------------------------------------------------------------------------+-----------+
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.. rst-class:: classref-reftable-group
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Metodi
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------------
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.. table::
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:widths: auto
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+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`get_flag_x<class_Generic6DOFJoint3D_method_get_flag_x>`\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const| |
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+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`get_flag_y<class_Generic6DOFJoint3D_method_get_flag_y>`\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const| |
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+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`get_flag_z<class_Generic6DOFJoint3D_method_get_flag_z>`\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const| |
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+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_param_x<class_Generic6DOFJoint3D_method_get_param_x>`\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const| |
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+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_param_y<class_Generic6DOFJoint3D_method_get_param_y>`\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const| |
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+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_param_z<class_Generic6DOFJoint3D_method_get_param_z>`\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const| |
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+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_flag_x<class_Generic6DOFJoint3D_method_set_flag_x>`\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ ) |
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+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_flag_y<class_Generic6DOFJoint3D_method_set_flag_y>`\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ ) |
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+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_flag_z<class_Generic6DOFJoint3D_method_set_flag_z>`\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ ) |
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+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_param_x<class_Generic6DOFJoint3D_method_set_param_x>`\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) |
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+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_param_y<class_Generic6DOFJoint3D_method_set_param_y>`\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) |
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+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_param_z<class_Generic6DOFJoint3D_method_set_param_z>`\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) |
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+---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Enumerazioni
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------------------------
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.. _enum_Generic6DOFJoint3D_Param:
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.. rst-class:: classref-enumeration
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enum **Param**: :ref:`🔗<enum_Generic6DOFJoint3D_Param>`
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.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_LOWER_LIMIT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_LOWER_LIMIT** = ``0``
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La differenza minima tra gli assi dei punti di rotazione.
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.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_UPPER_LIMIT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_UPPER_LIMIT** = ``1``
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La differenza massima tra gli assi dei punti di rotazione.
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.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_LIMIT_SOFTNESS:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_LIMIT_SOFTNESS** = ``2``
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Un fattore applicato al movimento lungo gli assi. Più è basso, più lento è il movimento.
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.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_RESTITUTION:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_RESTITUTION** = ``3``
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La quantità di restituzione per i movimenti lungo gli assi. Più basso è il valore, maggiore sarà l'inerzia persa.
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.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_DAMPING:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_DAMPING** = ``4``
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La quantità di smorzamento per i movimenti lineari lungo gli assi.
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.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_MOTOR_TARGET_VELOCITY:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_MOTOR_TARGET_VELOCITY** = ``5``
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La velocità che il motore lineare tenterà di raggiungere.
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.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_MOTOR_FORCE_LIMIT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_MOTOR_FORCE_LIMIT** = ``6``
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La forza massima che il motore lineare può applicare mentre tenta di raggiungere la velocità di destinazione.
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.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_SPRING_STIFFNESS:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_SPRING_STIFFNESS** = ``7``
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.. container:: contribute
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There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
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.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_SPRING_DAMPING:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_SPRING_DAMPING** = ``8``
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.. container:: contribute
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There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
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.. _class_Generic6DOFJoint3D_constant_PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT** = ``9``
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.. container:: contribute
|
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There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
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.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_LOWER_LIMIT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_LOWER_LIMIT** = ``10``
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La rotazione minima in direzione negativa per rilasciarsi e ruotare attorno agli assi.
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.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_UPPER_LIMIT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_UPPER_LIMIT** = ``11``
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La rotazione minima in direzione positiva per rilasciarsi e ruotare attorno agli assi.
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.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_LIMIT_SOFTNESS:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_LIMIT_SOFTNESS** = ``12``
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La velocità di tutte le rotazioni attraverso gli assi.
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.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_DAMPING:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_DAMPING** = ``13``
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La quantità di smorzamento rotazionale lungo gli assi. Più è basso, maggiore è lo smorzamento.
