:github_url: hide .. _class_OpenXRInterface: OpenXRInterface =============== **继承:** :ref:`XRInterface` **<** :ref:`RefCounted` **<** :ref:`Object` OpenXR 接口。 .. rst-class:: classref-introduction-group 描述 ---- OpenXR 接口允许 Godot 与 OpenXR 运行时进行交互,并使创建 XR 体验和游戏成为可能。 由于 OpenXR 的需要,该接口的工作方式与其他基于插件的 XR 接口略有不同。它需要在 Godot 启动时被初始化。若需要启用 OpenXR,相关设置可以在游戏项目设置中的 XR 标题下找到。你确实需要标记一个视口以与 XR 一起使用,以便 Godot 知道应该将哪个渲染结果输出到头戴式设备。 .. rst-class:: classref-introduction-group 教程 ---- - :doc:`设置 XR <../tutorials/xr/setting_up_xr>` .. rst-class:: classref-reftable-group 属性 ---- .. table:: :widths: auto +---------------------------+----------------------------------------------------------------------------------------------------+-----------+ | :ref:`float` | :ref:`display_refresh_rate` | ``0.0`` | +---------------------------+----------------------------------------------------------------------------------------------------+-----------+ | :ref:`bool` | :ref:`foveation_dynamic` | ``false`` | +---------------------------+----------------------------------------------------------------------------------------------------+-----------+ | :ref:`int` | :ref:`foveation_level` | ``0`` | +---------------------------+----------------------------------------------------------------------------------------------------+-----------+ | :ref:`float` | :ref:`render_target_size_multiplier` | ``1.0`` | +---------------------------+----------------------------------------------------------------------------------------------------+-----------+ | :ref:`float` | :ref:`vrs_min_radius` | ``20.0`` | +---------------------------+----------------------------------------------------------------------------------------------------+-----------+ | :ref:`float` | :ref:`vrs_strength` | ``1.0`` | +---------------------------+----------------------------------------------------------------------------------------------------+-----------+ .. rst-class:: classref-reftable-group 方法 ---- .. table:: :widths: auto +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Array` | :ref:`get_action_sets`\ (\ ) |const| | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Array` | :ref:`get_available_display_refresh_rates`\ (\ ) |const| | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector3` | :ref:`get_hand_joint_angular_velocity`\ (\ hand\: :ref:`Hand`, joint\: :ref:`HandJoints`\ ) |const| | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |bitfield|\[:ref:`HandJointFlags`\] | :ref:`get_hand_joint_flags`\ (\ hand\: :ref:`Hand`, joint\: :ref:`HandJoints`\ ) |const| | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector3` | :ref:`get_hand_joint_linear_velocity`\ (\ hand\: :ref:`Hand`, joint\: :ref:`HandJoints`\ ) |const| | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector3` | :ref:`get_hand_joint_position`\ (\ hand\: :ref:`Hand`, joint\: :ref:`HandJoints`\ ) |const| | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_hand_joint_radius`\ (\ hand\: :ref:`Hand`, joint\: :ref:`HandJoints`\ ) |const| | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Quaternion` | :ref:`get_hand_joint_rotation`\ (\ hand\: :ref:`Hand`, joint\: :ref:`HandJoints`\ ) |const| | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`HandTrackedSource` | :ref:`get_hand_tracking_source`\ (\ hand\: :ref:`Hand`\ ) |const| | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`HandMotionRange` | :ref:`get_motion_range`\ (\ hand\: :ref:`Hand`\ ) |const| | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`SessionState` | :ref:`get_session_state`\ (\ ) | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_action_set_active`\ (\ name\: :ref:`String`\ ) |const| | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_eye_gaze_interaction_supported`\ (\ ) | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_foveation_supported`\ (\ ) |const| | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_hand_interaction_supported`\ (\ ) |const| | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_hand_tracking_supported`\ (\ ) | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`set_action_set_active`\ (\ name\: :ref:`String`, active\: :ref:`bool`\ ) | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`set_cpu_level`\ (\ level\: :ref:`PerfSettingsLevel`\ ) | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`set_gpu_level`\ (\ level\: :ref:`PerfSettingsLevel`\ ) | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`set_motion_range`\ (\ hand\: :ref:`Hand`, motion_range\: :ref:`HandMotionRange`\ ) | +--------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group 信号 ---- .. _class_OpenXRInterface_signal_cpu_level_changed: .. rst-class:: classref-signal **cpu_level_changed**\ (\ sub_domain\: :ref:`int`, from_level\: :ref:`int`, to_level\: :ref:`int`\ ) :ref:`🔗` 告知设备 CPU 性能等级已在指定子域中发生改变。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_signal_gpu_level_changed: .. rst-class:: classref-signal **gpu_level_changed**\ (\ sub_domain\: :ref:`int`, from_level\: :ref:`int`, to_level\: :ref:`int`\ ) :ref:`🔗` 告知设备 GPU 性能等级已在指定子域中发生改变。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_signal_instance_exiting: .. rst-class:: classref-signal **instance_exiting**\ (\ ) :ref:`🔗` 通知我们的 OpenXR 实例正在退出。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_signal_pose_recentered: .. rst-class:: classref-signal **pose_recentered**\ (\ ) :ref:`🔗` 通知用户队列玩家位置的重新居中。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_signal_refresh_rate_changed: .. rst-class:: classref-signal **refresh_rate_changed**\ (\ refresh_rate\: :ref:`float`\ ) :ref:`🔗` 通知用户 HMD 刷新率发生了变化。 \ **注意:**\ 仅在 XR 运行时支持刷新率扩展时发出。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_signal_session_begun: .. rst-class:: classref-signal **session_begun**\ (\ ) :ref:`🔗` 通知我们的 OpenXR 会话已经开始。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_signal_session_focussed: .. rst-class:: classref-signal **session_focussed**\ (\ ) :ref:`🔗` 通知我们的 OpenXR 会话现在获得了焦点,例如输出发送到了 HMD,我们正在获得 XR 输入。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_signal_session_loss_pending: .. rst-class:: classref-signal **session_loss_pending**\ (\ ) :ref:`🔗` 通知我们的 OpenXR 会话正处于丢失过程中。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_signal_session_stopping: .. rst-class:: classref-signal **session_stopping**\ (\ ) :ref:`🔗` 通知我们的 OpenXR 会话正在停止。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_signal_session_synchronized: .. rst-class:: classref-signal **session_synchronized**\ (\ ) :ref:`🔗` 通知我们的 OpenXR 会话已经同步。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_signal_session_visible: .. rst-class:: classref-signal **session_visible**\ (\ ) :ref:`🔗` 通知我们的 OpenXR 会话现在可见,例如输出发送到了 HMD,但是我们还收不到 XR 输入。 .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group 枚举 ---- .. _enum_OpenXRInterface_SessionState: .. rst-class:: classref-enumeration enum **SessionState**: :ref:`🔗` .. _class_OpenXRInterface_constant_SESSION_STATE_UNKNOWN: .. rst-class:: classref-enumeration-constant :ref:`SessionState` **SESSION_STATE_UNKNOWN** = ``0`` 会话的状态未知,我们尚未设置 OpenXR。 .. _class_OpenXRInterface_constant_SESSION_STATE_IDLE: .. rst-class:: classref-enumeration-constant :ref:`SessionState` **SESSION_STATE_IDLE** = ``1`` OpenXR 会话创建和销毁后的初始状态。 .. _class_OpenXRInterface_constant_SESSION_STATE_READY: .. rst-class:: classref-enumeration-constant :ref:`SessionState` **SESSION_STATE_READY** = ``2`` OpenXR 已准备好开始会话。