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godot-docs-l10n/classes/es/class_hmaccontext.rst
Rémi Verschelde cf78697eea Add localized class reference as pre-generated RST files
Currently including `zh_CN` and `es` which both have very high completion
ratios. Others will be added once they reach a significant percentage too.

These RST files will be used by godot-docs in place of its `classes` folder
after we sync with https://github.com/godotengine/godot-docs/pull/5458.

The update workflow is manual for now (example for `zh_CN`):

- Build `godotengine/godot` in the branch we currently track (now `3.x`)
- Run `godot --doctool -l zh_CN`
- Run `cd doc && make rst LANGARG=zh_CN`
- Copy `doc/_build/rst/*` to `classes/zh_CN/` here
- Make sure to have `classes/zh_CN/index.rst` copied from `docs/classes`
2021-12-21 16:07:55 +01:00

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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the HMACContext.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_HMACContext:
HMACContext
===========
**Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Used to create an HMAC for a message using a key.
Descripción
----------------------
The HMACContext class is useful for advanced HMAC use cases, such as streaming the message as it supports creating the message over time rather than providing it all at once.
::
extends Node
var ctx = HMACContext.new()
func _ready():
var key = "supersecret".to_utf8()
var err = ctx.start(HashingContext.HASH_SHA256, key)
assert(err == OK)
var msg1 = "this is ".to_utf8()
var msg2 = "vewy vewy secret".to_utf8()
err = ctx.update(msg1)
assert(err == OK)
err = ctx.update(msg2)
assert(err == OK)
var hmac = ctx.finish()
print(hmac.hex_encode())
And in C# we can use the following.
::
using Godot;
using System;
using System.Diagnostics;
public class CryptoNode : Node
{
private HMACContext ctx = new HMACContext();
public override void _Ready()
{
PoolByteArray key = String("supersecret").to_utf8();
Error err = ctx.Start(HashingContext.HASH_SHA256, key);
GD.Assert(err == OK);
PoolByteArray msg1 = String("this is ").to_utf8();
PoolByteArray msg2 = String("vewy vew secret").to_utf8();
err = ctx.Update(msg1);
GD.Assert(err == OK);
err = ctx.Update(msg2);
GD.Assert(err == OK);
PoolByteArray hmac = ctx.Finish();
GD.Print(hmac.HexEncode());
}
}
\ **Note:** Not available in HTML5 exports.
Métodos
--------------
+-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PoolByteArray<class_PoolByteArray>` | :ref:`finish<class_HMACContext_method_finish>` **(** **)** |
+-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`start<class_HMACContext_method_start>` **(** :ref:`HashType<enum_HashingContext_HashType>` hash_type, :ref:`PoolByteArray<class_PoolByteArray>` key **)** |
+-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`update<class_HMACContext_method_update>` **(** :ref:`PoolByteArray<class_PoolByteArray>` data **)** |
+-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------+
Descripciones de Métodos
------------------------------------------------
.. _class_HMACContext_method_finish:
- :ref:`PoolByteArray<class_PoolByteArray>` **finish** **(** **)**
Returns the resulting HMAC. If the HMAC failed, an empty :ref:`PoolByteArray<class_PoolByteArray>` is returned.
----
.. _class_HMACContext_method_start:
- :ref:`Error<enum_@GlobalScope_Error>` **start** **(** :ref:`HashType<enum_HashingContext_HashType>` hash_type, :ref:`PoolByteArray<class_PoolByteArray>` key **)**
Initializes the HMACContext. This method cannot be called again on the same HMACContext until :ref:`finish<class_HMACContext_method_finish>` has been called.
----
.. _class_HMACContext_method_update:
- :ref:`Error<enum_@GlobalScope_Error>` **update** **(** :ref:`PoolByteArray<class_PoolByteArray>` data **)**
Updates the message to be HMACed. This can be called multiple times before :ref:`finish<class_HMACContext_method_finish>` is called to append ``data`` to the message, but cannot be called until :ref:`start<class_HMACContext_method_start>` has been called.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`