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.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_RESTITUTION:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_RESTITUTION** = ``14``
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La quantità di restituzione rotazionale lungo gli assi. Più è bassa, maggiore è la restituzione.
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.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_FORCE_LIMIT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_FORCE_LIMIT** = ``15``
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La massima quantità di forza che può essere applicata durante una rotazione attorno agli assi.
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.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_ERP:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_ERP** = ``16``
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Quando si ruota lungo gli assi, questo fattore di tolleranza agli errori definisce quanto si rallenta la correzione. Più è bassa, più è lenta.
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.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_MOTOR_TARGET_VELOCITY:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_MOTOR_TARGET_VELOCITY** = ``17``
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Velocità di destinazione per il motore sugli assi.
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.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_MOTOR_FORCE_LIMIT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_MOTOR_FORCE_LIMIT** = ``18``
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Accelerazione massima del motore sugli assi.
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.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_SPRING_STIFFNESS:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_SPRING_STIFFNESS** = ``19``
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|
.. container:: contribute
|
|
|
|
There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
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.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_SPRING_DAMPING:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_SPRING_DAMPING** = ``20``
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|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
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.. _class_Generic6DOFJoint3D_constant_PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT** = ``21``
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
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.. _class_Generic6DOFJoint3D_constant_PARAM_MAX:
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.. rst-class:: classref-enumeration-constant
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:ref:`Param<enum_Generic6DOFJoint3D_Param>` **PARAM_MAX** = ``22``
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Rappresenta la dimensione dell'enumerazione :ref:`Param<enum_Generic6DOFJoint3D_Param>`.
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.. rst-class:: classref-item-separator
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|
----
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.. _enum_Generic6DOFJoint3D_Flag:
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.. rst-class:: classref-enumeration
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|
enum **Flag**: :ref:`🔗<enum_Generic6DOFJoint3D_Flag>`
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.. _class_Generic6DOFJoint3D_constant_FLAG_ENABLE_LINEAR_LIMIT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_ENABLE_LINEAR_LIMIT** = ``0``
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Se abilitato, il movimento lineare è possibile entro i limiti specificati.
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.. _class_Generic6DOFJoint3D_constant_FLAG_ENABLE_ANGULAR_LIMIT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_ENABLE_ANGULAR_LIMIT** = ``1``
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Se abilitato, il movimento rotatorio è possibile entro i limiti specificati.
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.. _class_Generic6DOFJoint3D_constant_FLAG_ENABLE_LINEAR_SPRING:
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.. rst-class:: classref-enumeration-constant
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:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_ENABLE_LINEAR_SPRING** = ``3``
|
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|
|
.. container:: contribute
|
|
|
|
There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
|
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.. _class_Generic6DOFJoint3D_constant_FLAG_ENABLE_ANGULAR_SPRING:
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.. rst-class:: classref-enumeration-constant
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:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_ENABLE_ANGULAR_SPRING** = ``2``
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this enum. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
|
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|
.. _class_Generic6DOFJoint3D_constant_FLAG_ENABLE_MOTOR:
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|
.. rst-class:: classref-enumeration-constant
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|
:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_ENABLE_MOTOR** = ``4``
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|
|
Se abilitato, è presente un motore rotatorio lungo questi assi.
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.. _class_Generic6DOFJoint3D_constant_FLAG_ENABLE_LINEAR_MOTOR:
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|
.. rst-class:: classref-enumeration-constant
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:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_ENABLE_LINEAR_MOTOR** = ``5``
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|
Se abilitato, è presente un motore lineare lungo questi assi.
|
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.. _class_Generic6DOFJoint3D_constant_FLAG_MAX:
|
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|
|
.. rst-class:: classref-enumeration-constant
|
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|
:ref:`Flag<enum_Generic6DOFJoint3D_Flag>` **FLAG_MAX** = ``6``
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|
|
Rappresenta la dimensione dell'enumerazione :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`.