进入该状态时会发出 :ref:`session_begun`\ 。 .. _class_OpenXRInterface_constant_SESSION_STATE_SYNCHRONIZED: .. rst-class:: classref-enumeration-constant :ref:`SessionState` **SESSION_STATE_SYNCHRONIZED** = ``3`` 应用已将其帧循环与运行时同步,但尚未进行渲染。进入该状态时会发出 :ref:`session_synchronized`\ 。 .. _class_OpenXRInterface_constant_SESSION_STATE_VISIBLE: .. rst-class:: classref-enumeration-constant :ref:`SessionState` **SESSION_STATE_VISIBLE** = ``4`` 应用已将其帧循环与运行时同步,且正在向用户渲染输出,但未收到用户输入。进入该状态时会发出 :ref:`session_visible`\ 。 \ **注意:**\ 这是获取焦点状态前的那个状态,出现在用户打开系统菜单、切换到其他应用、摘下头戴设备等情况。 .. _class_OpenXRInterface_constant_SESSION_STATE_FOCUSED: .. rst-class:: classref-enumeration-constant :ref:`SessionState` **SESSION_STATE_FOCUSED** = ``5`` 应用已将其帧循环与运行时同步,且正在向用户渲染输出并接收用户输入。进入该状态时会发出 :ref:`session_focussed`\ 。 \ **注意:**\ 这是用户能够与游戏完整交互时 OpenXR 所处的状态。 .. _class_OpenXRInterface_constant_SESSION_STATE_STOPPING: .. rst-class:: classref-enumeration-constant :ref:`SessionState` **SESSION_STATE_STOPPING** = ``6`` 会话已停止。进入该状态时会发出 :ref:`session_stopping`\ 。 .. _class_OpenXRInterface_constant_SESSION_STATE_LOSS_PENDING: .. rst-class:: classref-enumeration-constant :ref:`SessionState` **SESSION_STATE_LOSS_PENDING** = ``7`` 会话即将丢失。进入该状态时会发出 :ref:`session_loss_pending`\ 。 .. _class_OpenXRInterface_constant_SESSION_STATE_EXITING: .. rst-class:: classref-enumeration-constant :ref:`SessionState` **SESSION_STATE_EXITING** = ``8`` The OpenXR instance is about to be destroyed and we're exiting. :ref:`instance_exiting` is emitted when we change to this state. .. rst-class:: classref-item-separator ---- .. _enum_OpenXRInterface_Hand: .. rst-class:: classref-enumeration enum **Hand**: :ref:`🔗` .. _class_OpenXRInterface_constant_HAND_LEFT: .. rst-class:: classref-enumeration-constant :ref:`Hand` **HAND_LEFT** = ``0`` 左手。 .. _class_OpenXRInterface_constant_HAND_RIGHT: .. rst-class:: classref-enumeration-constant :ref:`Hand` **HAND_RIGHT** = ``1`` 右手。 .. _class_OpenXRInterface_constant_HAND_MAX: .. rst-class:: classref-enumeration-constant :ref:`Hand` **HAND_MAX** = ``2`` 手部枚举的最大值。 .. rst-class:: classref-item-separator ---- .. _enum_OpenXRInterface_HandMotionRange: .. rst-class:: classref-enumeration enum **HandMotionRange**: :ref:`🔗` .. _class_OpenXRInterface_constant_HAND_MOTION_RANGE_UNOBSTRUCTED: .. rst-class:: classref-enumeration-constant :ref:`HandMotionRange` **HAND_MOTION_RANGE_UNOBSTRUCTED** = ``0`` 全手范围,如果用户握紧双手,我们会握紧拳头。 .. _class_OpenXRInterface_constant_HAND_MOTION_RANGE_CONFORM_TO_CONTROLLER: .. rst-class:: classref-enumeration-constant :ref:`HandMotionRange` **HAND_MOTION_RANGE_CONFORM_TO_CONTROLLER** = ``1`` 符合控制器,如果用户合上手,则跟踪的数据符合控制器的形状。 .. _class_OpenXRInterface_constant_HAND_MOTION_RANGE_MAX: .. rst-class:: classref-enumeration-constant :ref:`HandMotionRange` **HAND_MOTION_RANGE_MAX** = ``2`` 运动范围枚举的最大值。 .. rst-class:: classref-item-separator ---- .. _enum_OpenXRInterface_HandTrackedSource: .. rst-class:: classref-enumeration enum **HandTrackedSource**: :ref:`🔗` .. _class_OpenXRInterface_constant_HAND_TRACKED_SOURCE_UNKNOWN: .. rst-class:: classref-enumeration-constant :ref:`HandTrackedSource` **HAND_TRACKED_SOURCE_UNKNOWN** = ``0`` 手部跟踪数据的来源未知(该扩展可能不受支持)。 .. _class_OpenXRInterface_constant_HAND_TRACKED_SOURCE_UNOBSTRUCTED: .. rst-class:: classref-enumeration-constant :ref:`HandTrackedSource` **HAND_TRACKED_SOURCE_UNOBSTRUCTED** = ``1`` 手部跟踪的来源是畅通的,这意味着使用了准确的手部跟踪方法,例如光学手部跟踪、数据手套等。 .. _class_OpenXRInterface_constant_HAND_TRACKED_SOURCE_CONTROLLER: .. rst-class:: classref-enumeration-constant :ref:`HandTrackedSource` **HAND_TRACKED_SOURCE_CONTROLLER** = ``2`` 手部跟踪的来源是控制器,骨骼位置是根据控制器输入推断的。 .. _class_OpenXRInterface_constant_HAND_TRACKED_SOURCE_MAX: .. rst-class:: classref-enumeration-constant :ref:`HandTrackedSource` **HAND_TRACKED_SOURCE_MAX** = ``3`` 代表 :ref:`HandTrackedSource` 枚举的大小。 .. rst-class:: classref-item-separator ---- .. _enum_OpenXRInterface_HandJoints: .. rst-class:: classref-enumeration enum **HandJoints**: :ref:`🔗` .. _class_OpenXRInterface_constant_HAND_JOINT_PALM: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_PALM** = ``0`` 掌关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_WRIST: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_WRIST** = ``1`` 腕关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_THUMB_METACARPAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_THUMB_METACARPAL** = ``2`` 掌骨拇指关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_THUMB_PROXIMAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_THUMB_PROXIMAL** = ``3`` 拇指近端关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_THUMB_DISTAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_THUMB_DISTAL** = ``4`` 拇指远端关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_THUMB_TIP: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_THUMB_TIP** = ``5`` 拇指尖端关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_INDEX_METACARPAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_INDEX_METACARPAL** = ``6`` 食指掌骨关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_INDEX_PROXIMAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_INDEX_PROXIMAL** = ``7`` 食指指骨近端关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_INDEX_INTERMEDIATE: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_INDEX_INTERMEDIATE** = ``8`` 食指指骨中间关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_INDEX_DISTAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_INDEX_DISTAL** = ``9`` 食指指骨远端关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_INDEX_TIP: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_INDEX_TIP** = ``10`` 食指指尖关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_MIDDLE_METACARPAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_MIDDLE_METACARPAL** = ``11`` 中指掌骨关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_MIDDLE_PROXIMAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_MIDDLE_PROXIMAL** = ``12`` 中指指骨近端关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_MIDDLE_INTERMEDIATE: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_MIDDLE_INTERMEDIATE** = ``13`` 中指指骨中间关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_MIDDLE_DISTAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_MIDDLE_DISTAL** = ``14`` 中指指骨远端关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_MIDDLE_TIP: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_MIDDLE_TIP** = ``15`` 中指指尖关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_RING_METACARPAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_RING_METACARPAL** = ``16`` 无名指掌骨关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_RING_PROXIMAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_RING_PROXIMAL** = ``17`` 无名指指骨近端关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_RING_INTERMEDIATE: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_RING_INTERMEDIATE** = ``18`` 无名指指骨中间关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_RING_DISTAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_RING_DISTAL** = ``19`` 无名指指骨远端关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_RING_TIP: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_RING_TIP** = ``20`` 无名指指尖关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_LITTLE_METACARPAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_LITTLE_METACARPAL** = ``21`` 