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Currently including `zh_CN` and `es` which both have very high completion ratios. Others will be added once they reach a significant percentage too. These RST files will be used by godot-docs in place of its `classes` folder after we sync with https://github.com/godotengine/godot-docs/pull/5458. The update workflow is manual for now (example for `zh_CN`): - Build `godotengine/godot` in the branch we currently track (now `3.x`) - Run `godot --doctool -l zh_CN` - Run `cd doc && make rst LANGARG=zh_CN` - Copy `doc/_build/rst/*` to `classes/zh_CN/` here - Make sure to have `classes/zh_CN/index.rst` copied from `docs/classes`
64 lines
2.6 KiB
ReStructuredText
64 lines
2.6 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the NavigationMeshInstance.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_NavigationMeshInstance:
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NavigationMeshInstance
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======================
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**Inherits:** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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Node that instances navigation meshes into a scenario.
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Descripción
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----------------------
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NavigationMeshInstance is a node that takes a :ref:`NavigationMesh<class_NavigationMesh>` resource and adds it to the current scenario by creating an instance of it.
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Propiedades
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----------------------
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+---------------------------------------------+---------------------------------------------------------------+----------+
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| :ref:`bool<class_bool>` | :ref:`enabled<class_NavigationMeshInstance_property_enabled>` | ``true`` |
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+---------------------------------------------+---------------------------------------------------------------+----------+
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| :ref:`NavigationMesh<class_NavigationMesh>` | :ref:`navmesh<class_NavigationMeshInstance_property_navmesh>` | |
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+---------------------------------------------+---------------------------------------------------------------+----------+
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Descripciones de Propiedades
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--------------------------------------------------------
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.. _class_NavigationMeshInstance_property_enabled:
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- :ref:`bool<class_bool>` **enabled**
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+-----------+--------------------+
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| *Default* | ``true`` |
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+-----------+--------------------+
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| *Setter* | set_enabled(value) |
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+-----------+--------------------+
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| *Getter* | is_enabled() |
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+-----------+--------------------+
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If ``true``, the navigation mesh will be used by :ref:`Navigation<class_Navigation>`.
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----
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.. _class_NavigationMeshInstance_property_navmesh:
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- :ref:`NavigationMesh<class_NavigationMesh>` **navmesh**
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+----------+----------------------------+
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| *Setter* | set_navigation_mesh(value) |
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+----------+----------------------------+
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| *Getter* | get_navigation_mesh() |
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+----------+----------------------------+
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The :ref:`NavigationMesh<class_NavigationMesh>` resource for the instance.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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