|
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|
.. rst-class:: classref-section-separator
|
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|
|
----
|
|
|
|
.. rst-class:: classref-descriptions-group
|
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|
Descrizioni delle proprietà
|
|
------------------------------------------------------
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|
.. _class_Generic6DOFJoint3D_property_angular_limit_x/damping:
|
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|
|
.. rst-class:: classref-property
|
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:ref:`float<class_float>` **angular_limit_x/damping** = ``1.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/damping>`
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.. rst-class:: classref-property-setget
|
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- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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|
|
La quantità di smorzamento rotazionale lungo l'asse X.
|
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|
Più è basso, più tempo impiega un impulso da un lato a raggiungere l'altro lato.
|
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|
.. rst-class:: classref-item-separator
|
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|
|
----
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|
.. _class_Generic6DOFJoint3D_property_angular_limit_x/enabled:
|
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.. rst-class:: classref-property
|
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:ref:`bool<class_bool>` **angular_limit_x/enabled** = ``true`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/enabled>`
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|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
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|
Se ``true``, la rotazione attorno all'asse X è limitata.
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|
|
.. rst-class:: classref-item-separator
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|
|
----
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|
.. _class_Generic6DOFJoint3D_property_angular_limit_x/erp:
|
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|
|
.. rst-class:: classref-property
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:ref:`float<class_float>` **angular_limit_x/erp** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/erp>`
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|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
Quando si ruota lungo l'asse X, questo fattore di tolleranza agli errori definisce quanto si rallenta la correzione. Più è bassa, più è lenta.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_x/force_limit:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_limit_x/force_limit** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/force_limit>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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|
|
La massima quantità di forza che può essere applicata durante una rotazione attorno all'asse X.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_x/lower_angle:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_limit_x/lower_angle** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/lower_angle>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La rotazione minima in direzione negativa per rilasciarsi e ruotare attorno all'asse X.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_x/restitution:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_limit_x/restitution** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/restitution>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La quantità di restituzione rotazionale lungo l'asse X. Più è bassa, maggiore è la restituzione.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_x/softness:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_limit_x/softness** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/softness>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La velocità di tutte le rotazioni attraverso l'asse X.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_x/upper_angle:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_limit_x/upper_angle** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_x/upper_angle>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La rotazione minima in direzione positiva per rilasciarsi e ruotare attorno all'asse X.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_y/damping:
|
|
|
|
.. rst-class:: classref-property
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:ref:`float<class_float>` **angular_limit_y/damping** = ``1.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/damping>`
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.. rst-class:: classref-property-setget
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- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
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- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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|
|
La quantità di smorzamento rotazionale lungo l'asse Y. Più è basso, maggiore è lo smorzamento.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_Generic6DOFJoint3D_property_angular_limit_y/enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **angular_limit_y/enabled** = ``true`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/enabled>`
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.. rst-class:: classref-property-setget
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- |void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
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- :ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
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Se ``true``, la rotazione attorno all'asse Y è limitata.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_Generic6DOFJoint3D_property_angular_limit_y/erp:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **angular_limit_y/erp** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/erp>`
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.. rst-class:: classref-property-setget
|
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- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
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- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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|
|
Quando si ruota lungo l'asse Y, questo fattore di tolleranza agli errori definisce quanto si rallenta la correzione. Più è bassa, più è lenta.
|
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|
.. rst-class:: classref-item-separator
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|
----
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.. _class_Generic6DOFJoint3D_property_angular_limit_y/force_limit:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **angular_limit_y/force_limit** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/force_limit>`
|
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.. rst-class:: classref-property-setget
|
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- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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|
|
La massima quantità di forza che può essere applicata durante una rotazione attorno all'asse Y.
|
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|
.. rst-class:: classref-item-separator
|
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|
|
----
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.. _class_Generic6DOFJoint3D_property_angular_limit_y/lower_angle:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **angular_limit_y/lower_angle** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/lower_angle>`
|
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.. rst-class:: classref-property-setget
|
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|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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|
|
|
La rotazione minima in direzione negativa per rilasciarsi e ruotare attorno all'asse Y.