小指掌骨关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_LITTLE_PROXIMAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_LITTLE_PROXIMAL** = ``22`` 小指指骨近端关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_LITTLE_INTERMEDIATE: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_LITTLE_INTERMEDIATE** = ``23`` 小指指骨中间关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_LITTLE_DISTAL: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_LITTLE_DISTAL** = ``24`` 小指指骨远端关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_LITTLE_TIP: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_LITTLE_TIP** = ``25`` 小指指尖关节。 .. _class_OpenXRInterface_constant_HAND_JOINT_MAX: .. rst-class:: classref-enumeration-constant :ref:`HandJoints` **HAND_JOINT_MAX** = ``26`` 代表 :ref:`HandJoints` 枚举的大小。 .. rst-class:: classref-item-separator ---- .. _enum_OpenXRInterface_PerfSettingsLevel: .. rst-class:: classref-enumeration enum **PerfSettingsLevel**: :ref:`🔗` .. _class_OpenXRInterface_constant_PERF_SETTINGS_LEVEL_POWER_SAVINGS: .. rst-class:: classref-enumeration-constant :ref:`PerfSettingsLevel` **PERF_SETTINGS_LEVEL_POWER_SAVINGS** = ``0`` 应用程序进入了非 XR 段落(锁定头部或静态屏幕),在此期间节能优先。 .. _class_OpenXRInterface_constant_PERF_SETTINGS_LEVEL_SUSTAINED_LOW: .. rst-class:: classref-enumeration-constant :ref:`PerfSettingsLevel` **PERF_SETTINGS_LEVEL_SUSTAINED_LOW** = ``1`` 应用程序进入了稳定且低复杂度的段落,在此期间降低能耗比偶尔推迟渲染帧更重要。 .. _class_OpenXRInterface_constant_PERF_SETTINGS_LEVEL_SUSTAINED_HIGH: .. rst-class:: classref-enumeration-constant :ref:`PerfSettingsLevel` **PERF_SETTINGS_LEVEL_SUSTAINED_HIGH** = ``2`` 应用程序进入了动态且高复杂度的段落,在此期间 XR 运行时会努力在热量可持续范围内实现一致的 XR 合成和帧渲染。 .. _class_OpenXRInterface_constant_PERF_SETTINGS_LEVEL_BOOST: .. rst-class:: classref-enumeration-constant :ref:`PerfSettingsLevel` **PERF_SETTINGS_LEVEL_BOOST** = ``3`` 应用程序进入了极高复杂度的段落,在此期间 XR 运行时允许越过热量可持续范围。 .. rst-class:: classref-item-separator ---- .. _enum_OpenXRInterface_PerfSettingsSubDomain: .. rst-class:: classref-enumeration enum **PerfSettingsSubDomain**: :ref:`🔗` .. _class_OpenXRInterface_constant_PERF_SETTINGS_SUB_DOMAIN_COMPOSITING: .. rst-class:: classref-enumeration-constant :ref:`PerfSettingsSubDomain` **PERF_SETTINGS_SUB_DOMAIN_COMPOSITING** = ``0`` 运行时的合成性能达到了新的等级。 .. _class_OpenXRInterface_constant_PERF_SETTINGS_SUB_DOMAIN_RENDERING: .. rst-class:: classref-enumeration-constant :ref:`PerfSettingsSubDomain` **PERF_SETTINGS_SUB_DOMAIN_RENDERING** = ``1`` 应用程序的渲染性能达到了新的等级。 .. _class_OpenXRInterface_constant_PERF_SETTINGS_SUB_DOMAIN_THERMAL: .. rst-class:: classref-enumeration-constant :ref:`PerfSettingsSubDomain` **PERF_SETTINGS_SUB_DOMAIN_THERMAL** = ``2`` 设备的温度达到了新的等级。 .. rst-class:: classref-item-separator ---- .. _enum_OpenXRInterface_PerfSettingsNotificationLevel: .. rst-class:: classref-enumeration enum **PerfSettingsNotificationLevel**: :ref:`🔗` .. _class_OpenXRInterface_constant_PERF_SETTINGS_NOTIF_LEVEL_NORMAL: .. rst-class:: classref-enumeration-constant :ref:`PerfSettingsNotificationLevel` **PERF_SETTINGS_NOTIF_LEVEL_NORMAL** = ``0`` 子域已达到除了当前采取的措施外不再需要进一步行动的水平。 .. _class_OpenXRInterface_constant_PERF_SETTINGS_NOTIF_LEVEL_WARNING: .. rst-class:: classref-enumeration-constant :ref:`PerfSettingsNotificationLevel` **PERF_SETTINGS_NOTIF_LEVEL_WARNING** = ``1`` 子域已达到预警水平,应用程序应该开始采取主动的缓解措施。 .. _class_OpenXRInterface_constant_PERF_SETTINGS_NOTIF_LEVEL_IMPAIRED: .. rst-class:: classref-enumeration-constant :ref:`PerfSettingsNotificationLevel` **PERF_SETTINGS_NOTIF_LEVEL_IMPAIRED** = ``2`` 子域已达到危急水平,应用程序应该开始采取严厉的缓解措施。 .. rst-class:: classref-item-separator ---- .. _enum_OpenXRInterface_HandJointFlags: .. rst-class:: classref-enumeration flags **HandJointFlags**: :ref:`🔗` .. _class_OpenXRInterface_constant_HAND_JOINT_NONE: .. rst-class:: classref-enumeration-constant :ref:`HandJointFlags` **HAND_JOINT_NONE** = ``0`` 没有标志被设置。 .. _class_OpenXRInterface_constant_HAND_JOINT_ORIENTATION_VALID: .. rst-class:: classref-enumeration-constant :ref:`HandJointFlags` **HAND_JOINT_ORIENTATION_VALID** = ``1`` 如果设置,则方向数据有效;否则,方向数据不可靠,且不应被使用。 .. _class_OpenXRInterface_constant_HAND_JOINT_ORIENTATION_TRACKED: .. rst-class:: classref-enumeration-constant :ref:`HandJointFlags` **HAND_JOINT_ORIENTATION_TRACKED** = ``2`` 如果设置,则方向数据来自跟踪数据;否则,该方向数据包含预测数据。 .. _class_OpenXRInterface_constant_HAND_JOINT_POSITION_VALID: .. rst-class:: classref-enumeration-constant :ref:`HandJointFlags` **HAND_JOINT_POSITION_VALID** = ``4`` 如果设置,则位置数据有效;否则,该位置数据不可靠,且不应被使用。 .. _class_OpenXRInterface_constant_HAND_JOINT_POSITION_TRACKED: .. rst-class:: classref-enumeration-constant :ref:`HandJointFlags` **HAND_JOINT_POSITION_TRACKED** = ``8`` 如果设置,则位置数据来自跟踪数据;否则,该位置数据包含预测数据。 .. _class_OpenXRInterface_constant_HAND_JOINT_LINEAR_VELOCITY_VALID: .. rst-class:: classref-enumeration-constant :ref:`HandJointFlags` **HAND_JOINT_LINEAR_VELOCITY_VALID** = ``16`` 如果设置,则线速度数据有效;否则,线速度数据不可靠,且不应被使用。 .. _class_OpenXRInterface_constant_HAND_JOINT_ANGULAR_VELOCITY_VALID: .. rst-class:: classref-enumeration-constant :ref:`HandJointFlags` **HAND_JOINT_ANGULAR_VELOCITY_VALID** = ``32`` 如果设置,则角速度数据是有效的;否则,角速度数据不可靠,且不应被使用。 .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group 属性说明 -------- .. _class_OpenXRInterface_property_display_refresh_rate: .. rst-class:: classref-property :ref:`float` **display_refresh_rate** = ``0.0`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_display_refresh_rate**\ (\ value\: :ref:`float`\ ) - :ref:`float` **get_display_refresh_rate**\ (\ ) 当前 HMD 的显示刷新率。仅当 OpenXR 运行时支持该功能并且接口已被初始化后才会有效。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_property_foveation_dynamic: .. rst-class:: classref-property :ref:`bool` **foveation_dynamic** = ``false`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_foveation_dynamic**\ (\ value\: :ref:`bool`\ ) - :ref:`bool` **get_foveation_dynamic**\ (\ ) If ``true``, enables dynamic foveation adjustment. The interface must be initialized before this is accessible. If enabled, foveation will automatically be adjusted between low and :ref:`foveation_level`. \ **Note:** Only works on the Compatibility renderer. .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_property_foveation_level: .. rst-class:: classref-property :ref:`int` **foveation_level** = ``0`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_foveation_level**\ (\ value\: :ref:`int`\ ) - :ref:`int` **get_foveation_level**\ (\ ) The foveation level, from ``0`` (off) to ``3`` (high). The interface must be initialized before this is accessible. \ **Note:** Only works on the Compatibility renderer. .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_property_render_target_size_multiplier: .. rst-class:: classref-property :ref:`float` **render_target_size_multiplier** = ``1.0`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_render_target_size_multiplier**\ (\ value\: :ref:`float`\ ) - :ref:`float` **get_render_target_size_multiplier**\ (\ ) 当前 HMD 的渲染大小乘数。必须在接触初始化之前设置。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_property_vrs_min_radius: .. rst-class:: classref-property :ref:`float` **vrs_min_radius** = ``20.0`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_vrs_min_radius**\ (\ value\: :ref:`float`\ ) - :ref:`float` **get_vrs_min_radius**\ (\ ) 如果 VRS 用作屏幕大小的百分比,则焦点周围可保证完全质量的最小半径。 \ **注意:**\ 仅限 Mobile 和 Forward+ 渲染器。需要将 :ref:`Viewport.vrs_mode` 设置为 :ref:`Viewport.VRS_XR`\ 。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_property_vrs_strength: .. rst-class:: classref-property :ref:`float` **vrs_strength** = ``1.0`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_vrs_strength**\ (\ value\: :ref:`float`\ ) - :ref:`float` **get_vrs_strength**\ (\ ) 用于计算 VRS 密度图的强度。该值越大,VRS 越明显。这会以牺牲质量为代价来提高性能。 \ **注意:**\ 仅限 Mobile 和 Forward+ 渲染器。需要将 :ref:`Viewport.vrs_mode` 设置为 :ref:`Viewport.VRS_XR`\ 。 .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group 方法说明 -------- .. _class_OpenXRInterface_method_get_action_sets: .. rst-class:: classref-method :ref:`Array` **get_action_sets**\ (\ ) |const| :ref:`🔗` 返回向 Godot 注册的动作集的列表(在运行时从动作映射加载)。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_get_available_display_refresh_rates: .. rst-class:: classref-method :ref:`Array` **get_available_display_refresh_rates**\ (\ ) |const| :ref:`🔗` Returns a list of display refresh rates supported by the current HMD. Only returned if this feature is supported by the OpenXR runtime and after the interface has been initialized. .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_get_hand_joint_angular_velocity: .. rst-class:: classref-method :ref:`Vector3` **get_hand_joint_angular_velocity**\ (\ hand\: :ref:`Hand`, joint\: :ref:`HandJoints`\ ) |const| :ref:`🔗` **已弃用:** Use :ref:`XRHandTracker.get_hand_joint_angular_velocity()` obtained from :ref:`XRServer.get_tracker()` instead. 如果启用了手部跟踪,则返回 OpenXR 提供的手(\ ``hand``\ )的关节(\ ``joint``\ )的角速度。这是相对于 :ref:`XROrigin3D` 而言的! .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_get_hand_joint_flags: .. rst-class:: classref-method |bitfield|\[:ref:`HandJointFlags`\] **get_hand_joint_flags**\ (\ hand\: :ref:`Hand`, joint\: :ref:`HandJoints`\ ) |const| :ref:`🔗` **已弃用:** Use :ref:`XRHandTracker.get_hand_joint_flags()` obtained from :ref:`XRServer.get_tracker()` instead. 如果启用了手动跟踪,则返回通知我们跟踪数据有效性的标志。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_get_hand_joint_linear_velocity: .. rst-class:: classref-method :ref:`Vector3` **get_hand_joint_linear_velocity**\ (\ hand\: :ref:`Hand`, joint\: :ref:`HandJoints`\ ) |const| :ref:`🔗` **已弃用:** Use :ref:`XRHandTracker.get_hand_joint_linear_velocity()` obtained from :ref:`XRServer.get_tracker()` instead. 如果启用了手部跟踪,则返回 OpenXR 提供的手(\ ``hand``\ )的关节(\ ``joint``\ )的线速度。这是相对于没有应用世界尺度的 :ref:`XROrigin3D` 而言的! .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_get_hand_joint_position: .. rst-class:: classref-method :ref:`Vector3` **get_hand_joint_position**\ (\ hand\: :ref:`Hand`, joint\: :ref:`HandJoints`\ ) |const| :ref:`🔗` **已弃用:** Use :ref:`XRHandTracker.get_hand_joint_transform()` obtained from :ref:`XRServer.get_tracker()` instead. 如果启用了手部跟踪,则返回 OpenXR 提供的手(\ ``hand``\ )的关节(\ ``joint``\ )的位置。这是相对于没有应用世界尺度的 :ref:`XROrigin3D` 而言的! .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_get_hand_joint_radius: .. rst-class:: classref-method :ref:`float` **get_hand_joint_radius**\ (\ hand\: :ref:`Hand`, joint\: :ref:`HandJoints`\ ) |const| :ref:`🔗` **已弃用:** Use :ref:`XRHandTracker.get_hand_joint_radius()` obtained from :ref:`XRServer.get_tracker()` instead. 如果启用了手部跟踪,则返回 OpenXR 提供的手(\ ``hand``\ )的关节(\ ``joint``\ )的半径。这是没有应用世界尺度的情况! .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_get_hand_joint_rotation: .. rst-class:: classref-method :ref:`Quaternion` **get_hand_joint_rotation**\ (\ hand\: :ref:`Hand`, joint\: :ref:`HandJoints`\ ) |const| :ref:`🔗` **已弃用:** Use :ref:`XRHandTracker.get_hand_joint_transform()` obtained from :ref:`XRServer.get_tracker()` instead. 如果启用了手部跟踪,则返回 OpenXR 提供的手(\ ``hand``\ )的关节(\ ``joint``\ )的旋转。