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Currently including `zh_CN` and `es` which both have very high completion ratios. Others will be added once they reach a significant percentage too. These RST files will be used by godot-docs in place of its `classes` folder after we sync with https://github.com/godotengine/godot-docs/pull/5458. The update workflow is manual for now (example for `zh_CN`): - Build `godotengine/godot` in the branch we currently track (now `3.x`) - Run `godot --doctool -l zh_CN` - Run `cd doc && make rst LANGARG=zh_CN` - Copy `doc/_build/rst/*` to `classes/zh_CN/` here - Make sure to have `classes/zh_CN/index.rst` copied from `docs/classes`
102 lines
4.3 KiB
ReStructuredText
102 lines
4.3 KiB
ReStructuredText
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the AudioEffectLimiter.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_AudioEffectLimiter:
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AudioEffectLimiter
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==================
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**Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Añade un efecto de audio limitador soft-clip a un bus de Audio.
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Descripción
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----------------------
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Un limitador es similar a un compresor, pero es menos flexible y está diseñado para no permitir que el sonido supere un determinado umbral de dB. Siempre se recomienda añadir un limitador en el bus maestro para reducir los efectos del recorte.
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El soft clipping comienza a reducir los picos un poco por debajo del nivel de umbral y aumenta progresivamente su efecto a medida que el nivel de entrada aumenta de tal manera que el umbral nunca se supera.
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Propiedades
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----------------------
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+---------------------------+---------------------------------------------------------------------------+----------+
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| :ref:`float<class_float>` | :ref:`ceiling_db<class_AudioEffectLimiter_property_ceiling_db>` | ``-0.1`` |
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+---------------------------+---------------------------------------------------------------------------+----------+
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| :ref:`float<class_float>` | :ref:`soft_clip_db<class_AudioEffectLimiter_property_soft_clip_db>` | ``2.0`` |
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+---------------------------+---------------------------------------------------------------------------+----------+
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| :ref:`float<class_float>` | :ref:`soft_clip_ratio<class_AudioEffectLimiter_property_soft_clip_ratio>` | ``10.0`` |
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+---------------------------+---------------------------------------------------------------------------+----------+
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| :ref:`float<class_float>` | :ref:`threshold_db<class_AudioEffectLimiter_property_threshold_db>` | ``0.0`` |
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+---------------------------+---------------------------------------------------------------------------+----------+
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Descripciones de Propiedades
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--------------------------------------------------------
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.. _class_AudioEffectLimiter_property_ceiling_db:
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- :ref:`float<class_float>` **ceiling_db**
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+-----------+-----------------------+
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| *Default* | ``-0.1`` |
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+-----------+-----------------------+
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| *Setter* | set_ceiling_db(value) |
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+-----------+-----------------------+
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| *Getter* | get_ceiling_db() |
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+-----------+-----------------------+
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El valor máximo permitido de la forma de onda, en decibeles. El valor puede ir de -20 a -0,1.
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----
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.. _class_AudioEffectLimiter_property_soft_clip_db:
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- :ref:`float<class_float>` **soft_clip_db**
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+-----------+-------------------------+
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| *Default* | ``2.0`` |
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+-----------+-------------------------+
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| *Setter* | set_soft_clip_db(value) |
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+-----------+-------------------------+
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| *Getter* | get_soft_clip_db() |
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+-----------+-------------------------+
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Aplica una ganancia a las ondas limitadas, en decibelios. El valor puede variar entre 0 y 6.
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----
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.. _class_AudioEffectLimiter_property_soft_clip_ratio:
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- :ref:`float<class_float>` **soft_clip_ratio**
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+-----------+----------------------------+
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| *Default* | ``10.0`` |
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+-----------+----------------------------+
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| *Setter* | set_soft_clip_ratio(value) |
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+-----------+----------------------------+
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| *Getter* | get_soft_clip_ratio() |
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+-----------+----------------------------+
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----
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.. _class_AudioEffectLimiter_property_threshold_db:
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- :ref:`float<class_float>` **threshold_db**
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+-----------+-------------------------+
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| *Default* | ``0.0`` |
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+-----------+-------------------------+
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| *Setter* | set_threshold_db(value) |
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+-----------+-------------------------+
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| *Getter* | get_threshold_db() |
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+-----------+-------------------------+
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Umbral a partir del cual el limitador comienza a estar activo, en decibelios. El valor puede ir de -30 a 0.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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