|
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|
|
.. rst-class:: classref-item-separator
|
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|
|
----
|
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.. _class_Generic6DOFJoint3D_property_angular_limit_y/restitution:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **angular_limit_y/restitution** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/restitution>`
|
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|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La quantità di restituzione rotazionale lungo l'asse Y. Più è bassa, maggiore è la restituzione.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_y/softness:
|
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.. rst-class:: classref-property
|
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:ref:`float<class_float>` **angular_limit_y/softness** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/softness>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La velocità di tutte le rotazioni attraverso l'asse Y.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_y/upper_angle:
|
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|
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.. rst-class:: classref-property
|
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|
|
:ref:`float<class_float>` **angular_limit_y/upper_angle** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_y/upper_angle>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La rotazione minima in direzione positiva per rilasciarsi e ruotare attorno all'asse Y.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_z/damping:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_limit_z/damping** = ``1.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/damping>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La quantità di smorzamento rotazionale lungo l'asse Z. Più è basso, maggiore è lo smorzamento.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_z/enabled:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`bool<class_bool>` **angular_limit_z/enabled** = ``true`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/enabled>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
|
|
|
|
Se ``true``, la rotazione attorno all'asse Z è limitata.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_z/erp:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_limit_z/erp** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/erp>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
Quando si ruota lungo l'asse Z, questo fattore di tolleranza agli errori definisce quanto si rallenta la correzione. Più è bassa, più è lenta.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_z/force_limit:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_limit_z/force_limit** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/force_limit>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La massima quantità di forza che può essere applicata durante una rotazione attorno all'asse Z.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_z/lower_angle:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_limit_z/lower_angle** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/lower_angle>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La rotazione minima in direzione negativa per rilasciarsi e ruotare attorno all'asse Z.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_z/restitution:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_limit_z/restitution** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/restitution>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La quantità di restituzione rotazionale lungo l'asse Z. Più è bassa, maggiore è la restituzione.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_z/softness:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_limit_z/softness** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/softness>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La velocità di tutte le rotazioni attraverso l'asse Z.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_limit_z/upper_angle:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_limit_z/upper_angle** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_limit_z/upper_angle>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La rotazione minima in direzione positiva per rilasciarsi e ruotare attorno all'asse Z.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_motor_x/enabled:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`bool<class_bool>` **angular_motor_x/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_x/enabled>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
|
|
|
|
Se ``true``, la rotazione del motore sull'asse X è abilitata.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_motor_x/force_limit:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_motor_x/force_limit** = ``300.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_x/force_limit>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
Accelerazione massima del motore sull'asse X.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_motor_x/target_velocity:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_motor_x/target_velocity** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_x/target_velocity>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
Velocità di destinazione per il motore sull'asse X.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_motor_y/enabled:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`bool<class_bool>` **angular_motor_y/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_y/enabled>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
|
|
|
|
Se ``true``, la rotazione del motore sull'asse Y è abilitata.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_motor_y/force_limit:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_motor_y/force_limit** = ``300.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_y/force_limit>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
Accelerazione massima del motore sull'asse Y.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_motor_y/target_velocity:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_motor_y/target_velocity** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_y/target_velocity>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
Velocità di destinazione per il motore sull'asse Y.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_motor_z/enabled:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`bool<class_bool>` **angular_motor_z/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_z/enabled>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
|
|
|
|
Se ``true``, la rotazione del motore sull'asse Z è abilitata.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_motor_z/force_limit:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_motor_z/force_limit** = ``300.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_z/force_limit>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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Accelerazione massima del motore sull'asse Z.
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.. rst-class:: classref-item-separator
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----
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.. _class_Generic6DOFJoint3D_property_angular_motor_z/target_velocity:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **angular_motor_z/target_velocity** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_motor_z/target_velocity>`
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.. rst-class:: classref-property-setget
|
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- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
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- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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|
Velocità di destinazione per il motore sull'asse Z.
