:github_url: hide .. _class_VisualShaderNodeVec2Constant: VisualShaderNodeVec2Constant ============================ **继承:** :ref:`VisualShaderNodeConstant` **<** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` 可视化着色器图中使用的 :ref:`Vector2` 常量。 .. rst-class:: classref-introduction-group 描述 ---- :ref:`Vector2` 常量,可用作输入节点。 .. rst-class:: classref-reftable-group 属性 ---- .. table:: :widths: auto +-------------------------------+-----------------------------------------------------------------------+-------------------+ | :ref:`Vector2` | :ref:`constant` | ``Vector2(0, 0)`` | +-------------------------------+-----------------------------------------------------------------------+-------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group 属性说明 -------- .. _class_VisualShaderNodeVec2Constant_property_constant: .. rst-class:: classref-property :ref:`Vector2` **constant** = ``Vector2(0, 0)`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_constant**\ (\ value\: :ref:`Vector2`\ ) - :ref:`Vector2` **get_constant**\ (\ ) 代表该节点状态的 :ref:`Vector2` 常量。 .. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)` .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)` .. |const| replace:: :abbr:`const (本方法无副作用,不会修改该实例的任何成员变量。)` .. |vararg| replace:: :abbr:`vararg (本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。)` .. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)` .. |static| replace:: :abbr:`static (调用本方法无需实例,可直接使用类名进行调用。)` .. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效运算符。)` .. |bitfield| replace:: :abbr:`BitField (这个值是由下列位标志构成位掩码的整数。)` .. |void| replace:: :abbr:`void (无返回值。)`