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_get_hand_tracking_source: .. rst-class:: classref-method :ref:`HandTrackedSource` **get_hand_tracking_source**\ (\ hand\: :ref:`Hand`\ ) |const| :ref:`🔗` **已弃用:** Use :ref:`XRHandTracker.hand_tracking_source` obtained from :ref:`XRServer.get_tracker()` instead. 如果启用了手部跟踪并且支持手部跟踪源,则获取 ``hand`` 的手部跟踪数据源。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_get_motion_range: .. rst-class:: classref-method :ref:`HandMotionRange` **get_motion_range**\ (\ hand\: :ref:`Hand`\ ) |const| :ref:`🔗` 如果启用了手部跟踪并且支持运动范围,则获取 ``hand`` 当前配置的运动范围。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_get_session_state: .. rst-class:: classref-method :ref:`SessionState` **get_session_state**\ (\ ) :ref:`🔗` 返回 OpenXR 会话的当前状态。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_is_action_set_active: .. rst-class:: classref-method :ref:`bool` **is_action_set_active**\ (\ name\: :ref:`String`\ ) |const| :ref:`🔗` 如果给定的动作集处于活动状态,则返回 ``true``\ 。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_is_eye_gaze_interaction_supported: .. rst-class:: classref-method :ref:`bool` **is_eye_gaze_interaction_supported**\ (\ ) :ref:`🔗` 返回眼睛注视交互扩展的功能。 \ **注意:**\ 这仅在 OpenXR 被初始化后返回一个有效值。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_is_foveation_supported: .. rst-class:: classref-method :ref:`bool` **is_foveation_supported**\ (\ ) |const| :ref:`🔗` Returns ``true`` if OpenXR's foveation extension is supported. The interface must be initialized before this returns a valid value. \ **Note:** When using the Vulkan rendering driver, :ref:`Viewport.vrs_mode` must be set to :ref:`Viewport.VRS_XR` to support foveation. .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_is_hand_interaction_supported: .. rst-class:: classref-method :ref:`bool` **is_hand_interaction_supported**\ (\ ) |const| :ref:`🔗` 如果支持并启用了 OpenXR 的手部交互配置文件,则返回 ``true``\ 。 \ **注意:**\ 仅在初始化 OpenXR 后才返回有效值。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_is_hand_tracking_supported: .. rst-class:: classref-method :ref:`bool` **is_hand_tracking_supported**\ (\ ) :ref:`🔗` 如果支持且已启用 OpenXR 的手部跟踪,则返回 ``true``\ 。 \ **注意:**\ 这仅在 OpenXR 已被初始化后返回一个有效值。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_set_action_set_active: .. rst-class:: classref-method |void| **set_action_set_active**\ (\ name\: :ref:`String`, active\: :ref:`bool`\ ) :ref:`🔗` 将给定的动作集设置为活动或非活动。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_set_cpu_level: .. rst-class:: classref-method |void| **set_cpu_level**\ (\ level\: :ref:`PerfSettingsLevel`\ ) :ref:`🔗` 设置 OpenXR 设备的 CPU 性能等级。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_set_gpu_level: .. rst-class:: classref-method |void| **set_gpu_level**\ (\ level\: :ref:`PerfSettingsLevel`\ ) :ref:`🔗` 设置 OpenXR 设备的 GPU 性能等级。 .. rst-class:: classref-item-separator ---- .. _class_OpenXRInterface_method_set_motion_range: .. rst-class:: classref-method |void| **set_motion_range**\ (\ hand\: :ref:`Hand`, motion_range\: :ref:`HandMotionRange`\ ) :ref:`🔗` 如果启用了手部跟踪并且支持运动范围,请将 ``hand`` 当前配置的运动范围设置为 ``motion_range``\ 。 .. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)` .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)` .. |const| replace:: :abbr:`const (本方法无副作用,不会修改该实例的任何成员变量。)` .. |vararg| replace:: :abbr:`vararg (本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。)` .. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)` .. |static| replace:: :abbr:`static (调用本方法无需实例,可直接使用类名进行调用。)` .. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效运算符。)` .. |bitfield| replace:: :abbr:`BitField (这个值是由下列位标志构成位掩码的整数。)` .. |void| replace:: :abbr:`void (无返回值。)`