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.. rst-class:: classref-item-separator
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|
----
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|
.. _class_Generic6DOFJoint3D_property_angular_spring_x/damping:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **angular_spring_x/damping** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_x/damping>`
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.. rst-class:: classref-property-setget
|
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- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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.. container:: contribute
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There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
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.. rst-class:: classref-item-separator
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----
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.. _class_Generic6DOFJoint3D_property_angular_spring_x/enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **angular_spring_x/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_x/enabled>`
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.. rst-class:: classref-property-setget
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- |void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
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- :ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
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|
.. container:: contribute
|
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|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
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.. rst-class:: classref-item-separator
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----
|
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.. _class_Generic6DOFJoint3D_property_angular_spring_x/equilibrium_point:
|
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.. rst-class:: classref-property
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:ref:`float<class_float>` **angular_spring_x/equilibrium_point** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_x/equilibrium_point>`
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.. rst-class:: classref-property-setget
|
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- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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|
.. container:: contribute
|
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|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
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|
----
|
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|
.. _class_Generic6DOFJoint3D_property_angular_spring_x/stiffness:
|
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.. rst-class:: classref-property
|
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:ref:`float<class_float>` **angular_spring_x/stiffness** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_x/stiffness>`
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|
|
.. rst-class:: classref-property-setget
|
|
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|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
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|
.. _class_Generic6DOFJoint3D_property_angular_spring_y/damping:
|
|
|
|
.. rst-class:: classref-property
|
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|
:ref:`float<class_float>` **angular_spring_y/damping** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_y/damping>`
|
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|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
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|
|
.. _class_Generic6DOFJoint3D_property_angular_spring_y/enabled:
|
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|
.. rst-class:: classref-property
|
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|
:ref:`bool<class_bool>` **angular_spring_y/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_y/enabled>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_spring_y/equilibrium_point:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_spring_y/equilibrium_point** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_y/equilibrium_point>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_spring_y/stiffness:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_spring_y/stiffness** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_y/stiffness>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_spring_z/damping:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_spring_z/damping** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_z/damping>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_spring_z/enabled:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`bool<class_bool>` **angular_spring_z/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_z/enabled>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_spring_z/equilibrium_point:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_spring_z/equilibrium_point** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_z/equilibrium_point>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_angular_spring_z/stiffness:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **angular_spring_z/stiffness** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_angular_spring_z/stiffness>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_x/damping:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_limit_x/damping** = ``1.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_x/damping>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La quantità di smorzamento per i movimenti lungo l'asse X.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_x/enabled:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`bool<class_bool>` **linear_limit_x/enabled** = ``true`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_x/enabled>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
|
|
|
|
Se ``true``, il movimento lineare lungo l'asse X è limitato.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_x/lower_distance:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_limit_x/lower_distance** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_x/lower_distance>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La differenza minima tra l'asse X dei punti di rotazione.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_x/restitution:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_limit_x/restitution** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_x/restitution>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La quantità di restituzione per i movimenti lungo l'asse X. Più basso è il valore, maggiore sarà l'inerzia persa.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_x/softness:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_limit_x/softness** = ``0.7`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_x/softness>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
Un fattore applicato al movimento lungo l'asse X. Più è basso, più lento è il movimento.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_x/upper_distance:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_limit_x/upper_distance** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_x/upper_distance>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La differenza massima tra l'asse X dei punti di rotazione.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_y/damping:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_limit_y/damping** = ``1.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_y/damping>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La quantità di smorzamento per i movimenti lungo l'asse Y.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_y/enabled:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`bool<class_bool>` **linear_limit_y/enabled** = ``true`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_y/enabled>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
|
|
|
|
Se ``true``, il movimento lineare lungo l'asse Y è limitato.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_y/lower_distance:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_limit_y/lower_distance** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_y/lower_distance>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La differenza minima tra l'asse Y dei punti di rotazione.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
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----
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.. _class_Generic6DOFJoint3D_property_linear_limit_y/restitution:
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.. rst-class:: classref-property
|
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:ref:`float<class_float>` **linear_limit_y/restitution** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_y/restitution>`
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.. rst-class:: classref-property-setget
|
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- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
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- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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|
La quantità di restituzione per i movimenti lungo l'asse Y. Più basso è il valore, maggiore sarà l'inerzia persa.
