# SOME DESCRIPTIVE TITLE. # Copyright (C) 2014-2022, Juan Linietsky, Ariel Manzur and the Godot community (CC-BY 3.0) # This file is distributed under the same license as the Godot Engine package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: Godot Engine 3.5\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2022-09-09 16:03+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:4 msgid "Contributing to the documentation" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:6 msgid "This guide explains how to contribute to Godot's documentation, be it by writing or reviewing pages." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:11 msgid "If you want to translate pages or the class reference from English to other languages, read :ref:`doc_editor_and_docs_localization`." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:15 msgid "Getting started" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:17 msgid "To modify or create pages in the reference manual, you need to edit ``.rst`` files in the `godot-docs GitHub repository `_. Modifying those pages in a pull request triggers a rebuild of the online documentation upon merging." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:22 msgid "For details on Git usage and the pull request workflow, please refer to the :ref:`doc_pr_workflow` page. Most of what it describes regarding the main godotengine/godot repository is also valid for the docs repository." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:27 msgid "The class reference's source files are in the `Godot engine repository `_. We generate the :ref:`Godot API ` section of this documentation from them. If you want to update the description of a class, its methods, or properties, read :ref:`doc_updating_the_class_reference`." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:35 msgid "What is the Godot documentation" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:37 msgid "The Godot documentation is intended as a comprehensive reference manual for the Godot game engine. It is not meant to contain step-by-step tutorials, except for two game creation tutorials in the Getting Started section." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:41 msgid "We strive to write factual content in an accessible and well-written language. To contribute, you should also read:" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:44 msgid "The :ref:`doc_docs_writing_guidelines`. There, you will find rules and recommendations to write in a way that everyone understands." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:46 msgid "The content guidelines. They explain the principles we follow to write the documentation and the kind of content we accept." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:50 msgid "Contributing changes" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:52 msgid "**Pull Requests should use the** ``master`` **branch by default.** Only make Pull Requests against other branches (e.g. ``2.1`` or ``3.0``) if your changes only apply to that specific version of Godot." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:56 msgid "Though less convenient to edit than a wiki, this Git repository is where we write the documentation. Having direct access to the source files in a revision control system is a plus to ensure our documentation quality." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:61 msgid "Editing existing pages" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:63 msgid "To edit an existing page, locate its ``.rst`` source file and open it in your favorite text editor. You can then commit the changes, push them to your fork, and make a pull request. **Note that the pages in** ``classes/`` **should not be edited here.** They are automatically generated from Godot’s `XML class reference `__. See :ref:`doc_updating_the_class_reference` for details." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:70 msgid "To build the manual and test changes on your computer, see :ref:`doc_building_the_manual`." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:74 msgid "Editing pages online" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:76 msgid "You can edit the documentation online by clicking the **Edit on GitHub** link in the top-right of every page." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:79 msgid "Doing so takes you to the GitHub text editor. You need to have a GitHub account and to log in to use it. Once logged in, you can propose change like so:" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:82 msgid "Click the **Edit on GitHub** button." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:84 msgid "On the GitHub page you're taken to, click the pencil icon in the top-right corner near the **Raw**, **Blame**, and **Delete** buttons. It has the tooltip \"Fork this project and edit the file\"." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:88 msgid "Edit the text in the text editor." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:90 msgid "At the bottom of the web page, summarize the changes you made and click the button **Propose file change**. Make sure to replace the placeholder \"Update file.rst\" by a short but clear one-line description, as this is the commit title." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:94 msgid "On the following screens, click the **Create pull request** button until you see a message like *Username wants to merge 1 commit into godotengine:master from Username:patch-1*." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:98 msgid "Another contributor will review your changes and merge them into the docs if they're good. They may also make changes or ask you to do so before merging." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:102 msgid "Adding new pages" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:104 msgid "Before adding a new page, please ensure that it fits in the documentation:" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:106 msgid "Look for `existing issues `_ or open a new one to see if the page is necessary." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:109 msgid "Ensure there isn't a page that already covers the topic." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:110 msgid "Read our :ref:`doc_content_guidelines`." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:112 msgid "To add a new page, create a ``.rst`` file with a meaningful name in the section you want to add a file to, e.g. ``tutorials/3d/light_baking.rst``." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:115 msgid "You should then add your page to the relevant \"toctree\" (table of contents, e.g. ``tutorials/3d/index.rst``). Add your new filename to the list on a new line, using a relative path and no extension, e.g. here ``light_baking``." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:120 msgid "Titles" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:122 msgid "Always begin pages with their title and a Sphinx reference name:" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:131 msgid "The reference ``_doc_insert_your_title_here`` and the title should match." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:133 msgid "The reference allows linking to this page using the ``:ref:`` format, e.g. ``:ref:`doc_insert_your_title_here``` would link to the above example page (note the lack of leading underscore in the reference)." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:137 msgid "Write your titles like plain sentences, without capitalizing each word:" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:139 msgid "**Good:** Understanding signals in Godot" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:140 msgid "**Bad:** Understanding Signals In Godot" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:142 msgid "Only propers nouns, projects, people, and node class names should have their first letter capitalized." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:146 msgid "Sphinx and reStructuredText syntax" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:148 msgid "Check Sphinx’s `reST Primer `__ and the `official reference `__ for details on the syntax." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:152 msgid "Sphinx uses specific reST comments to do specific operations, like defining the table of contents (``.. toctree::``) or cross-referencing pages. Check the `official Sphinx documentation `__ for more details. To learn how to use Sphinx directives like ``.. note::`` or ``.. seealso::``, check out the `Sphinx directives documentation `__." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:161 msgid "Adding images and attachments" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:163 msgid "To add images, please put them in an ``img/`` folder next to the ``.rst`` file with a meaningful name and include them in your page with:" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:170 msgid "Similarly, you can include attachments, like assets as support material for a tutorial, by placing them into a ``files/`` folder next to the ``.rst`` file, and using this inline markup:" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:180 msgid "License" msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:182 msgid "This documentation and every page it contains is published under the terms of the `Creative Commons Attribution 3.0 license (CC-BY-3.0) `_, with attribution to \"Juan Linietsky, Ariel Manzur and the Godot community\"." msgstr "" #: ../../docs/community/contributing/contributing_to_the_documentation.rst:187 msgid "By contributing to the documentation on the GitHub repository, you agree that your changes are distributed under this license." msgstr "" #: ../../docs/:0 msgid "Translation status" msgstr ""