Add localized class reference as pre-generated RST files

Currently including `zh_CN` and `es` which both have very high completion
ratios. Others will be added once they reach a significant percentage too.

These RST files will be used by godot-docs in place of its `classes` folder
after we sync with https://github.com/godotengine/godot-docs/pull/5458.

The update workflow is manual for now (example for `zh_CN`):

- Build `godotengine/godot` in the branch we currently track (now `3.x`)
- Run `godot --doctool -l zh_CN`
- Run `cd doc && make rst LANGARG=zh_CN`
- Copy `doc/_build/rst/*` to `classes/zh_CN/` here
- Make sure to have `classes/zh_CN/index.rst` copied from `docs/classes`
This commit is contained in:
Rémi Verschelde
2021-12-21 16:01:30 +01:00
parent cfef0be973
commit cf78697eea
1369 changed files with 300272 additions and 0 deletions

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:github_url: hide
.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the Texture3D.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_Texture3D:
Texture3D
=========
**Inherits:** :ref:`TextureLayered<class_TextureLayered>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Texture with 3 dimensions.
Descripción
----------------------
Texture3D is a 3-dimensional :ref:`Texture<class_Texture>` that has a width, height, and depth. See also :ref:`TextureArray<class_TextureArray>`.
\ **Note:** ``Texture3D``\ s can only be sampled in shaders in the GLES3 backend. In GLES2, their data can be accessed via scripting, but there is no way to render them in a hardware-accelerated manner.
Propiedades
----------------------
+-------------------------------------+-------+------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Dictionary<class_Dictionary>` | data | ``{"depth": 0,"flags": 4,"format": 37,"height": 0,"layers": [ ],"width": 0}`` (overrides :ref:`TextureLayered<class_TextureLayered_property_data>`) |
+-------------------------------------+-------+------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | flags | ``4`` (overrides :ref:`TextureLayered<class_TextureLayered_property_flags>`) |
+-------------------------------------+-------+------------------------------------------------------------------------------------------------------------------------------------------------------+
Métodos
--------------
+------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`create<class_Texture3D_method_create>` **(** :ref:`int<class_int>` width, :ref:`int<class_int>` height, :ref:`int<class_int>` depth, :ref:`Format<enum_Image_Format>` format, :ref:`int<class_int>` flags=4 **)** |
+------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Descripciones de Métodos
------------------------------------------------
.. _class_Texture3D_method_create:
- void **create** **(** :ref:`int<class_int>` width, :ref:`int<class_int>` height, :ref:`int<class_int>` depth, :ref:`Format<enum_Image_Format>` format, :ref:`int<class_int>` flags=4 **)**
Creates the Texture3D with specified ``width``, ``height``, and ``depth``. See :ref:`Format<enum_Image_Format>` for ``format`` options. See :ref:`Flags<enum_TextureLayered_Flags>` enumerator for ``flags`` options.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`