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.. rst-class:: classref-item-separator
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----
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.. _class_Generic6DOFJoint3D_property_linear_limit_y/softness:
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.. rst-class:: classref-property
|
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:ref:`float<class_float>` **linear_limit_y/softness** = ``0.7`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_y/softness>`
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.. rst-class:: classref-property-setget
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- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
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- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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|
Un fattore applicato al movimento lungo l'asse Y. Più è basso, più lento è il movimento.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_Generic6DOFJoint3D_property_linear_limit_y/upper_distance:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **linear_limit_y/upper_distance** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_y/upper_distance>`
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.. rst-class:: classref-property-setget
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- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
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- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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|
La differenza massima tra l'asse Y dei punti di rotazione.
|
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.. rst-class:: classref-item-separator
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|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_z/damping:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **linear_limit_z/damping** = ``1.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_z/damping>`
|
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.. rst-class:: classref-property-setget
|
|
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- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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|
|
La quantità di smorzamento per i movimenti lungo l'asse Z.
|
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|
.. rst-class:: classref-item-separator
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|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_z/enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **linear_limit_z/enabled** = ``true`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_z/enabled>`
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.. rst-class:: classref-property-setget
|
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|
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- |void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
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|
|
Se ``true``, il movimento lineare lungo l'asse Z è limitato.
|
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.. rst-class:: classref-item-separator
|
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|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_z/lower_distance:
|
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.. rst-class:: classref-property
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:ref:`float<class_float>` **linear_limit_z/lower_distance** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_z/lower_distance>`
|
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|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La differenza minima tra l'asse Z dei punti di rotazione.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_z/restitution:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_limit_z/restitution** = ``0.5`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_z/restitution>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La quantità di restituzione per i movimenti lungo l'asse Z. Più basso è il valore, maggiore sarà l'inerzia persa.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_z/softness:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_limit_z/softness** = ``0.7`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_z/softness>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
Un fattore applicato al movimento lungo l'asse Z. Più è basso, più lento è il movimento.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_limit_z/upper_distance:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_limit_z/upper_distance** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_limit_z/upper_distance>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La differenza massima tra l'asse Z dei punti di rotazione.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_motor_x/enabled:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`bool<class_bool>` **linear_motor_x/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_x/enabled>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
|
|
|
|
Se ``true``, allora è presente un motore lineare sull'asse X. Tenterà di raggiungere la velocità di destinazione rimanendo entro i limiti di forza.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_motor_x/force_limit:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_motor_x/force_limit** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_x/force_limit>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La forza massima che il motore lineare può applicare sull'asse X mentre tenta di raggiungere la velocità di destinazione.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_motor_x/target_velocity:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_motor_x/target_velocity** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_x/target_velocity>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La velocità che il motore lineare tenterà di raggiungere sull'asse X.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_motor_y/enabled:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`bool<class_bool>` **linear_motor_y/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_y/enabled>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
|
|
|
|
Se ``true``, allora è presente un motore lineare sull'asse Y. Tenterà di raggiungere la velocità di destinazione rimanendo entro i limiti di forza.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_motor_y/force_limit:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_motor_y/force_limit** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_y/force_limit>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La forza massima che il motore lineare può applicare sull'asse Y mentre tenta di raggiungere la velocità di destinazione.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_motor_y/target_velocity:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_motor_y/target_velocity** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_y/target_velocity>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La velocità che il motore lineare tenterà di raggiungere sull'asse Y.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_motor_z/enabled:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`bool<class_bool>` **linear_motor_z/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_z/enabled>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
