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Currently including `zh_CN` and `es` which both have very high completion ratios. Others will be added once they reach a significant percentage too. These RST files will be used by godot-docs in place of its `classes` folder after we sync with https://github.com/godotengine/godot-docs/pull/5458. The update workflow is manual for now (example for `zh_CN`): - Build `godotengine/godot` in the branch we currently track (now `3.x`) - Run `godot --doctool -l zh_CN` - Run `cd doc && make rst LANGARG=zh_CN` - Copy `doc/_build/rst/*` to `classes/zh_CN/` here - Make sure to have `classes/zh_CN/index.rst` copied from `docs/classes`
140 lines
7.3 KiB
ReStructuredText
140 lines
7.3 KiB
ReStructuredText
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the PoolVector3Array.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_PoolVector3Array:
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PoolVector3Array
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================
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A pooled :ref:`Array<class_Array>` of :ref:`Vector3<class_Vector3>`.
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Descripción
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----------------------
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An :ref:`Array<class_Array>` specifically designed to hold :ref:`Vector3<class_Vector3>`. Optimized for memory usage, does not fragment the memory.
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\ **Note:** This type is passed by value and not by reference.
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Métodos
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--------------
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+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`PoolVector3Array<class_PoolVector3Array>` | :ref:`PoolVector3Array<class_PoolVector3Array_method_PoolVector3Array>` **(** :ref:`Array<class_Array>` from **)** |
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+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`append<class_PoolVector3Array_method_append>` **(** :ref:`Vector3<class_Vector3>` vector3 **)** |
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+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`append_array<class_PoolVector3Array_method_append_array>` **(** :ref:`PoolVector3Array<class_PoolVector3Array>` array **)** |
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+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`empty<class_PoolVector3Array_method_empty>` **(** **)** |
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+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`insert<class_PoolVector3Array_method_insert>` **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_Vector3>` vector3 **)** |
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+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`invert<class_PoolVector3Array_method_invert>` **(** **)** |
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+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`push_back<class_PoolVector3Array_method_push_back>` **(** :ref:`Vector3<class_Vector3>` vector3 **)** |
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+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`remove<class_PoolVector3Array_method_remove>` **(** :ref:`int<class_int>` idx **)** |
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+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`resize<class_PoolVector3Array_method_resize>` **(** :ref:`int<class_int>` idx **)** |
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+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set<class_PoolVector3Array_method_set>` **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_Vector3>` vector3 **)** |
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+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`size<class_PoolVector3Array_method_size>` **(** **)** |
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+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
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Descripciones de Métodos
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------------------------------------------------
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.. _class_PoolVector3Array_method_PoolVector3Array:
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- :ref:`PoolVector3Array<class_PoolVector3Array>` **PoolVector3Array** **(** :ref:`Array<class_Array>` from **)**
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Constructs a new ``PoolVector3Array``. Optionally, you can pass in a generic :ref:`Array<class_Array>` that will be converted.
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----
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.. _class_PoolVector3Array_method_append:
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- void **append** **(** :ref:`Vector3<class_Vector3>` vector3 **)**
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Concatena un elemento al final del array (alias de :ref:`push_back<class_PoolVector3Array_method_push_back>`).
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----
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.. _class_PoolVector3Array_method_append_array:
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- void **append_array** **(** :ref:`PoolVector3Array<class_PoolVector3Array>` array **)**
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Appends a ``PoolVector3Array`` at the end of this array.
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----
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.. _class_PoolVector3Array_method_empty:
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- :ref:`bool<class_bool>` **empty** **(** **)**
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Devuelve ``true`` si el array es vacio.
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----
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.. _class_PoolVector3Array_method_insert:
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- :ref:`int<class_int>` **insert** **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_Vector3>` vector3 **)**
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Inserta un nuevo elemento en una posición determinada del array. La posición debe ser válida, o al final del array (``idx == size()``).
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----
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.. _class_PoolVector3Array_method_invert:
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- void **invert** **(** **)**
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Invierte el orden de los elementos en el array.
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----
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.. _class_PoolVector3Array_method_push_back:
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- void **push_back** **(** :ref:`Vector3<class_Vector3>` vector3 **)**
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Inserta un :ref:`Vector3<class_Vector3>` al final.
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----
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.. _class_PoolVector3Array_method_remove:
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- void **remove** **(** :ref:`int<class_int>` idx **)**
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Elimina un elemento del array por indice.
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----
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.. _class_PoolVector3Array_method_resize:
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- void **resize** **(** :ref:`int<class_int>` idx **)**
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Establece el tamaño del conjunto. Si el array crece, reserva elementos al final del array. Si el array se reduce, trunca el array al nuevo tamaño.
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----
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.. _class_PoolVector3Array_method_set:
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- void **set** **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_Vector3>` vector3 **)**
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Cambia el :ref:`Vector3<class_Vector3>` en el índice dado.
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----
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.. _class_PoolVector3Array_method_size:
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- :ref:`int<class_int>` **size** **(** **)**
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Devuelve el tamaño del array.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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