|
|
|
|
Se ``true``, allora è presente un motore lineare sull'asse Z. Tenterà di raggiungere la velocità di destinazione rimanendo entro i limiti di forza.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_motor_z/force_limit:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_motor_z/force_limit** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_z/force_limit>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La forza massima che il motore lineare può applicare sull'asse Z mentre tenta di raggiungere la velocità di destinazione.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_motor_z/target_velocity:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_motor_z/target_velocity** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_motor_z/target_velocity>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
La velocità che il motore lineare tenterà di raggiungere sull'asse Z.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_spring_x/damping:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_spring_x/damping** = ``0.01`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_x/damping>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_spring_x/enabled:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`bool<class_bool>` **linear_spring_x/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_x/enabled>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
|
|
- :ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_spring_x/equilibrium_point:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_spring_x/equilibrium_point** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_x/equilibrium_point>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_spring_x/stiffness:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_spring_x/stiffness** = ``0.01`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_x/stiffness>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_property_linear_spring_y/damping:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **linear_spring_y/damping** = ``0.01`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_y/damping>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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.. container:: contribute
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There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
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.. rst-class:: classref-item-separator
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----
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.. _class_Generic6DOFJoint3D_property_linear_spring_y/enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **linear_spring_y/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_y/enabled>`
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.. rst-class:: classref-property-setget
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- |void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
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.. container:: contribute
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There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
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.. rst-class:: classref-item-separator
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----
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.. _class_Generic6DOFJoint3D_property_linear_spring_y/equilibrium_point:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **linear_spring_y/equilibrium_point** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_y/equilibrium_point>`
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.. rst-class:: classref-property-setget
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- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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.. container:: contribute
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There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
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.. rst-class:: classref-item-separator
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----
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.. _class_Generic6DOFJoint3D_property_linear_spring_y/stiffness:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **linear_spring_y/stiffness** = ``0.01`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_y/stiffness>`
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.. rst-class:: classref-property-setget
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- |void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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.. container:: contribute
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There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
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.. rst-class:: classref-item-separator
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----
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.. _class_Generic6DOFJoint3D_property_linear_spring_z/damping:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **linear_spring_z/damping** = ``0.01`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_z/damping>`
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.. rst-class:: classref-property-setget
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- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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.. container:: contribute
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There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
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.. rst-class:: classref-item-separator
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----
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.. _class_Generic6DOFJoint3D_property_linear_spring_z/enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **linear_spring_z/enabled** = ``false`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_z/enabled>`
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.. rst-class:: classref-property-setget
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- |void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const|
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.. container:: contribute
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|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
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.. rst-class:: classref-item-separator
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----
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.. _class_Generic6DOFJoint3D_property_linear_spring_z/equilibrium_point:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **linear_spring_z/equilibrium_point** = ``0.0`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_z/equilibrium_point>`
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.. rst-class:: classref-property-setget
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- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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.. container:: contribute
|
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|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
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.. rst-class:: classref-item-separator
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----
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.. _class_Generic6DOFJoint3D_property_linear_spring_z/stiffness:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **linear_spring_z/stiffness** = ``0.01`` :ref:`🔗<class_Generic6DOFJoint3D_property_linear_spring_z/stiffness>`
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.. rst-class:: classref-property-setget
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- |void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
|
|
- :ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const|
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.. container:: contribute
|
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|
|
There is currently no description for this property. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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|
Descrizioni dei metodi
|
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--------------------------------------------
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.. _class_Generic6DOFJoint3D_method_get_flag_x:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **get_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const| :ref:`🔗<class_Generic6DOFJoint3D_method_get_flag_x>`
|
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|
.. container:: contribute
|
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|
|
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
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|
.. rst-class:: classref-item-separator
|
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----
|
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.. _class_Generic6DOFJoint3D_method_get_flag_y:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **get_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const| :ref:`🔗<class_Generic6DOFJoint3D_method_get_flag_y>`
|
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|
|
.. container:: contribute
|
|
|
|
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
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|
|
.. rst-class:: classref-item-separator
|
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|
|
----
|
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|
|
.. _class_Generic6DOFJoint3D_method_get_flag_z:
|
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.. rst-class:: classref-method
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|
:ref:`bool<class_bool>` **get_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`\ ) |const| :ref:`🔗<class_Generic6DOFJoint3D_method_get_flag_z>`
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
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|
|
.. _class_Generic6DOFJoint3D_method_get_param_x:
|
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|
|
.. rst-class:: classref-method
|
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|
|
:ref:`float<class_float>` **get_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const| :ref:`🔗<class_Generic6DOFJoint3D_method_get_param_x>`
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
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|
|
.. _class_Generic6DOFJoint3D_method_get_param_y:
|
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|
|
.. rst-class:: classref-method
|
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|
|
:ref:`float<class_float>` **get_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const| :ref:`🔗<class_Generic6DOFJoint3D_method_get_param_y>`
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_method_get_param_z:
|
|
|
|
.. rst-class:: classref-method
|
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|
|
:ref:`float<class_float>` **get_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`\ ) |const| :ref:`🔗<class_Generic6DOFJoint3D_method_get_param_z>`
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_method_set_flag_x:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **set_flag_x**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_Generic6DOFJoint3D_method_set_flag_x>`
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_method_set_flag_y:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **set_flag_y**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_Generic6DOFJoint3D_method_set_flag_y>`
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_method_set_flag_z:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **set_flag_z**\ (\ flag\: :ref:`Flag<enum_Generic6DOFJoint3D_Flag>`, value\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_Generic6DOFJoint3D_method_set_flag_z>`
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_Generic6DOFJoint3D_method_set_param_x:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **set_param_x**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) :ref:`🔗<class_Generic6DOFJoint3D_method_set_param_x>`
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
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|
|
.. _class_Generic6DOFJoint3D_method_set_param_y:
|
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|
|
.. rst-class:: classref-method
|
|
|
|
|void| **set_param_y**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) :ref:`🔗<class_Generic6DOFJoint3D_method_set_param_y>`
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
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|
|
.. _class_Generic6DOFJoint3D_method_set_param_z:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **set_param_z**\ (\ param\: :ref:`Param<enum_Generic6DOFJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) :ref:`🔗<class_Generic6DOFJoint3D_method_set_param_z>`
|
|
|
|
.. container:: contribute
|
|
|
|
There is currently no description for this method. Please help us by `contributing one <https://contributing.godotengine.org/en/latest/documentation/class_reference.html>`__!
|
|
|
|
.. |virtual| replace:: :abbr:`virtual (Questo metodo dovrebbe solitamente essere sovrascritto dall'utente per aver un effetto.)`
|
|
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
|
|
.. |const| replace:: :abbr:`const (Questo metodo non ha effetti collaterali. Non modifica alcuna variabile appartenente all'istanza.)`
|
|
.. |vararg| replace:: :abbr:`vararg (Questo metodo accetta qualsiasi numero di argomenti oltre a quelli descritti qui.)`
|
|
.. |constructor| replace:: :abbr:`constructor (Questo metodo è utilizzato per creare un tipo.)`
|
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.. |static| replace:: :abbr:`static (Questo metodo non necessita di alcun'istanza per essere chiamato, quindi può essere chiamato direttamente usando il nome della classe.)`
|
|
.. |operator| replace:: :abbr:`operator (Questo metodo descrive un operatore valido da usare con questo tipo come operando di sinistra.)`
|
|
.. |bitfield| replace:: :abbr:`BitField (Questo valore è un intero composto da una maschera di bit dei seguenti flag.)`
|
|
.. |void| replace:: :abbr:`void (Nessun valore restituito.)`
|